Game Discussions Star Citizen Discussion Thread v12

Mike's been on a Hull C adventure...

After the usual vanilla bug of it spawning undocked from the station, this happened...


After various more ship and station despawns he emerges bloodied to be told that, yes, this is pretty normal for the Hull C ;)

(Mike tries the elevator for luck, but no joy. His friend nearby in a ship didn't see the Hull C vanish, for him it just 'turned red'.)

After a relog, and then various server jumps, he manages to sell some cargo before some kind of grief/collision booms him.

After which he mysteriously spawns at Grim Hex, and runs into this issue... 😁

 
Mike's been on a Hull C adventure...

After the usual vanilla bug of it spawning undocked from the station, this happened...


After various more ship and station despawns he emerges bloodied to be told that, yes, this is pretty normal for the Hull C ;)

(Mike tries the elevator for luck, but no joy. His friend nearby in a ship didn't see the Hull C vanish, for him it just 'turned red'.)

After a relog, and then various server jumps, he manages to sell some cargo before some kind of grief/collision booms him.

After which he mysteriously spawns at Grim Hex, and runs into this issue... 😁

Are you not immersed?
 
It's have your cake and eat it time, according to Pipeline...

pipeline on modularity monetization.PNG


Pipeline said:
Modularity is bigger than you'd expect. More offerings will come, in time. There's not a single ship I would exclude from the assumption of future modularity. Future monetization path + a way to ensure certain mechanics aren't locked to certain hulls
 
Back
Top Bottom