Peoples least favourite Dino-design?

I'm with people about the Mamenchisaurus, but I don't like the cosmetics for Olorotitan and Tsintaosaurus in this game. The contrast between the skins and patterns seem off to me and they looked better in the previous game.

Regarding Tsintaosaurus, it is said that the Tsintaosaurus' crest is forward-pointing like the unicorn in fantasy stories. I am not impressed with how Tsintaosaurus is depicted in Jurassic World: Evolution 1 & 2.
 
I tend to be very open when it comes to design in general as I like being exposed to new concepts, and a lot of dinosaurs in JWE 1&2 I may dislike at first would slowly grow on me. Deinonychus, Dreadnoughtus, Carcaradontosaurus, and even the Ankylodocus are dinosaurs that look off to me in some areas at first that I eventually love as time moved on, plus it is interesting to see how the designs are made to have them stand out from other dinosaurs that occupy similar niches and anatomy.

With all that said, there is one animal in the game that looks nice but has a weird spike placement that still bugs me after almost two years since the game's launch.

That would be the liopleurodon.

1691400861197.png




First, some positives:

It is a cool-looking aquatic reptile!

I do not hate the animal, I actually do enjoy incubating them in my park and having them swim around in the lagoon. They look very intimidating and are cool in motion, especially when it comes to the exit animation, it is up there with the Allosaurus and Quetzalcoatlus as some of my favorite hatchery animations in JWE2.

I also like the proportions of the animal and the overall look of the head. While it does have crocodile-like scutes, it is similar to those of the Mosasaurus and I don't mind this take of a more reptilian-looking pliosaur as it works with the Jurassic World creature design (like the plesiosaurus). Plus with the Kronosaurus in the game, it is a nice detail to have outside of the difference in size.

The thing about the Lioplurodon I dislike however is the use of spikes, mainly the area underneath the neck and around the flippers.

Original.png


The use of spikes underneath the neck has been odd to me...

Screenshot 2023-08-07 at 1.34.13 pm.png


They look uncomfortable. I could understand it if it was like the Carcharodontosaurus or Elasmosaurus with spikes on the head, as there is a hard skull underneath supporting the decorative spikes, but the neck seems to be an odd place to put on spikes since they look to conflict with the neck's cervical flexion. I thought it was to be similar to a bearded dragon's spike orientation, but while that lizard has a head with spikes to compliment the spiky beard, the Lioplurodon has a very streamlined head.

The Alamosaurus for example does this right, as the sauropod does have spikes underneath the head, but they are aligned on the sides and are not directly in the center, plus they have large Mohawk-like spikes that compliments the neck adorment. With the Lioplurodon's overall smooth head, the spikes look less like an aggressive/defensive look to compliment the design, and more like a spiky neckbeard.

The other aspect of the Lioplurodon is the spikes on the flippers. I do not mind seeing the spikes on the flippers as a decorative idea, but they are so long they look like fingers and toes. This is especially noticeable when observing the Lioplurodon through that gallery as these spiky flippers are visible in their silhouette and make them look like they have flat hands.

The crocodilian looks the Lioplurodon has going look cool, but the spikiness from the neck and flippers feels a bit too much. I wanted to see what the Pliosaur looks like without the spikes and this is what I got when removing them with Photoshop.

business on the bottom, party on the back


At least in my opinion, I think the lack of spikes on the neck and flippers would look much better. It feels more streamlined for ocean life and the flippers look more like paddles than very flat hands. Plus, the smooth bottom is a nice balance to the crocodilian back, similar to the mosasaurs.

Even then, the animal does not need all of the extra adornment to make it look intimidating or stand out in the roster, it is the Lioplurodon. I could understand if it is the Deinonychus or Carcharodontosaurus as they may need the extra creative liberty to make them look different from the Velociraptor and Giganotosaurus respectively. There really is nothing in the game like the Lioplurodon, the only other animal it could be compared to is the Kronosaurus which at least has the larger body mass and wider head.

If the Lioplurodon toned down a bit on the spikes, I would like it much more in Jurassic World Evolution 2. With that said, it is subjective. I am sure other players like the spiky design and maybe over time I might like the tiny spikes as well. I already like the Lioplurodon, especially when incubated with Qilian Mountains and the Great Sandy Desert cosmetic skins. I doubt any changes would be made as it is already out in the world, but I wanted to share my thoughts on this guy. Especially since I plan to incubate more once the marine DLC would come out.

I like the overall roster of dinosaurs in the game, and while there have been some odd design choices in the past in Jurassic World Evolution 1, every dinosaur introduced to the game thus far has been getting better and better, and I really like the overall direction in which these new animals are designed with. The new cretaceous, feathered, and aquatic species have really gone above and beyond in delivering amazing animals to add to the growing roster, and I am looking forward to seeing what else is in store in the future.
 
I tend to be very open when it comes to design in general as I like being exposed to new concepts, and a lot of dinosaurs in JWE 1&2 I may dislike at first would slowly grow on me. Deinonychus, Dreadnoughtus, Carcaradontosaurus, and even the Ankylodocus are dinosaurs that look off to me in some areas at first that I eventually love as time moved on, plus it is interesting to see how the designs are made to have them stand out from other dinosaurs that occupy similar niches and anatomy.

With all that said, there is one animal in the game that looks nice but has a weird spike placement that still bugs me after almost two years since the game's launch.

That would be the liopleurodon.

View attachment 363593



First, some positives:

It is a cool-looking aquatic reptile!

I do not hate the animal, I actually do enjoy incubating them in my park and having them swim around in the lagoon. They look very intimidating and are cool in motion, especially when it comes to the exit animation, it is up there with the Allosaurus and Quetzalcoatlus as some of my favorite hatchery animations in JWE2.

I also like the proportions of the animal and the overall look of the head. While it does have crocodile-like scutes, it is similar to those of the Mosasaurus and I don't mind this take of a more reptilian-looking pliosaur as it works with the Jurassic World creature design (like the plesiosaurus). Plus with the Kronosaurus in the game, it is a nice detail to have outside of the difference in size.

The thing about the Lioplurodon I dislike however is the use of spikes, mainly the area underneath the neck and around the flippers.

View attachment 363596

The use of spikes underneath the neck has been odd to me...

View attachment 363597

They look uncomfortable. I could understand it if it was like the Carcharodontosaurus or Elasmosaurus with spikes on the head, as there is a hard skull underneath supporting the decorative spikes, but the neck seems to be an odd place to put on spikes since they look to conflict with the neck's cervical flexion. I thought it was to be similar to a bearded dragon's spike orientation, but while that lizard has a head with spikes to compliment the spiky beard, the Lioplurodon has a very streamlined head.

The Alamosaurus for example does this right, as the sauropod does have spikes underneath the head, but they are aligned on the sides and are not directly in the center, plus they have large Mohawk-like spikes that compliments the neck adorment. With the Lioplurodon's overall smooth head, the spikes look less like an aggressive/defensive look to compliment the design, and more like a spiky neckbeard.

The other aspect of the Lioplurodon is the spikes on the flippers. I do not mind seeing the spikes on the flippers as a decorative idea, but they are so long they look like fingers and toes. This is especially noticeable when observing the Lioplurodon through that gallery as these spiky flippers are visible in their silhouette and make them look like they have flat hands.

The crocodilian looks the Lioplurodon has going look cool, but the spikiness from the neck and flippers feels a bit too much. I wanted to see what the Pliosaur looks like without the spikes and this is what I got when removing them with Photoshop.

View attachment 363600

At least in my opinion, I think the lack of spikes on the neck and flippers would look much better. It feels more streamlined for ocean life and the flippers look more like paddles than very flat hands. Plus, the smooth bottom is a nice balance to the crocodilian back, similar to the mosasaurs.

Even then, the animal does not need all of the extra adornment to make it look intimidating or stand out in the roster, it is the Lioplurodon. I could understand if it is the Deinonychus or Carcharodontosaurus as they may need the extra creative liberty to make them look different from the Velociraptor and Giganotosaurus respectively. There really is nothing in the game like the Lioplurodon, the only other animal it could be compared to is the Kronosaurus which at least has the larger body mass and wider head.

If the Lioplurodon toned down a bit on the spikes, I would like it much more in Jurassic World Evolution 2. With that said, it is subjective. I am sure other players like the spiky design and maybe over time I might like the tiny spikes as well. I already like the Lioplurodon, especially when incubated with Qilian Mountains and the Great Sandy Desert cosmetic skins. I doubt any changes would be made as it is already out in the world, but I wanted to share my thoughts on this guy. Especially since I plan to incubate more once the marine DLC would come out.

I like the overall roster of dinosaurs in the game, and while there have been some odd design choices in the past in Jurassic World Evolution 1, every dinosaur introduced to the game thus far has been getting better and better, and I really like the overall direction in which these new animals are designed with. The new cretaceous, feathered, and aquatic species have really gone above and beyond in delivering amazing animals to add to the growing roster, and I am looking forward to seeing what else is in store in the future.
I think the Liopleurodon looks like a crocodile. For me, it´s not really a liopleurodon. Maybe we can get an alternative skin, whish is more accurate. Kronosaurus is the better alternative for me. But I preffer the "look" of liopleurodon over Kronosaurus. It´s more evil and dark ;) Kronosaurus look is more...sweet :D
 
I think the Liopleurodon looks like a crocodile. For me, it´s not really a liopleurodon. Maybe we can get an alternative skin, whish is more accurate. Kronosaurus is the better alternative for me. But I preffer the "look" of liopleurodon over Kronosaurus. It´s more evil and dark ;) Kronosaurus look is more...sweet :D
I see Liopleurodon and Kronosaurus like how I see peanut butter, either extra crunchy or smooth :LOL:

Yeah, Liopleurodon does indeed have that dark look going for it. It does run that fine line between marine crocodiles and pliosaurid when it comes to aesthetics, it would be interesting how it would compare to any future aquatic additions that are actual marine crocodiles.
 
I tend to be very open when it comes to design in general as I like being exposed to new concepts, and a lot of dinosaurs in JWE 1&2 I may dislike at first would slowly grow on me. Deinonychus, Dreadnoughtus, Carcaradontosaurus, and even the Ankylodocus are dinosaurs that look off to me in some areas at first that I eventually love as time moved on, plus it is interesting to see how the designs are made to have them stand out from other dinosaurs that occupy similar niches and anatomy.

With all that said, there is one animal in the game that looks nice but has a weird spike placement that still bugs me after almost two years since the game's launch.

That would be the liopleurodon.

View attachment 363593



First, some positives:

It is a cool-looking aquatic reptile!

I do not hate the animal, I actually do enjoy incubating them in my park and having them swim around in the lagoon. They look very intimidating and are cool in motion, especially when it comes to the exit animation, it is up there with the Allosaurus and Quetzalcoatlus as some of my favorite hatchery animations in JWE2.

I also like the proportions of the animal and the overall look of the head. While it does have crocodile-like scutes, it is similar to those of the Mosasaurus and I don't mind this take of a more reptilian-looking pliosaur as it works with the Jurassic World creature design (like the plesiosaurus). Plus with the Kronosaurus in the game, it is a nice detail to have outside of the difference in size.

The thing about the Lioplurodon I dislike however is the use of spikes, mainly the area underneath the neck and around the flippers.

View attachment 363596

The use of spikes underneath the neck has been odd to me...

View attachment 363597

They look uncomfortable. I could understand it if it was like the Carcharodontosaurus or Elasmosaurus with spikes on the head, as there is a hard skull underneath supporting the decorative spikes, but the neck seems to be an odd place to put on spikes since they look to conflict with the neck's cervical flexion. I thought it was to be similar to a bearded dragon's spike orientation, but while that lizard has a head with spikes to compliment the spiky beard, the Lioplurodon has a very streamlined head.

The Alamosaurus for example does this right, as the sauropod does have spikes underneath the head, but they are aligned on the sides and are not directly in the center, plus they have large Mohawk-like spikes that compliments the neck adorment. With the Lioplurodon's overall smooth head, the spikes look less like an aggressive/defensive look to compliment the design, and more like a spiky neckbeard.

The other aspect of the Lioplurodon is the spikes on the flippers. I do not mind seeing the spikes on the flippers as a decorative idea, but they are so long they look like fingers and toes. This is especially noticeable when observing the Lioplurodon through that gallery as these spiky flippers are visible in their silhouette and make them look like they have flat hands.

The crocodilian looks the Lioplurodon has going look cool, but the spikiness from the neck and flippers feels a bit too much. I wanted to see what the Pliosaur looks like without the spikes and this is what I got when removing them with Photoshop.

View attachment 363600

At least in my opinion, I think the lack of spikes on the neck and flippers would look much better. It feels more streamlined for ocean life and the flippers look more like paddles than very flat hands. Plus, the smooth bottom is a nice balance to the crocodilian back, similar to the mosasaurs.

Even then, the animal does not need all of the extra adornment to make it look intimidating or stand out in the roster, it is the Lioplurodon. I could understand if it is the Deinonychus or Carcharodontosaurus as they may need the extra creative liberty to make them look different from the Velociraptor and Giganotosaurus respectively. There really is nothing in the game like the Lioplurodon, the only other animal it could be compared to is the Kronosaurus which at least has the larger body mass and wider head.

If the Lioplurodon toned down a bit on the spikes, I would like it much more in Jurassic World Evolution 2. With that said, it is subjective. I am sure other players like the spiky design and maybe over time I might like the tiny spikes as well. I already like the Lioplurodon, especially when incubated with Qilian Mountains and the Great Sandy Desert cosmetic skins. I doubt any changes would be made as it is already out in the world, but I wanted to share my thoughts on this guy. Especially since I plan to incubate more once the marine DLC would come out.

I like the overall roster of dinosaurs in the game, and while there have been some odd design choices in the past in Jurassic World Evolution 1, every dinosaur introduced to the game thus far has been getting better and better, and I really like the overall direction in which these new animals are designed with. The new cretaceous, feathered, and aquatic species have really gone above and beyond in delivering amazing animals to add to the growing roster, and I am looking forward to seeing what else is in store in the future.
We should get a remodel for the Liopleurodon in the next update.
 
Deinonychus and Liopleurodon. The Deinonychus look nothing like a dromaeosaur, not even a bald one. And Liopleurodon doesn't look like like a pliosaur at all.
They look more like hybrids than the actual hybrid dinosaurs do.
I really, really do not like those designs.
There could be an easy solution for the Team Of Frontier give all fans what they would like to have in JWE II.
Modelvariants like we have for Iguanodon ;) !
My Candiates for 2. Modelvariants.
1. Novel-dilophosaurs (6m long) without frill . The Movieskin has a bit to much frilled lizard DNA ...lol.
2. Featherd Deinonychus .... longer Head with Spikes and/or feathers on the back and head instead of the overdose Basilisk Skin ( to Much DNA from Basilisks ).
3. Elasmosaurus without extreme spikes and more Reptilian eyes ( instead that of a deep sea fish ) .
4. Liopleurodon with less Crocodilian DNA .... Without spikes and a much shorter and more slender tail .
5. 1997 TLW Pteranodon Model.....without teeth and with the cool big headdcrest.
6. 1997 TLW Mamenchisaurus Model......

All of the actual models of the Creatures are cool to, and I have them in some of my Parks, but they are indeed all Hybrids in my opinion too !
Frontier gave us this great Modelvariants for dreadnoughtus f.e. and I am so happy that they did it because I think they look great !
With 2.nd Modelvariants we could have old and new models without need to loose the olds .
 
Both look alright to me.
I think the Tapejara & the Plesiosaurus need a remodel because the Tapejara model looks ver similar to Tupandactylus & the Plesiosaurus looks so much like a snake.

@The Carcharodontogenius Honestly, I do not recall seeing Carcharodontosaurus having spines sticking out and my research records said that its spine is heavily muscled.

It should be Acrocanthosaurus having spines sticking out.
 
Acrocanthosaurus looks perfect!

But Carcharodontosaurus is unplayeble for me...because The Head is completly terrible and looks nothing like a charcha...I Hope for a remodel or a Mapusaurus.

Acrocanthosaurus in Jurassic World: Evolution 1 & 2 looks more like a tyrannosaurid. It is the spines sticking that set this predator apart from the other species of large carnivores.
 
Acrocanthosaurus in Jurassic World: Evolution 1 & 2 looks more like a tyrannosaurid. It is the spines sticking that set this predator apart from the other species of large carnivores.
the view off Acrocanthosaurus you discribe is correct, BUT not the only sience discreption. Another option is the demonstration we see in the JWE games.

1692006936761.jpeg
1692006959784.png
1692007134259.jpeg


An Alternate Skin with Spikes would be cool and I would go with it:

1692007217128.jpeg
1692007234494.jpeg
 
the view off Acrocanthosaurus you discribe is correct, BUT not the only sience discreption. Another option is the demonstration we see in the JWE games.

View attachment 364293View attachment 364294View attachment 364295

An Alternate Skin with Spikes would be cool and I would go with it:

View attachment 364296View attachment 364297

Honestly, I prefer how Acrocanthosaurus is depicted in Jurassic Park: Operation Genesis to be more accurate.

 
There could be an easy solution for the Team Of Frontier give all fans what they would like to have in JWE II.
Modelvariants like we have for Iguanodon ;) !
My Candiates for 2. Modelvariants.
1. Novel-dilophosaurs (6m long) without frill . The Movieskin has a bit to much frilled lizard DNA ...lol.
2. Featherd Deinonychus .... longer Head with Spikes and/or feathers on the back and head instead of the overdose Basilisk Skin ( to Much DNA from Basilisks ).
3. Elasmosaurus without extreme spikes and more Reptilian eyes ( instead that of a deep sea fish ) .
4. Liopleurodon with less Crocodilian DNA .... Without spikes and a much shorter and more slender tail .
5. 1997 TLW Pteranodon Model.....without teeth and with the cool big headdcrest.
6. 1997 TLW Mamenchisaurus Model......

All of the actual models of the Creatures are cool to, and I have them in some of my Parks, but they are indeed all Hybrids in my opinion too !
Frontier gave us this great Modelvariants for dreadnoughtus f.e. and I am so happy that they did it because I think they look great !
With 2.nd Modelvariants we could have old and new models without need to loose the olds .
While I would love to see many of these examples as alternative skins or variants. I don't think most of these are gonna happen. And I really do not get why people keep suggesting a 1997 Mamenchisaurus. No one cared or even noticed the difference before those behind the scenes images that showed it's not exactly the same. No one mentioned that Mamenchisaurus looked wrong in JWE1. It's really weird that people are so obsessed with it now.

In any case, I think some type of feathered skin pack that could include a feathered Deinonychus would be really fun.

It should be Acrocanthosaurus having spines sticking out.

This is not correct. Yes, Acro has enlarged neural spines. But no, they do not stick out. It's a muscular back. Not a sail. While the face of the JWE2 Acro isn't entirely accurate, the muscular back is pretty accurate as it is. The JPOG Acro is incorrect in showing it as a thin raised area that looks more like a sail.
 
While I would love to see many of these examples as alternative skins or variants. I don't think most of these are gonna happen. And I really do not get why people keep suggesting a 1997 Mamenchisaurus. No one cared or even noticed the difference before those behind the scenes images that showed it's not exactly the same. No one mentioned that Mamenchisaurus looked wrong in JWE1. It's really weird that people are so obsessed with it now.

In any case, I think some type of feathered skin pack that could include a feathered Deinonychus would be really fun.



This is not correct. Yes, Acro has enlarged neural spines. But no, they do not stick out. It's a muscular back. Not a sail. While the face of the JWE2 Acro isn't entirely accurate, the muscular back is pretty accurate as it is. The JPOG Acro is incorrect in showing it as a thin raised area that looks more like a sail.
You don´t need to get it ;) ! ... People just suggest original JP Dinosaur design models. The Skinpattern and head of the behind the scenes model of Mamenchisaurus looked just much nicer than the actual JWE II version. thats all. Its just subjective opnion and you can even wish that Frontier gives you a chicken as 2.nd skin for compys ;)..... its just only a suggestion and nothing more.

eajvl41xgaatjlg-jpg.334648


The Acrocanthosaurus Back had strong muscles on the enlarged neural spines and they didn´t stick out . correct!
But still the back is to bulky .... it looks more like fat than muskles because its a bit to much muskles in the JWE II model and it really looks pretty similar to a T-Rex from some distance. Many peolpe would like a Model/skin more like in the next Picture because it has the muskles on the spines less prominent and some scales on top.
Again thats just subjective Opinion, and the reason i would like both Modelvariants.
I know that most likely Frontier will not make all this Variants, but may be some of them .
But If no one ever suggests some of them, Frontier will for shure not make any at all ;) .
acrocanthosaurus.jpg
 
You don´t need to get it ;) ! ... People just suggest original JP Dinosaur design models. The Skinpattern and head of the behind the scenes model of Mamenchisaurus looked just much nicer than the actual JWE II version. thats all. Its just subjective opnion and you can even wish that Frontier gives you a chicken as 2.nd skin for compys ;)..... its just only a suggestion and nothing more.

eajvl41xgaatjlg-jpg.334648


The Acrocanthosaurus Back had strong muscles on the enlarged neural spines and they didn´t stick out . correct!
But still the back is to bulky .... it looks more like fat than muskles because its a bit to much muskles in the JWE II model and it really looks pretty similar to a T-Rex from some distance. Many peolpe would like a Model/skin more like in the next Picture because it has the muskles on the spines less prominent and some scales on top.
Again thats just subjective Opinion, and the reason i would like both Modelvariants.
I know that most likely Frontier will not make all this Variants, but may be some of them .
But If no one ever suggests some of them, Frontier will for shure not make any at all ;) .
acrocanthosaurus.jpg
What I'm saying about the Mamenchisaurus suggestions is that it feels disingenuous. If people didn't like how the Mamenchisaurus looked, they'd have complained about it in JWE1. But they didn't. It feels like people are just suggesting it as some sort of checklist, since seemingly no one noticed the in game Mamenchisaurus was off-model before it was pointed out with the behind the scenes images.

And besides subjective opinions, no, that Papo figure is also not correct. You'd barely see the raised spines in life on an accurate reconstruction.
 
This is not correct. Yes, Acro has enlarged neural spines. But no, they do not stick out. It's a muscular back. Not a sail. While the face of the JWE2 Acro isn't entirely accurate, the muscular back is pretty accurate as it is. The JPOG Acro is incorrect in showing it as a thin raised area that looks more like a sail.

@LordTrilobite Acrocanthosaurus means "high-spined lizard", the way I see the Acrocanthosaurus in Jurassic Park: Operation Genesis is more like the spines sticking and it does not look like a sail. The Acrocanthosaurus in Jurassic World: Evolution 1 & 2 looks more like a mixture between Carcharodontosaurus and T-Rex.
 
@LordTrilobite Acrocanthosaurus means "high-spined lizard", the way I see the Acrocanthosaurus in Jurassic Park: Operation Genesis is more like the spines sticking and it does not look like a sail. The Acrocanthosaurus in Jurassic World: Evolution 1 & 2 looks more like a mixture between Carcharodontosaurus and T-Rex.
You can like what you like. It's fine to have a preference. But how it's displayed in JPOG is not accurate. You would not see the spines unless the animal was starving.
 
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