A new approach to an anarchy farm

The named item is the reward/penalty for winning/losing. The Ody settlements go to the faction that won most battles there I believe. Ownership changes at the end of the war.

Steve
 
So apparently the war ended while I was relogging at Kosiy Synthetics. I had been trying to do 3-5 CZs at each settlement for the Purple Gang. Do we have to wait for the tick to update settlement ownership, or did we really only lose one settlement?(Baldock, the only settlement we lost according to in game info, was ironically the next base on my list)
The different parts of the in game info delivering mechanism update at different times, the station report, the right hand ship panel, the system map, etc. Sometimes one has to wait hours for it all to update. To me it looks like the purple gang lost 9 settlements, which probably isn't a bad going. I suppose if player interest holds up and doesn't change direction, the system might begin to switch between 3-4 days of anarchy farming and 4 days of war. Not the worst of outcomes for an anarchy system..
 
Sorry, that really didn't help. Do I fight against the Purple gang on foot, or all the other factions? Isn't the whole system anarchists? I thought that was why we didn't have to worry about repercussions, bounties and all that.

Even if a system is under anarchy control, stations and settlements are all under local rules depending on who owns them.

So if you go to a station owned by an anarchy faction in a high-security system in the heart of the Empire, you can shoot every ship arriving and departing (just outside the fire zone) without bounties or notoriety.

On the flipside, if you shoot at anyone around a station or settlement owned by a NON-anarchy faction, even in an anarchy-controlled system, you will get bounties/notoriety unless you scan that person/ship and they're wanted.
 
Even if a system is under anarchy control, stations and settlements are all under local rules depending on who owns them.

So if you go to a station owned by an anarchy faction in a high-security system in the heart of the Empire, you can shoot every ship arriving and departing (just outside the fire zone) without bounties or notoriety.

On the flipside, if you shoot at anyone around a station or settlement owned by a NON-anarchy faction, even in an anarchy-controlled system, you will get bounties/notoriety unless you scan that person/ship and they're wanted.

Could it be that the purple gang faction is now at war and that the BGS has been manipulated back ?

Edit 1: every settlement was in a conflict zone when I was there yesterday, all without power. Farming mats was very cumbersome, always needed cutter and energy tool to enter rooms, suit energy could not be reloaded etc.

Edit 2: dead thread evidently, for anybody else who is not going through all the pages: on page 3 it is stated that the BGS state was slipping out of control on July 9th
 
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Edit 2: dead thread evidently, for anybody else who is not going through all the pages: on page 3 it is stated that the BGS state was slipping out of control on July 9th
How much you wanna bet FDev manipulated it out of their control? Don't want players to have it too easy, gotta make sure that grind keeps going.
 
I'm new at most of this stuff (CZ, BGS). If I fight a CZ for the Purples, I get some combat bonds. If I sell the bonds, it increases my standing with the Purples. But does it also increase the Purple's system influence, helping them in their war for the system control?
 
I'm new at most of this stuff (CZ, BGS). If I fight a CZ for the Purples, I get some combat bonds. If I sell the bonds, it increases my standing with the Purples. But does it also increase the Purple's system influence, helping them in their war for the system control?

You get combat bonds from a CZ, cashing in those bonds in the same system helps with the war effort. Note that your rep with the faction you are fighting against will go down too so be wary of who owns the station you dock at.
 
In short, while there is a war on, only combat actions count for the outcome of the war. In addition to the most important asset going to the winner, all the settlements are redistributed depending on how many combat zones was won for each side at that particular settlement. So if no one fought on foot for a specific faction, it could win the total war, and still lose most of it's settlements.
 
Tonight I have raided a tourism settlement in an anarchy multiple times to farm encrypted memory chips. Killed a few dozens of people for this. Why do we have to be murderers to acquire memory chips ? 🤔does not make sense
 
Tonight I have raided a tourism settlement in an anarchy multiple times to farm encrypted memory chips. Killed a few dozens of people for this. Why do we have to be murderers to acquire memory chips ? 🤔does not make sense
For memory chips? They're all over the place in unlocked lockers in all kinds of settlements lawful and otherwise. You don't need to kill anyone to take them as long as nobody's watching you as you do it.
 
Tonight I have raided a tourism settlement in an anarchy multiple times to farm encrypted memory chips. Killed a few dozens of people for this. Why do we have to be murderers to acquire memory chips ? 🤔does not make sense
I do believe that a war is kicking off tonight, maybe fight for the anarchy to cleanse your sin? :)
 
For memory chips? They're all over the place in unlocked lockers in all kinds of settlements lawful and otherwise. You don't need to kill anyone to take them as long as nobody's watching you as you do it.
They also only have a barter value of 4. You can get two of them for every optical lens you trade at the barkeep.
 
Seriously what on earth are after memory chips for? I collect them in bulk when I'm doing the AX reactivations and trade them for weapon components to reduce storage requirements.
 
I am unlocking „stowed relaoding“ twice.. got the hint that I need to look at tourism settlements, to also get Digital Designs.

Edit: its encrypted memory chips, forgot to mention..
 
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