Indeed --> https://forums.frontier.co.uk/threads/defend-shinrarta-dezhra-against-thargoid-invasion.628032/Awfully large file, for such few fixes
Something more I think . . . .
MOSES! We need your snake eating staff!View attachment 401902
multicolor snakes errors
Greetings Commanders,
This Thursday (19 September) we will be releasing Update 18.09 for Elite Dangerous Live/4.0 players on PC.
Release Schedule (All times in UTC)
Please note that these are approximate times and so may be subject to change.
- 07:00 - Elite Dangerous Live/4.0 servers offline
- 10:00 - Elite Dangerous Live/4.0 servers online and Update 18.09 available
Update Notes
Bugs/Adjustments
- Increased clearance for SRV's when deployed from the Type-8
- Improved planetary landing checks for Type-8 allowing easier landing in both manual and auto-landing
- Fixed Mirrored Armour not showing in outfitting for Type-8
- Fixed outfitting and livery camera orientation for Type-8 in VR
- Fixed issues with orbit lines when toggling them off
I have this feeling like I remember the Sushi haveing shipoutfitting at one time too, i just tell myself that the ship is slowly losing services because Rademaker is running my dear calebs company into the dirtThe galnet today suggests that Azimuth brought in their megaship, the Musashi, for some reason(support?) but atm it doesn't actually DO anything. It doesn't have a tech broker, it doesn't sell any azimuth modules...is something missing there?
I do have to say, it is H I L A R I O U S that you do a massive AX CG around an Orbis, when it seems you never fixed the rotational correction bug, so the instant someone docks all the hydras in the instance just ZOOOM away at like 1200m/sGreetings Commanders,
This Thursday (19 September) we will be releasing Update 18.09 for Elite Dangerous Live/4.0 players on PC.
Release Schedule (All times in UTC)
Please note that these are approximate times and so may be subject to change.
- 07:00 - Elite Dangerous Live/4.0 servers offline
- 10:00 - Elite Dangerous Live/4.0 servers online and Update 18.09 available
Update Notes
Bugs/Adjustments
- Increased clearance for SRV's when deployed from the Type-8
- Improved planetary landing checks for Type-8 allowing easier landing in both manual and auto-landing
- Fixed Mirrored Armour not showing in outfitting for Type-8
- Fixed outfitting and livery camera orientation for Type-8 in VR
- Fixed issues with orbit lines when toggling them off
Enjoy the wait!The update to v18.09 on my PC took much longer to do than every other update I've installed and when I set a jump from my carrier it said over a hour to wait. I thought perhaps it was the slow install of v18.09 so cancelled the jump and rebooted my PC. On restarting EDO and setting the carrier jump again it now starts the countdown from 1h15mins. Jump again cancelled and won't be taken until it goes back to the normal 15mins.
You can probably jump even the most bulky of cutters to the hot zone in that amount of time with time left over to do other things.The update to v18.09 on my PC took much longer to do than every other update I've installed and when I set a jump from my carrier it said over a hour to wait. I thought perhaps it was the slow install of v18.09 so cancelled the jump and rebooted my PC. On restarting EDO and setting the carrier jump again it now starts the countdown from 1h15mins. Jump again cancelled and won't be taken until it goes back to the normal 15mins.
If it's of any use, I performed some module storing and/or swapping shortly after the update (and before this issue became known), which made me notice the Thargoid Pulse Neutralizer (or Neutraliser if you're British) I obtained before update 18 is missing, but the pulse-wave xeno scanner which I stored around the same time is not (as is a 4D module reinforcement I put into storage just now, can still find it in outfitting).Commanders,
We’re currently investigating reports of modules becoming unavailable when swapping.
We advise you to currently refrain from swapping modules between ships and stations whilst we look into this.
had the same weird crashes when dogfighting in the haz res. seems to have settled now thoughGetting a ton of connection errors. Was on a planet and wanted to get out of my srv and got a blackscreen. Thought it was a crash at first, so I closed the program via task manager. But the same thing happened whenever I wanted to get in/out of the srv, and after a bit of waiting it would kick me back to main menu with a connection error. Had problems with scanning exobiology as well, connection error and back to main menu. Went to a station to see if my discoveries had even been registered, thankfully that worked. Tried the mission board, loading took so long that I thought it was another crash, but worked after a bit of waiting. Went to the arms/suit vendor in the same station, wanted to upgrade a suit - transaction error.
Yes, lots of crashes today including some I had never heard of before like Purple Python. It's the old maxim: "Never play on patch day".had the same weird crashes when dogfighting in the haz res. seems to have settled now though
No since carriers. Prolly has always existed, but with carriers it was first noticed.I do have to say, it is H I L A R I O U S that you do a massive AX CG around an Orbis, when it seems you never fixed the rotational correction bug, so the instant someone docks all the hydras in the instance just ZOOOM away at like 1200m/s
Probably not great for the reputation, though. How long has that bug existed? Since Odyssey released?
If you've got a Purple Python you probably shouldn't brag about it !Yes, lots of crashes today including some I had never heard of before like Purple Python. It's the old maxim: "Never play on patch day".