So hear me out on this.
Just like in real life, you have coasters that have sensors in their tracks that triggers something. For example a door opens, an animatronic starts playing its cue or a sound starts playing (alarm sound before it gets launched? [big grin] ) now RollerCoaster Tycoon 3 also had this feature in which you could place a scenery object next to the coaster that is triggered once the coaster goes by over a certain part of the track which in return gives extra excitement to the ride.
So my idea is just that; able to place things such as speakers, custom animated animatronics, lights, doors and such and let them be triggered once the cart goes over a certain part of the track which could add excitement to the coaster (or not since it can be abused)
Just like in real life, you have coasters that have sensors in their tracks that triggers something. For example a door opens, an animatronic starts playing its cue or a sound starts playing (alarm sound before it gets launched? [big grin] ) now RollerCoaster Tycoon 3 also had this feature in which you could place a scenery object next to the coaster that is triggered once the coaster goes by over a certain part of the track which in return gives extra excitement to the ride.
So my idea is just that; able to place things such as speakers, custom animated animatronics, lights, doors and such and let them be triggered once the cart goes over a certain part of the track which could add excitement to the coaster (or not since it can be abused)
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