Game Discussions Bethesda Softworks Starfield Space RPG

How much difference is there between Xbox console versions which seem to appear about every 3 years?
Having had all of them from the original Xbox...quite a bit. The average lifespan between models used to be around 5 years or so, not 3. The only 2 that were for all intents and purposes almost identical were the the Xbox one and the Xbox one X...a newer, squarer case and 1Tb HDD in the one X but still an Xbox one technically. The new series x (and S) have moved the bar a fair bit further upward when compared to the last gen models....although it's still lacking a good spread of next gen exclusive games developed specifically for it...there are a few 'next gen only' games that won't run on last gen Xbox but still not that many.

The PS5 has the same issue, Sony revamped a load of PS4 games and released upgraded versions for the PS5 (Ghost of Tsushima and Horizen Forbidden West being the main ones I can think of offhand, there are others...just can't think of them or I've never played them 🤷‍♂️
 
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Yeah always a problem, however I already preordered it, silly me, but it can't be worse than the EDO launch and CP2077, so fingers crossed. From a space game POW from all the stuff I can dig up it just seam to me that it will be my dream space game, as FDEV is clearly not wanting to make anything of what they told us years ago, and it looks like bethesda will, also they said it will be a Han Solo Simulator LOL.

One thing I think that Starfield has over EDO and CP2077 is that it was meant to be released Nov 2022. So it's had 10 months to mature and bring to a timely boil. Let's hope they've learned the lessons of EDO and CP and it be to Starfield's benefit. Didn't play CP but EDO, let's face it, was a train wreck. I am a LEPer so it didn't affect me as much - it's the people that bought it that I feel really sorry for.

Although slightly disappointed last year when I heard they were delaying it, the logical side of me said to myself, "Yeah, do it right guys and give the players something that's nicely polished". I don't doubt there will be bugs but any company that delays a s/w release by 10 months is doing it for the right reasons.
 
Yeah always a problem, however I already preordered it, silly me, but it can't be worse than the EDO launch and CP2077, so fingers crossed. From a space game POW from all the stuff I can dig up it just seam to me that it will be my dream space game, as FDEV is clearly not wanting to make anything of what they told us years ago, and it looks like bethesda will, also they said it will be a Han Solo Simulator LOL.


Yeah in the great majority, i don't preorder, even the thought of paying full retail is unappealing.. unless the game gets good enough to warrant collectors editions and special editions etc. Its just a little bit funny that for starfield i've bought all the junk but not the game itself. Probably the perfect combination for me since huge backlog means i can wait for the software itself. I guess it also happened for diablo this year so maybe that's the way of the future.

The only thing i can imagine missing from starfield is extended travel duration to give a sense of space. The mainstream expects quick travel. Hopefully it will be optional, hopefully modders can add something in later if its not.

At least, as a modding platform, its worth a gamble on the custom controller/headset which are general purpose anyway.
 
How much difference is there between Xbox console versions which seem to appear about every 3 years?

3 years? Nah, much longer.
  • XBox 360 was launched in 2005 (my daughter, which used it to play kinectimals back then when kinect launched, now it's a grownup but still plays guitar hero on 360 with her hubbie)
  • XBox One was launched in 2013, 8 years later
  • XBox Series was launched in 2020, 7 years later.

The differences are quite big - XBox Series X is quite a monster in the console world (along with PS5 - they share about the same basic hardware and their performance is quite similar)
However, i do expect them to pick up the pace with Console next gen - like releasing the next one in 2025 or 2026 depending how much the tech moves forward
I mean NVidias 4000 series was quite a leap in terms of performance (and pricing), and the rumors are the 5000 series would be another big jump in performance

I wouldnt be surprised if MS/Sony jumps ship to Nvidia - but i do hope they stay on AMD hardware for their consoles to clip some of NV profit sources (Nintendo, the other big name in consoles is using NVidia hardware)
 
Although slightly disappointed last year when I heard they were delaying it, the logical side of me said to myself, "Yeah, do it right guys and give the players something that's nicely polished". I don't doubt there will be bugs but any company that delays a s/w release by 10 months is doing it for the right reasons.
Delays today are for when a game is literally unreleasable. Devs always say it's for something like polishing, though.

This is from Kerbal Space Program 2 shortly before it was released into the bowl with terrible performance, graphics, quality, and missing all its advertised features, but blanked out it could be feel-good drivel for any modern delayed series:

oofs.png
 
Delays today are for when a game is literally unreleasable. Devs always say it's for something like polishing, though.

This is from Kerbal Space Program 2 shortly before it was released into the bowl with terrible performance, graphics, quality, and missing all its advertised features, but blanked out it could be feel-good drivel for any modern delayed series:

View attachment 360577
And if it's still pants you can give it into Early Access. Or sell "beta access".
 
Yeah in the great majority, i don't preorder, even the thought of paying full retail is unappealing.. unless the game gets good enough to warrant collectors editions and special editions etc. Its just a little bit funny that for starfield i've bought all the junk but not the game itself. Probably the perfect combination for me since huge backlog means i can wait for the software itself. I guess it also happened for diablo this year so maybe that's the way of the future.

The only thing i can imagine missing from starfield is extended travel duration to give a sense of space. The mainstream expects quick travel. Hopefully it will be optional, hopefully modders can add something in later if its not.

At least, as a modding platform, its worth a gamble on the custom controller/headset which are general purpose anyway.
Well, as you said modding is going to be a huge part of me being excited, not hyped because we all know what that leads to, modders will fix it just like they have done in ARMA, ES games and the fallout series, plus more, playing a lot of ARMA and even the multiplayer and new DLC's are from modderes, yes some of them cost money and that's good but 90% of them are for free. I'm sure we will see a hardcore mod soon, in starfield where fuel consumption and space travel will be addressed.
 
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3 years? Nah, much longer.
  • XBox 360 was launched in 2005 (my daughter, which used it to play kinectimals back then when kinect launched, now it's a grownup but still plays guitar hero on 360 with her hubbie)
  • XBox One was launched in 2013, 8 years later
  • XBox Series was launched in 2020, 7 years later.

The differences are quite big - XBox Series X is quite a monster in the console world (along with PS5 - they share about the same basic hardware and their performance is quite similar)
However, i do expect them to pick up the pace with Console next gen - like releasing the next one in 2025 or 2026 depending how much the tech moves forward
I mean NVidias 4000 series was quite a leap in terms of performance (and pricing), and the rumors are the 5000 series would be another big jump in performance

I wouldnt be surprised if MS/Sony jumps ship to Nvidia - but i do hope they stay on AMD hardware for their consoles to clip some of NV profit sources (Nintendo, the other big name in consoles is using NVidia hardware)
I based my question on this list...

  • Xbox (2001)
  • Xbox 360 (2005)
  • Xbox 360 S (2010)
  • Xbox 360 E (2013)
  • Xbox One (2013)
  • Xbox One S (2016)
  • Xbox One X (2017)
  • Xbox Series X (2020)
  • Xbox Series S (2020)
 
The variants of each generation are likely not that groundbreaking. I guess it's mostly more storage capacity.
Exactly that, the original 360 came with either a 20Gb or 60Gb clip on external HDD...Microsoft released versions with a larger capacity HDD prompting some new variant models. A few other changes including HDMI output with new motherboard variants, new GPU heatsinks and general improvements overall.

On the Xbox One, most of us had already ripped the 500Gb HDD out and replaced it ourselves or added a 2Tb Western Digital USB portable for extra storage anyways. The 'S' variants were normally 'slimline' models with new casings, same internals. 'E' version of the 360, was a cut down version of the S.
 
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Thanks for the replies guys. However I'm not tempted to get a console as next year is the time my PC gets it's big (my birthday) upgrade. That's when it gets a new high end AM5 motherboard that will last for half a decade hopefully. New CPU, memory, graphics card and for the first time in ages, a new power supply. I'll stick with my trusty NZXT tower case, and the AIO cooler which I made sure is compatible when I bought it last year.
 
Thanks for the replies guys. However I'm not tempted to get a console as next year is the time my PC gets it's big (my birthday) upgrade. That's when it gets a new high end AM5 motherboard that will last for half a decade hopefully. New CPU, memory, graphics card and for the first time in ages, a new power supply. I'll stick with my trusty NZXT tower case, and the AIO cooler which I made sure is compatible when I bought it last year.
I never bought a console, but when I look at Win11 I'm not sure if I wanted to deal with that privately.
 
I never bought a console, but when I look at Win11 I'm not sure if I wanted to deal with that privately.
If it's privacy you are worried about there are tons of guides on how to turn stuff off. If you are worried about performance all I can say is I haven't got any issues with it. If you just go by what the 'experts' on the interwebs say, you would never buy anything.
 
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If it's privacy you are worried about there are tons of guides on how to turn stuff off. If you are worried about performance all I can say is I haven't got any issues with it. If you just go by what the 'experts' on the interwebs say, you never buy anything.
It's just so convoluted to set it up. Just having the account not tied to MS account is such a pita.
 
It's just so convoluted to set it up. Just having the account not tied to MS account is such a pita.
It's still possible, just, to use a local account. There's a few hoop's to jump through (which is flipping idiotic, it's a ruddy OS ) but it's still doable. Really need to get round to doing mine but I hate updating Windows over a previous install, would rather flatten the drive and start from scratch. Just can't be bothered at the mo..
 
It's still possible, just, to use a local account. There's a few hoop's to jump through (which is flipping idiotic, it's a ruddy OS ) but it's still doable. Really need to get round to doing mine but I hate updating Windows over a previous install, would rather flatten the drive and start from scratch. Just can't be bothered at the mo..
Yeah, had to ask someone for help doing it. I never had to do that for any installation.
 
Yeah, had to ask someone for help doing it. I never had to do that for any installation.
It's ridiculous. Fortunately with Valve pushing the SteamDeck it's breathing life into easier Linux gaming. So at some point I'll jump over to 11. But if they remove all options for a local account then I'll drop MS like a hot potato
 
Delays today are for when a game is literally unreleasable.
Delays are for when software has not been deemed ready for customers, gaming industry or not*. From a standpoint of wanting customers to be able to use product, at least. Whether that delay still culminates in a cluster duck is another matter. Regardless, it's potentially better (to push back the release date) than the possibility of the much earlier release that was cancelled (and would have been unplayable). Caveat: In general.

I (personally) would argue that EDO was not ready for release - what, 2 week 'alpha' test? There was no delay with the release of EDO and in reality I felt there should have been. Just my opinion and as a LEPer was still happy(ish) with what I got because I'd already bought into it. As stated previously I feel sorry for those that paid money for it.

Devs always say it's for something like polishing, though.
'Devs' never say anything official regarding polishing to the outside world with regard to the confines of the company. Lead developers might be permitted to; but in general the folk on the code-churn-line - you won't hear a lot from. It can be very very demoralising (allegedly). Without prejudice - they are told to do something and then do it. They're (mostly) programmers with a smattering either side of design through to QA and testing (depending on who you speak to: I am assuming when you say 'dev' that it is synonomous with 'coder' or 'programmer' of the software the customer will use). You'll never (officially) hear anything from them, and for good reason: It's not their remit to speak to the public; unless it's a small(ish) company. Don't mix up the front-line media hype folk/managers/sales people/[add snake oil sales-person title here] who are 100% disconnected from the folk on the factory floor saying "this isn't ready".

This is from Kerbal Space Program 2 shortly before it was released into the bowl with terrible performance, graphics, quality, and missing all its advertised features, but blanked out it could be feel-good drivel for any modern delayed series:

View attachment 360577
Yep. That wasn't devs that wrote that, I can tell. Good example though, I am with you on that one (disclaimer: I've never played KSP so is based on the fallout of that episode).

I am not disagreeing with you: Rather, I was stating that I am glad that it was delayed for 10 months. Might that still be a **** product? Possibly. Do they think they're onto something that covers an area of the market that hasn't been captured yet (read: single-player, RPG, space + other goodies): Yes. When you see a gap and want to get return on your money - whatever the industry - you need to make it right. We'll know in a few months if they hit that sweet spot. And if it does turn into a mess, I'd say that in reality they had their chance and fluffed it.

* Not strictly true: there are other reasons for delays but let's keep it simple. A better way to have stated this would to have been "If software is not ready for consumers then it is delayed"
 
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