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  • RELSPI
    RELSPI reacted to Speedcuffs's post in the thread Ethics in a Literal Video Game with Like (+1) Like (+1).
    I do have AX on some of my Rescue ships, but that's just in case. Those scouts are a bit aggressive around Megaships.
  • Rochester
    Rochester reacted to RELSPI's post in the thread Ethics in a Literal Video Game with Like (+1) Like (+1).
    What rules do you hold yourself to in Elite Dangerous? I'll start: No trade in majority-illegal commodities like narcotics, slaves, etc. (stuff like animal meat or liquor is fair game) No assault on Clean ships Answer all detected distress...
  • Jaggid Edje
    Jaggid Edje reacted to aRJay's post in the thread Ethics in a Literal Video Game with Like (+1) Like (+1).
    A solution to the moral dilemma about attacking other ships is to always fit strong shields and be prepared to defend yourself when attacked. The new size 1 slot is very helpful in this as you can fit a cargo rack with gold or meta alloy or...
  • RELSPI
    RELSPI reacted to Tarman's post in the thread Ethics in a Literal Video Game with Like (+1) Like (+1).
    Is the acronym for Amnesty Interstellar AMNI, to avoid being called ED Amin? .__.
  • John Guevara
    John Guevara reacted to mpfj's post in the thread Lonely Explorers friends list ... Ver 2.0 with Like (+1) Like (+1).
    The original (and highly popular) "Lonely Explorers friends list" thread has now reached 57 pages. I'm sure some of these names might be out-of-date, and it's cumbersome to trawl through the list, so I've taken the step of putting everyone's...
  • RELSPI
    RELSPI reacted to Jaggid Edje's post in the thread Ethics in a Literal Video Game with Like (+1) Like (+1).
    I did not, I totally missed it's existance even until I played this game. I played the original Elite, but there was a period in the 90's where I wasn't gaming at all, too busy with college and work (to pay for college).
  • aRJay
    aRJay replied to the thread Ethics in a Literal Video Game.
    A solution to the moral dilemma about attacking other ships is to always fit strong shields and be prepared to defend yourself when attacked. The new size 1 slot is very helpful in this as you can fit a cargo rack with gold or meta alloy or...
  • RELSPI
    Imperials don't believe in 'combat ships'. Everything is form and function combined, luxury rolled into utility. If you look at the descriptions, most player-piloted Imperial ships aren't meant for combat, they just happen to be good at it.
  • Jaggid Edje
    Jaggid Edje reacted to Tarman's post in the thread Ethics in a Literal Video Game with Like (+1) Like (+1).
    Is the acronym for Amnesty Interstellar AMNI, to avoid being called ED Amin? .__.
  • Jaggid Edje
    I did not, I totally missed it's existance even until I played this game. I played the original Elite, but there was a period in the 90's where I wasn't gaming at all, too busy with college and work (to pay for college).
  • Jmanis
    Jmanis replied to the thread Harvesting for meta alloys.
    Lots of systems around Pleiades. Merope is a start.
  • Tarman
    Tarman replied to the thread Ethics in a Literal Video Game.
    Is the acronym for Amnesty Interstellar AMNI, to avoid being called ED Amin? .__.
  • C
    cloetus replied to the thread Harvesting for meta alloys.
    TY
  • Arry
    Arry reacted to RELSPI's post in the thread Ethics in a Literal Video Game with Like (+1) Like (+1).
    Have you ever played Frontier: First Encounters? You could talk to the Thargoids and get a Thargoid ship in that! That's literally the only solid grounds I have for not shooting them.
  • znôrt
    znôrt replied to the thread Ethics in a Literal Video Game.
    does that really work? :D
  • Speedcuffs
    I do have AX on some of my Rescue ships, but that's just in case. Those scouts are a bit aggressive around Megaships.
  • RELSPI
    Why not just fill the Gunship sized hole in your fleet by ranking up in the Federation and buying a Gunship? I'll set aside my usual Fed versus Imp roleplay here. They are not meant to be mirror images of each other. The ships are expressions of...
  • Arry
    Arry reacted to Florenus's post in the thread Ethics in a Literal Video Game with Like (+1) Like (+1).
    I actually created background for my character when started playing the game. He is an Imperial, although born to Imperial slaves - poor family that sold themselves into servitude. Therefore he hates slavery and will be actively opposing it...
  • Arry
    Arry reacted to Jaggid Edje's post in the thread Ethics in a Literal Video Game with Like (+1) Like (+1).
    Yay, I'm not the only one! I really can't figure out if we are the aggressors or they are....I refuse to shoot at them until I can resolve this.
  • RELSPI
    RELSPI replied to the thread Ethics in a Literal Video Game.
    Have you ever played Frontier: First Encounters? You could talk to the Thargoids and get a Thargoid ship in that! That's literally the only solid grounds I have for not shooting them.
  • Riverside
    Riverside reacted to Ian Skippy's post in the thread Cheating in Elite Dangerous with Like (+1) Like (+1).
    I dont need to know anything other than that the reported individual faced consequences.
  • Florenus
    Florenus reacted to Jaggid Edje's post in the thread Ethics in a Literal Video Game with Like (+1) Like (+1).
    Yay, I'm not the only one! I really can't figure out if we are the aggressors or they are....I refuse to shoot at them until I can resolve this.
  • Speedcuffs
    Speedcuffs reacted to Jaggid Edje's post in the thread Ethics in a Literal Video Game with Like (+1) Like (+1).
    Yay, I'm not the only one! I really can't figure out if we are the aggressors or they are....I refuse to shoot at them until I can resolve this.
  • Jay Le Chardon
    I've long felt that the economics of this galaxy are overlooked and underdeveloped. I've previously asked similar questions "why can't I put NPC's in my other thirty ships and have them make money" as well as "a big galaxy like this, full of...
  • Morbad
    Morbad replied to the thread Hitpoint inflation is insane.
    Seems silly to me to complain about not having a counter when one refuses to learn what the effects do and their implications. I preferred it when boosting was something that had to be timed properly and couldn't be wasted. Manuver via...
  • Speedcuffs
    Speedcuffs reacted to Florenus's post in the thread Ethics in a Literal Video Game with Like (+1) Like (+1).
    I actually created background for my character when started playing the game. He is an Imperial, although born to Imperial slaves - poor family that sold themselves into servitude. Therefore he hates slavery and will be actively opposing it...
  • RELSPI
    RELSPI reacted to Jaggid Edje's post in the thread Ethics in a Literal Video Game with Like (+1) Like (+1).
    Yay, I'm not the only one! I really can't figure out if we are the aggressors or they are....I refuse to shoot at them until I can resolve this.
  • Asp Explorer
    Asp Explorer replied to the thread The Star Citizen Thread V10.
    Oh - Nemesis was part of the procedurally generated enemy entity in Shadow of Mordor, a 3rd person slasher. It basically generated NPC's with a name, a look, a title and some speech routes they went through when you met them again after they had...
  • Jaggid Edje
    Yay, I'm not the only one! I really can't figure out if we are the aggressors or they are....I refuse to shoot at them until I can resolve this.
  • RELSPI
    RELSPI replied to the thread Ethics in a Literal Video Game.
    They're so hot right now.
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