No Single Player offline Mode then?

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It only means, that you don't connect to the galaxy server....

We're not getting that either, in any case.

But anyway, "if you do not want to receive dynamic advertising, you should only play the game when you are not connected to the Internet.", from the EULA, is pretty unambiguous, I'd say.
 
I searched and found NOTHING with offline mode in your EULA Link...
What happens here ?

"Where a Game incorporates dynamic advertising technology, the technology which serves the provision of dynamic in-game advertising is integrated within the Game. This means that if you do not want to receive dynamic advertising, you should only play the game when you are not connected to the Internet. "
 
I searched and found NOTHING with offline mode in your EULA Link...
What happens here ?

Here, I highlighted it for you (as in other posts you seem to have missed):

8. In-Game Advertising
The Game may incorporate technology (which may be provided by Frontier or third party service providers engaged by Frontier (each a "Dynamic Advertising Provider")) which enables advertising to be uploaded into the Game on your PC, and changed while the Game is being played on-line. In order that the Dynamic Advertising Provider is able to direct advertising appropriate to your Game and geographic region, as well as to the correct location within the computer game, certain non-personally identifiable data and information may be retrieved and retained by the Dynamic Advertising Provider including your I.P. address, geographic location, in-game position, and information concerning the appearance of advertising visible during your gameplay (for example, the length of time an item of advertising was visible, the dimensions of the advertisements). In addition, the Dynamic Advertising Provider may assign a unique identification number which is stored on your PC and which is used to monitor and calculate the number of views of dynamic advertising during gameplay. None of the information collected for this purpose including the identification number can be used to identify you.

The technology employed by Dynamic Advertising Providers may be located outside your country of residence (including outside of the European Union).

Where a Game incorporates dynamic advertising technology, the technology which serves the provision of dynamic in-game advertising is integrated within the Game. This means that if you do not want to receive dynamic advertising, you should only play the game when you are not connected to the Internet.
 
Hello fellow old timer! Solo Online is still an option. You will not see a single breathing human in this mode, but do require basic internet. Meanwhile back to Open Online for this old timer :)

*cough* You need basic internet for solo. I dare you to load up Solo and begin playing then disconnect from the internet and come back with the results.
 
Ok, so there are good things and bad things to come with this.

Obviously, the bad thing first. Always online...
Server outages means downtime for playing. DDoS attacks (and equivalent) also can mean downtime. Let's not rule it out, especially considering WoW was recently DDoS'd. It's an on going fight that can't be pre-empted.
No internet connection, means no playtime. Also an issue.

Let's also look at the other sides/ counters.

Always online = no (or very limited) pirated copies of the game.
Let's be honest, who here doesn't have always online broadband/ fibre/cable? I can understand if people have intermittent connectivity issues, but to have no internet at all? That's not so common now.
What I do hope is that the system mitigates intermittent connectivity issues and is able to precache some functions of the game for when it goes offline.

From what I have noticed already, there are a lot of functions that are server sided. One that I noticed recently was refining.
When the server was playing up, I was mining. Picked up a chunk of material and the cargo thing was stuck on processing.
Then at the top left, it came up with a message with something along the lines of that the Refinery couldn't connect to some server.
It's quite shocking that even the refining itself (which I don't think should be server sided) is server sided. I don't see how refining is dynamic in anyway, when it just calculates percentages of materials.

It's very strange that they are going down this route, but I can also understand why.
There is always a threat of piracy, as well as the inability to upload dynamic data to players.
If something huge is going down in the galaxy... say some massive event, they want everyone to get involved... be it solo play, private group or online. The only way to do that would be to have online connection.
Actually, that the refinery is connected server side is a relief. It means that it got an ID from the server, and it should be harder to spoof a full hold of refined gold or platinum.
 
Will the game be DRM-free?
Yes, the game code will not include DRM (Digital Rights Management), but there will be server authentication when you connect for multiplayer and/or updates and to synchronise with the server.

So no DRM for non-multiplayer. No DRM for authenticating every time you want to play the game.


How will single player work? Will I need to connect to a server to play?
...it will be possible to have a single player game without connecting to the galaxy server. You won't get the features of the evolving galaxy (although we will investigate minimising those differences) and you probably won't be able to sync between server and non-server (again we'll investigate).

So.. offline play would be possible then. something that was added to the FAQ because so many people were asking and after it was confirmed, backer support went up.

It's all pretty black and white.
 
I searched and found NOTHING with offline mode in your EULA Link...
What happens here ?

lol they must have ninja changed it.
As i saw it a few threads back about offline and advertising.
 
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Totally agreed with your post on different web site... I cut paste to here . but the cut/paste did not bring with it your name . and couldn't find it to re cut. and quote...
so YES , and thanks ,the top is is part of your post.. and yes total agree... and apologise if offended .. it was not intended .
best wishes.

No offence taken, just wanted to confirm we are not the same person.
 
You need basic internet for solo. I dare you to load up Solo and begin playing then disconnect from the internet and come back with the results.

I believe Solo play was not intended to be Offline Mode ..... that may well always be there ..
 
*cough* You need basic internet for solo. I dare you to load up Solo and begin playing then disconnect from the internet and come back with the results.

Then you wouldn't have internet if you disconnected the internet? I'm not arguing whatever your arguing. Just pointing out crappy but persistent internet will work. FD have stated they hope to improve Solo Online modes robustness too. Currently it seems to need a connect every time you first load, jump, sc, or interact with stations.
 
Make the game you want and you will probably find an audience... So they are making the game they want. If you had jumped in on the KS you could have had a bigger voice by pledging at the level that gave you access to the Design Discussion. As it stands right now, this is possibly the biggest discussion on here and yet it's a very small percentage of the backers that are unhappy. Even fewer are the doomsayers. Just loud, but not that numerous.

This change was never brought up at the DDF. The assumption was left that there would be off-line only mode.
 
They really need to stop saying it was promised.

It wasn't, it was a design goal - and sadly that goal hasn't been able to be met.

A game is still being released though, it's just missing a feature - and will continue to be supported for many years - and many people are happy.

It is not a design goal. It was always stated as fact by both Braves and Brookes. They never ever indicated there was even a chance it would not be included unless you count the vague statements in KS about how there are always risks of the project failing. And that's really the crux of it. They never gave any caveats about offline not being baked into the cake. An analogy would be if they announced Friday that the game will not include keyboard and mouse support because it would remove from the experience they want in their game.
 
I'm actually looking forward to seeing what David Braben decides tomorrow. Let's see if he keeps to the "no offline" statement after all of this. A good idea for him would be to say that they'll honour an offline mode and work on it after release of the online version, with set dates for that release. A vague promise just wouldn't be enough, in my view.
 
Galaxy, story, missions, have to match, and it does mean the single player has to connect to the server from time to time, but this has the added advantage that everyone can participate in the activities that can happen in the galaxy. A fully offline experience would be unacceptably limited and static compared to the dynamic, ever unfolding experience we are delivering

it will be possible to have a single player game without connecting to the galaxy server!!!!

That doesn't mean imho, that you are in an fully offline mode ?
It only means, that you don't connect to the galaxy server....
But to other servers it could be possible....

And again for all other:
There ist no quatation, that talks about "Offline Mode", only about single player !!!!!

You've just quoted it saying you won't have to connect to the server, what else is offline, it's on the KS page, under offline play on FAQ. It's self explanatory really.
 
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