Game Discussions Star Citizen Discussion Thread v12

Indeed and I'm sure there are many developers that use it completely innocently, however the founders of the Fyre festival didn't think they were guilty of fraud and all the advertising was just "misleading". It only takes one high profile case to highlight the problem, hopefully some concrete guidelines about the use of terms like "alpha" and "early access" that must indicate a planned release date and subsequent testing phases etc otherwise in 10 years I see no reason why every game won't simply slap "Alpha" on some nice concept ideas without basic due diligence and go straight to selling high priced assets like CIG & never have to worry about being accountable of even providing a working product.
Don't they already do that with Early Access? It might have given Chris Roberts the idea there will be no consequence for dragging things out.
 
Some Saturday Gossip with Your Favourite Uncle...

A sour Origin contractor in 2020

...Speaking as someone who worked with the Origin folks with Chris (ie as a third party), Chris is a massive piece of crap of a person. He's selfish, disinterested in feedback, and generally his vision is "will this make me happy?", that's it.

The stories of him yelling at people if a single pixel should be green or blue seem true (which mattered more in 320x200 resolution), and ultimately his vision is simply "the latest tech is all that matters!" - see: 'Legends of Game Design' (sorry, no down to the minute citation, but the whole interview is amazing - Nolan Bushnell, John Romero, and Chris Robert's talk shop).

The problem with* that is, if you don't release in 10 years... the latest tech has changed 2-3 generational leaps, which means starting over: Cue the Star Citizen disaster.

'Real talk' - 2022

Real talk, as someone who worked on a retail game, the indie scene and AA devs mock SC so damn much. It's just such a mess.

The friend of an engineering exodus - 2022

I've had friends and classmates who worked at CIG Santa Monica. Worked. Past tense. Every single one of them. The amount of toxicity, micromanaging, and shifting priorities burns people out fast, leading to massive turnover pretty much constantly. Half the programmers and engineers I know who went to work there ended up leaving the game industry entirely after leaving CIG.

On culture change - 2022

As someone who's worked at 2 of the larger game studios on 2 of the biggest games in PC history...

...From everything I've heard CIG does pay lower than average, but it's not so substantially low that people don't want to work there, since their culture seems to be vastly better than a lot of big studios.

Then again, that's only been true the past few years...until then the corporate culture seemed like a nightmare, when CR was doing basically anything he wanted with the money coming in and they weren't really producing much.

Friends don't let friends work for Chris Roberts... - 2022

Yeah my buddy who works in game development says they have a bad rep and they are like working for Walmart or Amazon. Terrible Project Management and leadership that has too many idea fairies floating around. He says that it is the last resort for a lot of new and existing [game] developers.

I work with a few ex-CIG at my studio and that tracks from what I hear. They all quit due to Chris Roberts specifically.
 
Vanduul have gotten bored of waiting for Sq42 and ventured elsewhere

image.png
 
So in 2018 poor old John Crewe was certain they'd have the concept backlog done by 2025...

Source: https://www.youtube.com/watch?v=eKbAS3_KaZI&t=208s

That leaves less than a year and a half to get these ones to 'flyable' (ignoring variants):
  • Idris-M
  • Banu Merchantman
  • Orion
  • Crucible
  • Endeavour
  • Genesis Starliner
  • Javelin
  • Lynx
  • Hull-B
  • Hull-C
  • Hull-D
  • Hull-E
  • Polaris
  • Pioneer
  • X1 Base
  • Apollo Triage
  • F8C Lightning
  • Kraken
  • San'tok.yai
  • Vulcan
Not to mention all the new concepts released since 2018 ;) (And like, actually adding their functionality too :/)

Source: https://www.reddit.com/r/starcitizen/comments/11pcw7n/new_shiplist_318_edition_with_backlog_analysis/
 
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So in 2018 poor old John Crewe was certain they'd have the concept backlog done by 2025...

Source: https://www.youtube.com/watch?v=eKbAS3_KaZI&t=208s

That leaves less than a year and a half to get these ones to 'flyable' (ignoring variants):
  • Idris-M
  • Banu Merchantman
  • Orion
  • Crucible
  • Endeavour
  • Genesis Starliner
  • Javelin
  • Lynx
  • Hull-B
  • Hull-C
  • Hull-D
  • Hull-E
  • Polaris
  • Pioneer
  • X1 Base
  • Apollo Triage
  • F8C Lightning
  • Kraken
  • San'tok.yai
  • Vulcan
Not to mention all the new concepts released since 2018 ;) (And like, actual adding their functionality too :/)

lm0puk2bsana1.png

Source: https://www.reddit.com/r/starcitizen/comments/11pcw7n/new_shiplist_318_edition_with_backlog_analysis/
Idk, I have a strange feeling CI may be a bit shady as a company. But that's just me.
 
So in 2018 poor old John Crewe was certain they'd have the concept backlog done by 2025...

Source: https://www.youtube.com/watch?v=eKbAS3_KaZI&t=208s

That leaves less than a year and a half to get these ones to 'flyable' (ignoring variants):
  • Idris-M
  • Banu Merchantman
  • Orion
  • Crucible
  • Endeavour
  • Genesis Starliner
  • Javelin
  • Lynx
  • Hull-B
  • Hull-C
  • Hull-D
  • Hull-E
  • Polaris
  • Pioneer
  • X1 Base
  • Apollo Triage
  • F8C Lightning
  • Kraken
  • San'tok.yai
  • Vulcan
Not to mention all the new concepts released since 2018 ;) (And like, actual adding their functionality too :/)

lm0puk2bsana1.png

Source: https://www.reddit.com/r/starcitizen/comments/11pcw7n/new_shiplist_318_edition_with_backlog_analysis/

Comment:

What's the estimate for the new medical ships?

Reply:

 
So in 2018 poor old John Crewe was certain they'd have the concept backlog done by 2025...

Source: https://www.youtube.com/watch?v=eKbAS3_KaZI&t=208s

That leaves less than a year and a half to get these ones to 'flyable' (ignoring variants):
  • Idris-M
  • Banu Merchantman
  • Orion
  • Crucible
  • Endeavour
  • Genesis Starliner
  • Javelin
  • Lynx
  • Hull-B
  • Hull-C
  • Hull-D
  • Hull-E
  • Polaris
  • Pioneer
  • X1 Base
  • Apollo Triage
  • F8C Lightning
  • Kraken
  • San'tok.yai
  • Vulcan
Not to mention all the new concepts released since 2018 ;) (And like, actual adding their functionality too :/)

lm0puk2bsana1.png

Source: https://www.reddit.com/r/starcitizen/comments/11pcw7n/new_shiplist_318_edition_with_backlog_analysis/
Err... Done, like done done, or tier-0 done? 🤔
 
As long as nobody mentions the "bear" scene, we are all good.

I can assure you i will not be taking that path, that Astarion will not be in my team.

Off to Google I go!

Oh that poor squirrel - if only it had bought an Idris!

Now, how long do you think it'll take the community to publish the Crobear and Bunnyman mods?
 
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Hang on a second my dear GT - isn't a game package still a necessary extra purchase on that "discounted" extra value Cutlass plus medial career deal?
 
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