Viajero
Volunteer Moderator
I should add they were also testing the replication layer crash recovery, again like in the citizencon demo, about an hour in they started shutting down servers where people were massing.
I don't know exactly what they were doing there but sometimes the server would only take 30 seconds to recover, sometimes it was a few minutes, sometimes it didn't revover at all and sometimes we got a 30K.
when they started doing this the server was down every 5 minutes, sometimes less, it was hell, but we stuck with it so they could gather data.
I do not know about server fps man, but we are seeing the same jank, bugs, glitches, desync and crashes as usual. Although much more frequent and funny now avec the meshing test. How was this supposed to help again? What am I missing?
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