I love CIG bugs:
Im in a white whale of a server for SC. Its been SC perfect (only little bugs) for 5 hours. I dont want to log off of it. It is my new best friend.![]()
This is true?Nah, they never managed, they just found another studio that is more capable.
You do know you've now gone and cursed it?
You get seven hours long play sessions? O_OIt lasted for 2 more hours, but i gotta go to sleep.
SlackerIt lasted for 2 more hours, but i gotta go to sleep.
As usual, anything done by CIG will be seen as negative by an handful of guys, literally a few dozen writing +90% of all negative threads ...
ChatBLOBTI see a JoeB in the comments! With his usual complete lack of self-awareness.
There's also a few things that were "already in the game" you'll never see in gameplay videos.SQ404 never was so accurate
"We do hasten to point out that last one is probably not the case, particularly since the studio put out its April progress report for SQ42, which heralds progress on multiple AI behaviors, animations, and engine updates, among other matters."
It wouldn't be the 1st time CIG silently canned something that yet was right around the corner though...
Gimli could very well be around mocap studio to enhance bartender AI, or mopping the floor both for the game or CIG's offices![]()
So called Train Waltz. Fun fact: overground trains in Watch Dogs (2014) were working perfectly, also in multiplayer. You got on a train, could walk inside it as it was moving through the city. A nice experience, really.
Happened much earlier than that, remember the train ride to Black Mesa in Half Life?So called Train Waltz. Fun fact: overground trains in Watch Dogs (2014) were working perfectly, also in multiplayer. You got on a train, could walk inside it as it was moving through the city. A nice experience, really.
2014 was also the year of the spectacular release of SQ42.