I tend to be very open when it comes to design in general as I like being exposed to new concepts, and a lot of dinosaurs in JWE 1&2 I may dislike at first would slowly grow on me. Deinonychus, Dreadnoughtus, Carcaradontosaurus, and even the Ankylodocus are dinosaurs that look off to me in some areas at first that I eventually love as time moved on, plus it is interesting to see how the designs are made to have them stand out from other dinosaurs that occupy similar niches and anatomy.
With all that said, there is one animal in the game that looks nice but has a weird spike placement that still bugs me after almost two years since the game's launch.
That would be the liopleurodon.
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First, some positives:
It is a cool-looking aquatic reptile!
I do not hate the animal, I actually do enjoy incubating them in my park and having them swim around in the lagoon. They look very intimidating and are cool in motion, especially when it comes to the exit animation, it is up there with the Allosaurus and Quetzalcoatlus as some of my favorite hatchery animations in JWE2.
I also like the proportions of the animal and the overall look of the head. While it does have crocodile-like scutes, it is similar to those of the Mosasaurus and I don't mind this take of a more reptilian-looking pliosaur as it works with the Jurassic World creature design (like the plesiosaurus). Plus with the Kronosaurus in the game, it is a nice detail to have outside of the difference in size.
The thing about the Lioplurodon I dislike however is the use of spikes, mainly the area underneath the neck and around the flippers.
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The use of spikes underneath the neck has been odd to me...
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They look uncomfortable. I could understand it if it was like the Carcharodontosaurus or Elasmosaurus with spikes on the head, as there is a hard skull underneath supporting the decorative spikes, but the neck seems to be an odd place to put on spikes since they look to conflict with the neck's cervical flexion. I thought it was to be similar to a bearded dragon's spike orientation, but while that lizard has a head with spikes to compliment the spiky beard, the Lioplurodon has a very streamlined head.
The Alamosaurus for example does this right, as the sauropod does have spikes underneath the head, but they are aligned on the sides and are not directly in the center, plus they have large Mohawk-like spikes that compliments the neck adorment. With the Lioplurodon's overall smooth head, the spikes look less like an aggressive/defensive look to compliment the design, and more like a spiky neckbeard.
The other aspect of the Lioplurodon is the spikes on the flippers. I do not mind seeing the spikes on the flippers as a decorative idea, but they are so long they look like fingers and toes. This is especially noticeable when observing the Lioplurodon through that gallery as these spiky flippers are visible in their silhouette and make them look like they have flat hands.
The crocodilian looks the Lioplurodon has going look cool, but the spikiness from the neck and flippers feels a bit too much. I wanted to see what the Pliosaur looks like without the spikes and this is what I got when removing them with Photoshop.
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At least in my opinion, I think the lack of spikes on the neck and flippers would look much better. It feels more streamlined for ocean life and the flippers look more like paddles than very flat hands. Plus, the smooth bottom is a nice balance to the crocodilian back, similar to the mosasaurs.
Even then, the animal does not need all of the extra adornment to make it look intimidating or stand out in the roster, it is the Lioplurodon. I could understand if it is the Deinonychus or Carcharodontosaurus as they may need the extra creative liberty to make them look different from the Velociraptor and Giganotosaurus respectively. There really is nothing in the game like the Lioplurodon, the only other animal it could be compared to is the Kronosaurus which at least has the larger body mass and wider head.
If the Lioplurodon toned down a bit on the spikes, I would like it much more in Jurassic World Evolution 2. With that said, it is subjective. I am sure other players like the spiky design and maybe over time I might like the tiny spikes as well. I already like the Lioplurodon, especially when incubated with Qilian Mountains and the Great Sandy Desert cosmetic skins. I doubt any changes would be made as it is already out in the world, but I wanted to share my thoughts on this guy. Especially since I plan to incubate more once the marine DLC would come out.
I like the overall roster of dinosaurs in the game, and while there have been some odd design choices in the past in Jurassic World Evolution 1, every dinosaur introduced to the game thus far has been getting better and better, and I really like the overall direction in which these new animals are designed with. The new cretaceous, feathered, and aquatic species have really gone above and beyond in delivering amazing animals to add to the growing roster, and I am looking forward to seeing what else is in store in the future.