Hey guys and gals I need some help here. I've been trying to decide whether to buy this game or not and there are some things I can't seem to find online(pardon me if there's a lot). Like are the expansions going to be free like EVE or do you have to pay for them all like the DLC system for most games. And is there a planned features area where I can see what they want to do with the game, like planet landing, fps combat, etc? Is it going to have a monthly fee or is it just one time payment then you're good to go? Also with it having 400 billion systems are they going to get a bit repetitive since they have to be randomly generated? Are there going to be more ships in the game with more interesting designs than just variations on a box or rectangle with thrusters? Can we pilot "capital" ship sized ships? Are all the stations in the game a cylinder with a slot entrance or is there some variety in that mix? And probably the biggest question I have is how much of a pain in the ass in piloting? I've already backed SC for example but I don't play it much because the piloting is a gigantic pain in the ass for me. I like realism but to an extent where I can still have fun. I guess the easiest definition would be kinda like warthunder if you're going for the ship following the cursor, kind of an arcade style I guess.
Most of your questions have been answered already but with regards to the piloting bit... It's often referred to as 'Spitfires in space' and it is a pretty accurate description. It is far from a pain in the bum, it's tremendous fun imho. Unless you turn flight assist off, you are basically flying a plane that can also fly laterally if you use the required controls. For example, if you get into a classic turning war with another ship you can apply lateral trust up while pulling up to close the gap. Or while running away and being shot at, you can barrel roll and apply sideways thrust to make yourself a harder target (effectively cork screw). It has some other strange features like your turn rate is increased if your throttle is in the blue zone and your turn rate is dramatically increased when you press the engine boost button.
Is it how spaceships would fly in 3300?.... probably not (although there is game lore to explain it, basically your main engines use thrust vectoring and your manoeuvring thrusters are weak), but it's great fun anyway.
Going back to your other question about repetition. Just write that worry off. Space is mind-bogglingly enormous, everything that exists in reality conforms to laws/rules or it wouldn't exist. Elite isn't using random numbers to create everything. It is using a set of rules and pseudo random numbers (in other words numbers that seem random but are reproducible) in an attempt to replicate our actual galaxy. The real galaxy is repetitive because it is formed by rules.... that doesn't mean it is boring and a group of artists manually drawing things like planets can't make things that much more interesting or it won't look right. A planet shaped like a hexagon would be interesting but it is bonkers because it doesn't conform to the rules.
I flew to a system with 12 different stars in it today, all of which were in realistic orbits .. that's awesome. How could it be more for interesting? Just buy it mate... or wait until the 16th of December and then buy it.