Hi David,
My question following on from your removal of the offline mode (due to technical reasons). I assume that this means that by taking this decision you are essentially going on record to say that the multiplayer component is going to be THE WAY to play this game, considering some of the technical issues which have plagued most stages of Alpha / Beta, are you saying confidently that the majority of p2p based bugs and limitations are going to be a thing of the past come gamma / release?
I.e actually being able to effectively work with other players instead of solo all the time?
My question following on from your removal of the offline mode (due to technical reasons). I assume that this means that by taking this decision you are essentially going on record to say that the multiplayer component is going to be THE WAY to play this game, considering some of the technical issues which have plagued most stages of Alpha / Beta, are you saying confidently that the majority of p2p based bugs and limitations are going to be a thing of the past come gamma / release?
I.e actually being able to effectively work with other players instead of solo all the time?