Elite Dangerous - Update 18.09 | Thursday 19th September

Greetings Commanders,

This Thursday (19 September) we will be releasing Update 18.09 for Elite Dangerous Live/4.0 players on PC.

Release Schedule (All times in UTC)

  • 07:00 - Elite Dangerous Live/4.0 servers offline
  • 10:00 - Elite Dangerous Live/4.0 servers online and Update 18.09 available
Please note that these are approximate times and so may be subject to change.

Update Notes

Bugs/Adjustments
  • Increased clearance for SRV's when deployed from the Type-8
  • Improved planetary landing checks for Type-8 allowing easier landing in both manual and auto-landing
  • Fixed Mirrored Armour not showing in outfitting for Type-8
  • Fixed outfitting and livery camera orientation for Type-8 in VR
  • Fixed issues with orbit lines when toggling them off

The galnet today suggests that Azimuth brought in their megaship, the Musashi, for some reason(support?) but atm it doesn't actually DO anything. It doesn't have a tech broker, it doesn't sell any azimuth modules...is something missing there?
 
The galnet today suggests that Azimuth brought in their megaship, the Musashi, for some reason(support?) but atm it doesn't actually DO anything. It doesn't have a tech broker, it doesn't sell any azimuth modules...is something missing there?
I have this feeling like I remember the Sushi haveing shipoutfitting at one time too, i just tell myself that the ship is slowly losing services because Rademaker is running my dear calebs company into the dirt
 
Greetings Commanders,

This Thursday (19 September) we will be releasing Update 18.09 for Elite Dangerous Live/4.0 players on PC.

Release Schedule (All times in UTC)

  • 07:00 - Elite Dangerous Live/4.0 servers offline
  • 10:00 - Elite Dangerous Live/4.0 servers online and Update 18.09 available
Please note that these are approximate times and so may be subject to change.

Update Notes

Bugs/Adjustments
  • Increased clearance for SRV's when deployed from the Type-8
  • Improved planetary landing checks for Type-8 allowing easier landing in both manual and auto-landing
  • Fixed Mirrored Armour not showing in outfitting for Type-8
  • Fixed outfitting and livery camera orientation for Type-8 in VR
  • Fixed issues with orbit lines when toggling them off
I do have to say, it is H I L A R I O U S that you do a massive AX CG around an Orbis, when it seems you never fixed the rotational correction bug, so the instant someone docks all the hydras in the instance just ZOOOM away at like 1200m/s :D

Probably not great for the reputation, though. How long has that bug existed? Since Odyssey released?
 
I played a bit after todays update and made about 216 million credits profit on trading then quit the game. When logging in again about half of that profit was missing, is there currently a known bug that erases things done in game? Both local journals and todays CAPI journal prove that I made that profit in my first session.
I don't care about the profit per se (I got more than enough credits), but if there's a progress erasing error it should be investigated.
 
The update to v18.09 on my PC took much longer to do than every other update I've installed and when I set a jump from my carrier it said over a hour to wait. I thought perhaps it was the slow install of v18.09 so cancelled the jump and rebooted my PC. On restarting EDO and setting the carrier jump again it now starts the countdown from 1h15mins. Jump again cancelled and won't be taken until it goes back to the normal 15mins.
 
The update to v18.09 on my PC took much longer to do than every other update I've installed and when I set a jump from my carrier it said over a hour to wait. I thought perhaps it was the slow install of v18.09 so cancelled the jump and rebooted my PC. On restarting EDO and setting the carrier jump again it now starts the countdown from 1h15mins. Jump again cancelled and won't be taken until it goes back to the normal 15mins.
Enjoy the wait!
 
The update to v18.09 on my PC took much longer to do than every other update I've installed and when I set a jump from my carrier it said over a hour to wait. I thought perhaps it was the slow install of v18.09 so cancelled the jump and rebooted my PC. On restarting EDO and setting the carrier jump again it now starts the countdown from 1h15mins. Jump again cancelled and won't be taken until it goes back to the normal 15mins.
You can probably jump even the most bulky of cutters to the hot zone in that amount of time with time left over to do other things.
 
I have been swapping modules for 20min between ships and on ships, with nothing lost or duped no errors...

Better spend time on fixing the NPC combat AI NPC wingmates ignore you, main ship ignore you, even between NPCs combat, if main ship has its engine blown out and is spinning uncontrollable the wing ships with 100% hull 100% shield 100% engine will follow the same uncontrollable spin, while other NPCs are eating up the main ship, only when the main ship is dead the wingmate will jump into action.

It is not Elite Dangerous it is Elite Stupidity
 
Commanders,

We’re currently investigating reports of modules becoming unavailable when swapping.

We advise you to currently refrain from swapping modules between ships and stations whilst we look into this.
If it's of any use, I performed some module storing and/or swapping shortly after the update (and before this issue became known), which made me notice the Thargoid Pulse Neutralizer (or Neutraliser if you're British) I obtained before update 18 is missing, but the pulse-wave xeno scanner which I stored around the same time is not (as is a 4D module reinforcement I put into storage just now, can still find it in outfitting).

Leads me to think it may be related to tech broker purchased (not unlocked) items... best keep those modshards and whatnot on your ship if you'd like to keep them.

Quick-time edit - further inspection actually suggests it is modules which had a "server transaction error" occur followed by one of those pesky colored snakes and a boot back to main menu, yet were correctly removed from the ship following (but did not correctly go to storage). Noticed thanks to a 3B collector also missing. Should have had two but there's only one sitting in storage.
 
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Getting a ton of connection errors. Was on a planet and wanted to get out of my srv and got a blackscreen. Thought it was a crash at first, so I closed the program via task manager. But the same thing happened whenever I wanted to get in/out of the srv, and after a bit of waiting it would kick me back to main menu with a connection error. Had problems with scanning exobiology as well, connection error and back to main menu. Went to a station to see if my discoveries had even been registered, thankfully that worked. Tried the mission board, loading took so long that I thought it was another crash, but worked after a bit of waiting. Went to the arms/suit vendor in the same station, wanted to upgrade a suit - transaction error.
had the same weird crashes when dogfighting in the haz res. seems to have settled now though
 
I do have to say, it is H I L A R I O U S that you do a massive AX CG around an Orbis, when it seems you never fixed the rotational correction bug, so the instant someone docks all the hydras in the instance just ZOOOM away at like 1200m/s :D

Probably not great for the reputation, though. How long has that bug existed? Since Odyssey released?
No since carriers. Prolly has always existed, but with carriers it was first noticed.
 
Hi all.

I'm seeing two issues:
1) modules that go 'invisible' when you "swap" them across module slots, and
2) modules that disappear when you "replace" them.

The first one has been seemingly fixed but I'm still missing at least one module that I "replaced" this morning after U18.09.

I replaced an engineered SCO FSD in my Python with a pre-engineered one I had in storage. I then changed ships and loaded my Krait to install the SCO but the module wasn't stored. I switched back to the Python and confirmed the previous FSD was installed, and I also restarted from desktop just in case. I did all this from my own carrier that has outfitting services, in case that matters.

As of now, my FSD is gone, and I received confirmation from another user that the same thing happened to them. I have a ticket with Support on this but I suspect this is a wider issue. I'm going to search the Issue Tracker next. Anyone else experiencing this?
 
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