Imagine the space janitor gameplay with janitorial services dynamically priced according to the complex, free market simulation embedded in Que Pasa. They will naturally emerge to steer PC and NPC space janitors to the most trash-filled places in the Verse. The problem will thus solve itself by the game system design genius of Tony Z.
This will be awesome! Basically you could get silent-griefed by someone reaching your position with too much entities on board and make anything randomly despawn in the vicinity.