No Single Player offline Mode then?

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Yep, I care to disagree with your sentiment.

First off, it is beyond me why so many are requesting a solo/offline mode in a game that is intended to be played with others, afterall it is a dynamic massively multiplayer world that reacts to the players actions. This would not be possible if people were allowed to play offline, without the server synced up to their world, and vice versa.

It is also beyond me that you are speaking of "trust". It seems you are unaware of how kickstarter works. While the developers have to produce a product after reaching their goals, none of the specifics are written in stone. They have the full freedom to change, move around, manipulate any aspects of the game, at any given point. This is important to ensure that the product is actually living up to its standards and to the technology of the time, rather than being chained by early development promises which in the end make little to no sense. Btw, you are not an investor, all the money you have provided to the development was out of good will, they don't have to meet your individual visions of the game.

I for one believe that this change is necessary to the overall experience. As I said earlier, why a solo mode was planned in the first place is beyond me. There is no fun in mining/trading when there is no fear of another intelligent player looking to pirate you nor is it any fun to fight AI all the time.
It does not need concern anyone why people wanted an offline mode. It is about the fact FD said it would include one in the Kickstarter FAQ and now have dropped that.

To understand the people that want offline, simply imagine FD announcing "multiplayer will be replaced by solo play only, as the effort to host so many online instances are not really feasible anymore, and it would improve the overall gameplay. Yet, you will benefit from online dynamic environment, as all solo player impacts on AI will reflect on the shared unverse"...

Would you still be happy with FD, if it would affect you?

I'm not necessarily requiring offline mode, but I was looking forward to it as an altenative. So even if I "could" just play online solo or PvE in Groups, I am pretty annoyed by the way FD is simply dropping this feature.
 
Sorry but no one else is responsible for what connection you have, i hope you get it sorted out.

OSX isn't a connection issue, it's a platform choice. Also even if it was a connection issue that wouldn't have made any difference if the promised offline mode was provided.
 
More useful than random assumptions. What exactly is wrong about this?

http://en.wikipedia.org/wiki/Always-on_DRM

From your link:

"The technique is meant to prevent copyright infringement of software."


The necessity of online play in Elite: Dangerous is not to prevent copyright infringement, it's to make the game function. This would be a good time to actually read the thread I linked you to earlier. Here's the raw URL in case you were having difficulty:

https://forums.frontier.co.uk/showthread.php?t=59481
 

Sargon

Banned
Whether that's because of human players or a computer algorithm makes no real difference.

If you don't like the fact others are influencing the galaxy, go to a place in the galaxy where there is very little influence, its not like its going to be hard to find some backwater place that nobody goes to.

It makes a world of difference when there are gamers who don't play fair, use cheats, hacks and aimbots. Which there are sure to be.
I should not need to avoid anything.
I should not need to fly into a dark region to get away from anyone who may have unfair advantages because they have no life and resort to aimbots.

If having to put up with griefers and campers picking off pilots with hacks is enriching to your game, more power to you... I'll pass on that and stick to online Solo.
 
DRM-free box set.

The DRM-free box set Kickstarter benefit was not presented as an off-line solution:

"Physical DRM-free boxed edition of "Elite: Dangerous" plus all rewards above (please note: the disc in the pack is simply an alternative way to install the game - it will have the same online account code whether installed off disc or downloaded digitally)."
 
And if you look at this thread, you'll see why an offline mode is no longer possible. If people now feel that they want their money back, the thread I just linked has details on how to ask for your money back.
I know it is no longer possible, in fact I said the same thing in this thread some pages ago, so what? And yes I have already asked for my money back.

Whilst I've seen a post from the forum from a dev saying that (at the time) there was an offline mode in the game, if you could find a link for me where they were outright advertising an offline mode for me then I'd appreciate it. I'm not trying to be a about that, I just haven't been able to find it.

There have been many quotes posted multiple times, the reddit answer from Braben himself should be known by now. But the easiest way is to just look at the kickstarter page where they offer DRM free versions as rewards and specifically say in the FAQ that offline will be possible.
 
FD should just make a statement that IF the servers are shut down, they will release the server code so we can continue playing the game as long as we want "offline"

If your company goes bankrupt and your creditors gets a court order freezing all your companies assets you will not be able to release anything.
 
It makes a world of difference when there are gamers who don't play fair, use cheats, hacks and aimbots. Which there are sure to be.
I should not need to avoid anything.
I should not need to fly into a dark region to get away from anyone who may have unfair advantages because they have no life and resort to aimbots.

If having to put up with griefers and campers picking off pilots with hacks is enriching to your game, more power to you... I'll pass on that and stick to online Solo.

Earlier you were complaining about BAIT & SWITCH and threatening class action lawsuits.

Now you're talking about griefers.

Seriously this thread is beyond parody now, it's looped back through time and punched itself in the face.
 
With regard to all who criticise those of us who feel a sense of grievance, I wonder how you'd feel if DB had said instead that, owing to its huge complexity etc, the online game was being cancelled and only offline would be available. Hmm?

I suspect we'd have a whole different bunch of the aggrieved, except of course that they'd have good reasons for complaining and not the bad ones we're currently reading. True?

I'd have preferred an offline version. Just like with fantasy MMO's like elder Scrolls Online compared to things like Dragon Age Inquisition or Skyrim, you get a graphically superior and much more detailed and complex gameworld.

Online is what I tolerate to be able to play ED. It's fun but I'd prefer a much better solo game.
 
It's there in black and white and you're still making excuses trying to twist the words lol.

It's hardly twisting words when it's painfully clear that they were talking about the game in that part of the development cycle.

Was it in the game at that time? Yes.

Is it in the game now? No.

Will it be in the final game? No.

Is it possible to implement it into the final game? No.
 
From your link:

"The technique is meant to prevent copyright infringement of software."


The necessity of online play in Elite: Dangerous is not to prevent copyright infringement, it's to make the game function. This would be a good time to actually read the thread I linked you to earlier. Here's the raw URL in case you were having difficulty:

https://forums.frontier.co.uk/showthread.php?t=59481

Sounds like an easy loophole. Everyone claims it is necessary. That is why intent is irrelevant.
 
My biggest concern is this :
Yesterday : they promised offline single player.
Today : Offline mode doesn't exist.
Today : The game will not be lost we may release the code.
Tomorrow : We are sorry we can't do that.
I don't trust words especially under these circumstances (they let down people who trusted them based on their word in ks).
Words can be broken.
 
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