It is really hard to find the words now...
LOL! You did well enough in that post, mate. Have some rep from me
It is really hard to find the words now...
Ah, but it will have it's own unique seeded PG universe. Something which FD has somehow forgotten how to do with a single player game![]()
Would you believe that I actually hesitated when I read the blurb. But I was like, "Meh. It has offline, there's an active and recent thread, replete with a Frontier-mod, positive that the offline is still in. I can buy this now and go offline upon release, the fed-rep will be awesome for when I do have online-access."Thanks for pointing this out. Very clever how they covered themselves in this manner. Lesson learned, wont get fooled again.
there are 400 bn systems. lets say we have 200.000 explorers - that makes 2 m systems for every explorer.
if you take 1 minute to fly and cartograph each system - you would need ~1400 days constant gameplay.
this goal will never be reached. even if elite still runs in 10 years (and I hope so), there will still be unexplored systems.
Well yeah. The AI is getting pretty smart as well. Darn things might take over skynet.![]()
It would be perfectly possible for FD to provide a copy of the elite client with no DRM, maybe even have the tutorials offline, but in order to play the game you need to connect (and login to) the FD servers to get essential game data.
https://www.kickstarter.com/projects/1461411552/elite-dangerous
Seems like they are delivering just what they said, in terms of DRM and kickstarter.
Will I need to connect to a server to play?
Update! The above is the intended single player experience. However it will be possible to have a single player game without connecting to the galaxy server.
Of course if that was true, and if their explanation that whatever their server does couldn't possibly be done by the same server VM more or less running locally to the client PC is also true, which I don't believe for a moment, then they could remove the requirement to log on at all to play single user online. Just have the server respond to any ED client connecting to it. The server doesn't need to know the name of a user to service his or her client's requests, so make online solo play DRM free that way...
It'd be interesting to see FD's response to that suggestion, which would defuse jthe whole DRM issue at a stroke!
I'm pretty sure that'll never happen, though...
Yes, there will be, at the far end of a long branch of easy to medium hyperspace jumps. The easy, short ones go first. You can't just go by the raw numbers, you must also think in terms of pedestrian paths of least resistance.
Thanks for pointing this out. Very clever how they covered themselves in this manner. Lesson learned, wont get fooled again.
Also from the FAQ
Seems like they are NOT delivering just what they said in terms of always-on DRM and kickstarter
That's true enough. However, us kickstarter folks were asked to pay up front, to trust in FD to produce what they told us they would. If EVERYONE had played it safe... No game.
I say it is pretty fast - the space is 3 d and even if the bubble only spreads out half in the direction of the center of the universe.. then take a 20 Ly Asp and there will be pretty much all possible paths
So give the solo game away?
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just because a piece of software requires an online service to run (say twitter) doesn't mean it has DRM.
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It would be perfectly possible for FD to provide a copy of the elite client with no DRM, maybe even have the tutorials offline, but in order to play the game you need to connect (and login to) the FD servers to get essential game data.
See JughedJones....that is what I want to say...and the reason while I wrote this gibberish.....to all the White Knights with the VISION.this issue has escalated and FDs are doing everything to ruin their reputation.
phase 1:
-FDs : support us , we are planning multiplayer along with offline experience
phase 2:
-FDs : thanks for the support, multiplayer experience is really cool and exciting
phase 3:
-FDs : game is soon to be released. BTW, we scrapped offline mode but multiplayer experience is really cool and exciting
phase 4:
- offline community: Why? You have promised us offline mode, we have paid for it!
-FDs : offline is not good for you and is not making us happy. It was so "tough" decision for us but we have to cut something out and multiplayer experience is so exciting. Why are you not excited?!
- online community: We got what we wanted, so shut up
phase 5:
- offline community: we feel betrayed and can not enjoy the multiplayer for various reasons. Can we get the explanation and refund
-FDs : we'll pretend nothing is happening
- online community: Take the refund and shut up! You are ruining the game!
phase 6:
- offline community: can we get some answers on refunding and why offline mode was abandoned?
-FDs : It was a tough decision. But details are very secret. What is done is done! anyway, offline mode might work if we want it to work... maybe when servers are not going to be profitable any more. ofcourse, we'll give you a refund. Now, let's talk about new anaconda skins and how exciting multiplayer is!
- online community: lets build a stake and burn the offliners, they want to destroy everything
phase 7:
- offline community: hey, all refund requests have been denied
- FDs: let's pretend we did the right thing...
- online community: see, you like the game, so shut up!
Ofcourse, that is somewhat simplified.
anyway, the saddest thing is that FDs managed to split community in two. the ones that got what they wanted for their money. And the others , who feel let down, betrayed and basically decived. Some that have paid for the game will not be able to play it at all. The others are getting something they didn't want or backed at all.
but the most tragic thing is that FDs are not doing anything to live up to the reputation they have been carefully building all this time in with this wonderfull fan base. and some of the attacks and hate expressed by some comunity members toward the people that feel dissapointed and let down are particularly disturbing.
all of us wanted what we have paid for. Offline mode was promised to be integral part of the game. Those of you who are enjoying multiplayer, try to understand. for some of the players, your fellow Elite fans, multiplayer and online mods are either not enjoyable or not playable for various reasons. And just as you enjoy multiplayer we enjoy single player. we gave money for single player offline we planned to enjoy. Now with offline singleplayer gone, we have really got something we didn't wanted. Refunds, without any tricks and law excuses would be the least FDs could do, a sign of goodwill, to try to keep their reputation within community. And that is not about someone trying to destroy the game. It is about good customer service and support. That makes the difference between developers we coul'd trust and the ones we coul'd not. The fact that you got promised multiplayer and some other guys did not get promised single player does not entitle you to attack them or hate them. We have all supported the FDs for the things they have promised us. And nobody can tell me that single player offline mode is just a minor feature, cause it's not!
the whole thing about FDs promising single player offline ,then forcing players to like multiplayer, then finally scrapping single player offline before release and after fundraising is over, then wondering why people want single player and forcing fans again to like multiplayer with words and limiting their choices leaves a really bad taste in the mouth. and we even didn't mentioned refunds requests being refused.
FDs, what have happened to you?! the last 2 years I have been pointing you out as an example of how developers shoul'd work and treat their players. It is really hard to find the words now...
Incorrect, that is about offline, not DRM. I linked the section on DRM, the current ED follows that.