Lower your Expectations for ED

The gaming world isn't exactly knocking down the gates to scan a thousand patches of fungus. ED needs less filler, more content.
What does a game need? We don't need to really know if there is a competent designer with a vision / passion / clear idea of what they envision their project to be able to be given the talent, budget and time available for the job. And I feel ED has lacked that role for most of its shelf life.
 
Games studios have had 10 years to copy ED, they don't appear to be in any rush to do so.
I don't think they want to copy ED, I certainly wouldn't copy the inch deep ocean galaxy myself. I'd put content in it, like X4, NMS, Starfield, etc.. The annoying thing about ED is they've built all the tech for this huge galaxy, but neglected to put anything in it other than skinnerbox grind. Feels like the most wasted potential of any game in the history of gaming, and is why people can't stop talking about it.

Imagining that another developer would wish to take over the game is just that, isn't it? Perhaps it needs recreating in Unreal Engine 5 too?
Frontier can improve. Ideally before they lose another 60% of their company. It's worth looking at what other developers can do with fauna to realize that it doesn't have to be boring. It's not a problem with the idea, it's a problem with the developer.
 
ehhhhh the AI in Oddity is fantastically awful. "stealth" allows for running in blasting with rocket launchers without raising alarms as you just need to kill the NPCs flagged as alert within a time limit, and they can only flag when they have LoS. They have a Doom tier "run towards player" AI when they hear you outside of LoS. And that's about it.


To be fair, the person doing the shooting does look like a random civilian who's only just picked up a picked up a pistol to have a go. If that's the case, then there really should be a way for CMDRs to non-lethally subdue such pathetic opposition, it doesn't feel right to kill them.

C'mon FDev, allow us to carry a futuristic stun-gun and multiple sets of cable ties, so that we don't have to murder death kill everyone we meet if we don't want them to raise the alarm or whatever.
 
To be fair, the person doing the shooting does look like a random civilian who's only just picked up a picked up a pistol to have a go. If that's the case, then there really should be a way for CMDRs to non-lethally subdue such pathetic opposition, it doesn't feel right to kill them.

C'mon FDev, allow us to carry a futuristic stun-gun and multiple sets of cable ties, so that we don't have to murder death kill everyone we meet if we don't want them to raise the alarm or whatever.
You guys underestimate the sophisticated AI. It knows it will get shot if it becomes an actual threat to the player. This maneuver kept it "alive".
 
You guys underestimate the sophisticated AI. It knows it will get shot if it becomes an actual threat to the player. This maneuver kept it "alive".

You jest, but I do think there might be more going on here than just "bad AI". What if it's bad on purpose, i.e. if you watch the video carefully you can see that the underneath their name, they're a "Researcher". Is your average unarmoured egghead toting a pistol really going to fare that well while facing off against a shielded and armoured CMDR? How much range time are these guys likely to get while busy doing their research? Also doubtful that much if any combat experience is going to be found among the ranks of professional test-tube fondlers.

Would be interesting to see what would happen if the researcher was replaced with a guard or a soldier in the same situation. That would provide more insight into the question of whether this observed incompetence is a deliberate game design choice or not.
 
I absolutely think that these non-combat personnel NPCs are made "bad" on purpose. But Frontier went a bit too far imho. That video indeed looks a bit comical.

Anyway, this isn't what "bad" AI is to me. This is just a difficulty slider a bit too far on the easy side. Whether AI is good or bad depends on what it is capable of.
 
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I absolutely think that these non-combat personnel NPCs are made "bad" on purpose. But Frontier went a bit too far imho. That video indeed looks a bit comical.

Anyway, this isn't what "bad" AI is to me. This is just a difficulty slider a bit too far on the easy side. Whether AI is good or bad depends on what it is capable of.

And even with the difficulty that far on the easy side, there are still plenty of people that think the on-foot settlement play is too hard
Thing is, i'd wish to see the CMDR in tha movie how they do in a high cz or during a massacre mission in a tipped-off military settlement... 🤔
 
I somehow get the feeling that for you Content means ships being sold for real money... Many many ships... and jpegs
Eh heh heh can I interest you in a concept of a concept? It will eventually be a jpeg of a racing ship, act now as digital supplies are limited:

broken link black.png


But no, I have a grand total of $0 in their marketing cult.
 
but neglected to put anything in it other than skinnerbox grind. Feels like the most wasted potential of any game in the history of gaming,
Well unlike yourself most of us haven't reached Elite V in everything, been to all 743 Tourist Beacons, circumnavigated the Universe in a cobra and/or Fleet carrier, helped their Power reach No1, Mined, traded, fought (in ship and on foot), gathered plants on strange planets, found pirates in Icy rings (and shot them), battled back the marauding planty things from our systems.
Nope nothing to do in this game 😜

and is why people can't stop talking about it
Who? Nobody outside of Elite talks about Elite.

O7
 
Possibly both options can be right, depending on who you are.
I've provided that caveat every time I present my argument.

I just looked at Elite's description in Steam, and I can actually see your "both options can be right" in the first two paragraphs. First paragraph:

"Elite Dangerous is the definitive massively multiplayer space epic, bringing gaming’s original open world adventure to the modern generation with a connected galaxy, evolving narrative and the entirety of the Milky Way re-created at its full galactic proportions."

Okay, by the above definition alone, X4 is obviously not a competitor to Elite Dangerous. But when looking at the next paragraph and focusing on gameplay, I continue to argue that it is:

"Starting with only a small starship and a few credits, players do whatever it takes to earn the skill, knowledge, wealth and power to survive in a futuristic cutthroat galaxy and to stand among the ranks of the iconic Elite. In an age of galactic superpowers and interstellar war, every player’s story influences the unique connected gaming experience and handcrafted evolving narrative. Governments fall, battles are lost and won, and humanity’s frontier is reshaped, all by players’ actions."

Here's a slightly edited version to make it X4 compatible:

"Starting with only a small starship and a few credits, the player does whatever it takes to earn the skill, knowledge, wealth and power to survive in a futuristic cutthroat galaxy and to stand among the ranks of the iconic five star pilots. In an age of galactic superpowers and interstellar war, the player’s story influences the unique interconnected gaming experience and handcrafted narratives. Governments fall, battles are lost and won, and humanity’s frontier is reshaped, all by the player's actions and thousands of persistent, active NPC ships and crew."

So yeah, both options can be right, depending on which paragraph is more important to you as a player. For me, it's the second paragraph.
 
There's a simple fact
Nobody here (on these forums) has found a better space sim than Elite, if they had they wouldn't be wasting their time here gassing but playing said game.

O7
 
There's a simple fact
Nobody here (on these forums) has found a better space sim than Elite, if they had they wouldn't be wasting their time here gassing but playing said game.

O7
False. As I've been saying for the last 100 pages, I have found a better space sim than Elite, which I play every night. By your logic, you must really hate Elite, because otherwise you'd be playing it right now rather than wasting your time here gassing on.

🤦‍♂️
 
False. As I've been saying for the last 100 pages, I have found a better space sim than Elite, which I play every night. By your logic, you must really hate Elite, because otherwise you'd be playing it right now rather than wasting your time here gassing on.

🤦‍♂️
Actually im multi tasking, Elite on Desktop comp (currently mapping in Elysian Shore as we speak), laptop (forums and footy), 2nd laptop for work.

O7
 
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