Thats what I said albeit badly in my upseted frustration before, I truly hope that can get the offline feature sorted, not now but later. I understand that it can't be in the release due to time etc etc, but I hope that they haven't just totally dismissed the idea.
We will have to agree to disagree. In my book when someone states that they will do something, then I expect them to do that something.
How long is a piece of string?
How many forum posters does it take to change a lightbulb?
How long until the eventual heat death of the universe? (from this thread, can't come soon enough).
This is a spurious question at this stage. The answer is a simple one:
As long as they possibly can.
And while people call my previous point on this selfish, it comes down to everyone here sticking with Frontier and backing them. If everyone who is aggrieved by the lack of a single player module pulls their money out, there might be a "run on the bank" meaning the servers will stay up less long that they could have before now.
Not sure if serious or trolling. Last I checked, the year is 2014.
I think many of us have lost a little of that warm fuzzy feeling we all had for FD but there's still a great game waiting to be made.
How long will the FD servers last?
I've no idea at the moment. We're planning on supporting this game for some time to come.
Michael
Now we can wax lyrical about the delivery and wording in the newsletter, but I honestly believe the game will be better for the decisions that have been made.
If FD said they planned an offline mode then i don't see how they are breaking consumer law? If a person forms an erroneous impression of what is to be provided, it's not the seller's fault. If i buy a toy car off you then turn round and say i thought i was buying a teal one based on the fact the pictures were without a scale, would i have a case?
It's pretty simple really. A lot of people don't want to either interact with others & be part of "their" game
Multiplayer & "always on" is a curse on the gaming industry.
Broken promise 1: No offline game.
Broken promise 2: 25 playable ships at launch.
Broken promise 3: All backers would get access to the Gamma version. Now it seems that only Alphas and Betas get access.
It is impractical rather than impossible, but circumstances mean that it cannot be done.
Michael
I'd be more "proud" if they would at least have the decency to publically apologise to those thousands of backers who helped fund a game that they can now no longer play.
Curtly referring them to a store refund page is not something to be proud of.
Mmmmmm, sweet MIDI goodness.
This sums it up for me as well, to a tee. Have some +rep.I have no proof of this, but I do believe Frontier genuinely believed they'd ship a pure offline component until sometime August/September 2014. As we saw more and more server-moderated logic being woven into the game, multiplayer became more stable and doing a pure offline mode got more and more unlikely.
Not that it's impossible, mind you. They could always ship a stripped-down galaxy server and have it run on localhost for when you wanna play completely offline. But for various reasons (protecting their work, making it harder for hackers, simple anxiety of shipping such a core internal component even in stripped down form, etc.) they chose not to.
I think around August was also the time when they realized that they would release with a reduced feature set.
If you're angry because pure offline mode is not in the released game, I guess that's understandable. I don't share the anger for I don't actually play singleplayer games at all anymore myself, but I can completely understand the people who are angry. I am also not quite happy about the marketing blah in the newsletter. Five more ships, that's cool, but not what this game needs right now. Ships are playable assets, not "gameplay content". You may have a new ship but you're doing the exact same things as in your previous ship. What people ask for is more things to do, as well as reasons for doing said things.
Here's hoping that FD are focusing on these things as well as the bugfixes for release.
That said...
ED is still a freaking amazing game. It needs more gameplay depth and long term motivation, yes, but what's there is still awesome.
About the "not advertised" I disagree, rest of your post I agree with.
Sad PR blunder for FDEV, and only time will tell how E: D eventually pans out - I hope all do recover.
I'd be more "proud" if they would at least have the decency to publically apologise to those thousands of backers who helped fund a game that they can now no longer play.
Curtly referring them to a store refund page is not something to be proud of.
And I bet you got no enjoyment at all out of them, eh? And I bet they were just a money grab, and didn't want to make a game people would enjoy. I wear the title "fanboi" (Boy is spelled with a "Y" mate) with pride. I grew up on Elite on the NES and FFE on my computer. And I'm proud to be a part of bringing it back, so give me all the negative rep for enjoying the game you want, doesn't change the fact that this game is awesome. Hope to not see you around, Commander!
So nothing is promised, the game we could be enjoying for the next 30 years might die in 3.