Just had an evil not-feeding issue myself.
Took me more than an hour to fix it.
Rebuild half the habitat, reorganized 3 working zones and shoved workers back and forth.
Still no freaking clue what caused it.
Keepers came, looked into the habitat, turned around and moved away.
The empty feeder was right in front of them, i moved it, i rebuild it, i did the same with all enrichments, no chance.
My 4 little crocs was starving in front of their eyes, but those mean suckers had no mercy.
It seems i managed it now by putting the little ones into the quarantine, mama and papa to the trading centre and then rebuild
the whole freaking habitat.
I would really like to have a force-keeper-to-fill-feeder button.
Be it with a cooldown or something like that.
It would have been utterly frustating to lose those baby crocs to such a .
I know its only pixels, but you know, i like my animals.
I never had a single one die so far due to a bug or some fault of mine.
You can fix a critical die-by-thrist by putting the animal into a box and then manually move it to or in an open water pond in the same habitat.
It would be really, really nice to have such a workaround for feeding issues too.
The animals are working perfectly fine and tend to their needs whenever they get a chance to.