Denial, Check.
Anger, Check.
Bargaining, Check.
Today will be very depressing, Check.
…..
Acceptance?
the problem is this isn't just a grieving process. this is a business and we are customers. part of ending the grieving, for many, will be a firm commitment to never supporting an FD kickstarter or FD game again.
We can 'accept' the end outcome, but FD may have just done themselves a huge disservice for the future. For a loss-making company im astounded at their behaviour towards a loyal fan base that should really have been nurtured not disappointed repeatedly...!
I would expect DB plans to sell FD at some point when possible since the current cap of his share price doesn't really stack up against the total profit of the company - he must have an exit strategy in mind, and part of that will be building ED into as good as game market wise as possible and potentially moving some shares on. At this rate, i dont see his plan changing. Those who think FD will be around forever supporting this game as a cost forever need to take a hard look at this company's fundamentals:
http://www.londonstockexchange.com/...mentals.html?fourWayKey=GB00BBT32N39GBGBXASQ1
either way, im now done posting on this topic, but im very, very dark about it. given how much of a mess the network code , P2P performance, and server comms is in, im shocked i now dont even have an offline mode to look forward to. if this game isnt sorted by release date at the latest to an acceptable play state, then im out of here. Im sure many feel the same.
The loyalists can stick around and bear through the patches and diminishing play group and watch FD start laying off staff as the project reaches maturity and see shares offloaded and various changes made with less and less community engagement, but that's
never a fun process to watch a game go through. I think many will gravitate to other space games, as sad as that makes me.
Cmon FD. Don't drop the ball so epic hard at this late stage. Make online/MP and online/solo a
flawless experience, save your future customers from leaving/bailing/remaining extremely disenfranchised, and lets get this game to be awesome. Cmon!! I beg you. Get the netcode sorted. Either make P2P
work or make the hard decision (but right decision) to switch to client server. DO WHATEVER IS NEEDED TO MAKE THIS GAME *WORK*. Just 'enough' isn't good enough, hasn't been good enough this whole time, and is reflected in just how many people care about offline mode.
If online modes were flawless, and communications were handled a lot better about offline mode, a lot earlier, none of this would even be happening.
I hope for the best, but FD have broken the trust all the backers, and all us customers placed in them. Broken promises, broken networking, broken lots of things. Most of all our trust.
I hope like hell this gets sorted out. FD need to right now get on top of these network issues and solve all the major bugs and make a really good go of the launch. anything less than a series of great outcomes in a row will be insufficient to save the player base and positive sentiments the game originally had.