Planet Zoo | Zookeepers Animal Pack - OUT NOW!

7. To make the climbable branches to work again- like it does show it accessible in the traversable area but the animals never using that.
It's important that they're all connected, it's a big mistake I made for the longest time. The game will show areas as traversable and climbable, but if the green lines aren't properly connected then it often doesn't have enough climbing space to actually climb it.

Once I started making sure everything was connected it was a night and day difference and animals climbed a whole lot more than before.
 
It's important that they're all connected, it's a big mistake I made for the longest time. The game will show areas as traversable and climbable, but if the green lines aren't properly connected then it often doesn't have enough climbing space to actually climb it.

Once I started making sure everything was connected it was a night and day difference and animals climbed a whole lot more than before.
Yeah i once saw a YouTuber tutorial on this and it was simple yet great solution. But is time consuming to get right (but what isn't is this game).
 
It's important that they're all connected, it's a big mistake I made for the longest time. The game will show areas as traversable and climbable, but if the green lines aren't properly connected then it often doesn't have enough climbing space to actually climb it.

Once I started making sure everything was connected it was a night and day difference and animals climbed a whole lot more than before.
Wdym by connected? cuz like I tried to make trees out of it and it's never working
 
Wdym by connected? cuz like I tried to make trees out of it and it's never working
climbing.png


Here you can see it well. It shows all the climbable paths; but you can see that there are gabs between them. By fiddling around with them you'll get the lines to form connected lines and that massively improves climbing.
 
PLANET ZOO ISN'T DEAD!
A new animal pack has been confirmed for next year on the Frontier Unlocked stream
You know, I’ve seen lots of wild speculations, hopes, panic, and whatnot in unconfirmed Frontier topic discourses over the past six years of my life that ultimately don’t end up being anything in the end over and over again.

Quite frankly, I’m already sick and tired of it.
 
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PLANET ZOO ISN'T DEAD!
A new animal pack has been confirmed for next year on the Frontier Unlocked stream
Happy to see it's not the end! I strongly suspected that the support wasn't going to end due to the fact that the words "tree kangaroo" and "secretary bird" appearing in the dictionary. I think this pack was an "experiment" to see how we reacted to the pack, so they know what most of the comunity would like in another pack. I'm suggesting that the next pack could be similar (7 animals and a lot of scenery), but with the ovious changes made to "improve" the pack. My only concern is the time that we're going ro wait until we get the next pack (pls don't be like tha last 2 packs, that was awful). Thanks to the team of PZ for such an amazing work and dedication to keep support of PZ to this date!:)
 
Happy to see it's not the end! I strongly suspected that the support wasn't going to end due to the fact that the words "tree kangaroo" and "secretary bird" appearing in the dictionary. I think this pack was an "experiment" to see how we reacted to the pack, so they know what most of the comunity would like in another pack. I'm suggesting that the next pack could be similar (7 animals and a lot of scenery), but with the ovious changes made to "improve" the pack. My only concern is the time that we're going ro wait until we get the next pack (pls don't be like tha last 2 packs, that was awful). Thanks to the team of PZ for such an amazing work and dedication to keep support of PZ to this date!:)
Just FYI, "secretarybird" did not appear in the dictionary. "Secretary" did. It's sheer speculation that it relates to the bird. Very possible that it still might make it in, but that one word alone is not a guarantee.

In fact, "tree kangaroo" didn't appear either. It's "Goodfellow's", which can only refer to the tree kangaroo, apparently (it seems Goodfellow named very little besides a tree kangaroo).
 
Happy to see it's not the end! I strongly suspected that the support wasn't going to end due to the fact that the words "tree kangaroo" and "secretary bird" appearing in the dictionary. I think this pack was an "experiment" to see how we reacted to the pack, so they know what most of the comunity would like in another pack. I'm suggesting that the next pack could be similar (7 animals and a lot of scenery), but with the ovious changes made to "improve" the pack. My only concern is the time that we're going ro wait until we get the next pack (pls don't be like tha last 2 packs, that was awful). Thanks to the team of PZ for such an amazing work and dedication to keep support of PZ to this date!:)
It's also important to note that the words "Goodfellow", "echidna", "hamadryas" and "secretary" were added way back in February. The other terms like "markhor", "sifaka", "spurred", and "dik-dik" were added in a different dump this fall and then deleted quickly after (including hamadryas). The other terms were not deleted, which in my opinion, should make us skeptical of their reliability.
 
Another week has passed and I hope the size issues regarding takin and markhor will be resolved in the next update.
After reading the discussion on takin and markhor sizes in the game, I conducted my own tests to identify any potential issues.

As with all my model size tests, I checked the accuracy of the following for both the takin and markhor:
  1. The size data used for each species.
  2. The measurement type and its application.
  3. Whether the listed sizes accurately translate onto the model.
In the game, both species use standing shoulder height data to scale their models. Adult takins have a standing shoulder height range of 1.05 to 1.40 m, from the smallest females to the largest males. The markhor, being a species that uses the goat mountain, does not have size variation—all males and females are the same size, with shoulder heights of 1.05 m and 0.8 m, respectively.

Taking real-life measurements of the takin and markhor into consideration, the size data itself does not seem problematic: the markhor is of average size, while the takin is on the larger side, excluding the smallest individuals.[1][2] This may be intentional for one of two reasons: since the in-game takin represents the Sichuan subspecies, the developers may have excluded the smallest 15-20% of the size range, attributing these to other subspecies; or they may have intended to avoid smaller specimens to prevent community complaints about model size.

Next, I checked whether the measurement type is accurately applied in the game—that is, whether the size data is correctly implemented on the model and if measurements are taken from appropriate points to avoid discrepancies like those seen with the two giant tortoises. My tests showed no issues here. The male markhor and the smallest female takins, both standing at approximately 1.05 m shoulder height, appear slightly taller than the 1 m high wall pieces in the game, as shown in the hyperlinked text. The largest male takins, standing at 1.4 m, reach just below the 1.5 m high wall pieces.

I also verified that takins with different size genes accurately reflect their listed heights in the genetics tab for each tested animal, so there doesn’t appear to be a data-to-model translation issue either.

Unless there is a proportion issue with the takin model itself, which would require a model fix rather than a size adjustment, the sizes of both the takin and markhor seem accurate in the game. The perceived size discrepancy could be due to the following factors:
  1. Since the markhor lacks size variation, all individuals are above a certain threshold, with no smaller individuals.
  2. Many of the game’s “big-ticket” animals (e.g., tigers, lions, hippos, giraffes, larger bears) are oversized or on the larger side due to size data or measurement type issues, which can make other animals appear smaller by comparison.
  3. Since human models are highly stylized and appear bulkier, animals may look smaller relative to humans, despite standard human height.
  4. Some base game objects, like fruits, are oversized and not properly scaled, which can also make animals appear smaller.
  5. Juveniles of certain animals, like timber wolves and tigers, appear larger than their depicted age/stage, which can distort perceived sizes.
  6. Comparing a smaller-size gene takin with a smaller-size gene markhor may also skew size perception, as the markhor model doesn’t have size variation.
These are the potential explanations I came up with, as I couldn’t pinpoint any morphometric issues with the animals in the game beyond the speculated proportional discrepancy in the takin model. Usually, size issues in Planet Zoo are fairly straightforward to identify, but this one proved more challenging.

I’m also attaching a comparison picture of the largest male takin against a male markhor. Let me know if you still think the takin looks smaller than it should or if the markhor appears too large.

1730410624639.png


Also a bird’s-eye view of the male and female markhors alongside the largest male takin for a comparison of bulk.

1730412521982.png
 
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After reading the discussion on takin and markhor sizes in the game, I conducted my own tests to identify any potential issues.

As with all my model size tests, I checked the accuracy of the following for both the takin and markhor:
  1. The size data used for each species.
  2. The measurement type and its application.
  3. Whether the listed sizes accurately translate onto the model.
In the game, both species use standing shoulder height data to scale their models. Adult takins have a standing shoulder height range of 1.05 to 1.40 m, from the smallest females to the largest males. The markhor, being a species that uses the goat mountain, does not have size variation—all males and females are the same size, with shoulder heights of 1.05 m and 0.8 m, respectively.

Taking real-life measurements of the takin and markhor into consideration, the size data itself does not seem problematic: the markhor is of average size, while the takin is on the larger side, excluding the smallest individuals.[1][2] This may be intentional for one of two reasons: since the in-game takin represents the Sichuan subspecies, the developers may have excluded the smallest 15-20% of the size range, attributing these to other subspecies; or they may have intended to avoid smaller specimens to prevent community complaints about model size.

Next, I checked whether the measurement type is accurately applied in the game—that is, whether the size data is correctly implemented on the model and if measurements are taken from appropriate points to avoid discrepancies like those seen with the two giant tortoises. My tests showed no issues here. The male markhor and the smallest female takins, both standing at approximately 1.05 m shoulder height, appear slightly taller than the 1 m high wall pieces in the game, as shown in the hyperlinked text. The largest male takins, standing at 1.4 m, reach just below the 1.5 m high wall pieces.

I also verified that takins with different size genes accurately reflect their listed heights in the genetics tab for each tested animal, so there doesn’t appear to be a data-to-model translation issue either.

Unless there is a proportion issue with the takin model itself, which would require a model fix rather than a size adjustment, the sizes of both the takin and markhor seem accurate in the game. The perceived size discrepancy could be due to the following factors:
  1. Since the markhor lacks size variation, all individuals are above a certain threshold, with no smaller individuals.
  2. Many of the game’s “big-ticket” animals (e.g., tigers, lions, hippos, giraffes, larger bears) are oversized or on the larger side due to size data or measurement type issues, which can make other animals appear smaller by comparison.
  3. Since human models are highly stylized and appear bulkier, animals may look smaller relative to humans, despite standard human height.
  4. Some base game objects, like fruits, are oversized and not properly scaled, which can also make animals appear smaller.
  5. Juveniles of certain animals, like timber wolves and tigers, appear larger than their depicted age/stage, which can distort perceived sizes.
  6. Comparing a smaller-size gene takin with a smaller-size gene markhor may also skew size perception, as the markhor model doesn’t have size variation.
These are the potential explanations I came up with, as I couldn’t pinpoint any morphometric issues with the animals in the game beyond the speculated proportional discrepancy in the takin model. Usually, size issues in Planet Zoo are fairly straightforward to identify, but this one proved more challenging.

I’m also attaching a comparison picture of the largest male takin against a male markhor. Let me know if you still think the takin looks smaller than it should or if the markhor appears too large.

View attachment 406283

Also a bird’s-eye view of the male and female markhors alongside the largest male takin for a comparison of bulk.

View attachment 406294
If the size differents between a large male and the markhor is that obvious, how did the discussion even start?
Ofcourse the small takins will be around the size of the markhor, thats literally whats written in their stats.
Thank you burrito for clearing things up, much appreciated
 
After reading the discussion on takin and markhor sizes in the game, I conducted my own tests to identify any potential issues.

As with all my model size tests, I checked the accuracy of the following for both the takin and markhor:
  1. The size data used for each species.
  2. The measurement type and its application.
  3. Whether the listed sizes accurately translate onto the model.
In the game, both species use standing shoulder height data to scale their models. Adult takins have a standing shoulder height range of 1.05 to 1.40 m, from the smallest females to the largest males. The markhor, being a species that uses the goat mountain, does not have size variation—all males and females are the same size, with shoulder heights of 1.05 m and 0.8 m, respectively.

Taking real-life measurements of the takin and markhor into consideration, the size data itself does not seem problematic: the markhor is of average size, while the takin is on the larger side, excluding the smallest individuals.[1][2] This may be intentional for one of two reasons: since the in-game takin represents the Sichuan subspecies, the developers may have excluded the smallest 15-20% of the size range, attributing these to other subspecies; or they may have intended to avoid smaller specimens to prevent community complaints about model size.

Next, I checked whether the measurement type is accurately applied in the game—that is, whether the size data is correctly implemented on the model and if measurements are taken from appropriate points to avoid discrepancies like those seen with the two giant tortoises. My tests showed no issues here. The male markhor and the smallest female takins, both standing at approximately 1.05 m shoulder height, appear slightly taller than the 1 m high wall pieces in the game, as shown in the hyperlinked text. The largest male takins, standing at 1.4 m, reach just below the 1.5 m high wall pieces.

I also verified that takins with different size genes accurately reflect their listed heights in the genetics tab for each tested animal, so there doesn’t appear to be a data-to-model translation issue either.

Unless there is a proportion issue with the takin model itself, which would require a model fix rather than a size adjustment, the sizes of both the takin and markhor seem accurate in the game. The perceived size discrepancy could be due to the following factors:
  1. Since the markhor lacks size variation, all individuals are above a certain threshold, with no smaller individuals.
  2. Many of the game’s “big-ticket” animals (e.g., tigers, lions, hippos, giraffes, larger bears) are oversized or on the larger side due to size data or measurement type issues, which can make other animals appear smaller by comparison.
  3. Since human models are highly stylized and appear bulkier, animals may look smaller relative to humans, despite standard human height.
  4. Some base game objects, like fruits, are oversized and not properly scaled, which can also make animals appear smaller.
  5. Juveniles of certain animals, like timber wolves and tigers, appear larger than their depicted age/stage, which can distort perceived sizes.
  6. Comparing a smaller-size gene takin with a smaller-size gene markhor may also skew size perception, as the markhor model doesn’t have size variation.
These are the potential explanations I came up with, as I couldn’t pinpoint any morphometric issues with the animals in the game beyond the speculated proportional discrepancy in the takin model. Usually, size issues in Planet Zoo are fairly straightforward to identify, but this one proved more challenging.

I’m also attaching a comparison picture of the largest male takin against a male markhor. Let me know if you still think the takin looks smaller than it should or if the markhor appears too large.

View attachment 406283

Also a bird’s-eye view of the male and female markhors alongside the largest male takin for a comparison of bulk.

View attachment 406294
Thank you for such a detailed reply, which is the community status I appreciate.
I read your reply carefully, and the following is my personal understanding of your reply:
1. With the help of various rigorous measurement tools, the size of the takin is not a problem, and relatively speaking, smaller individuals are excluded from the game. The shoulder height of the takin in the game is 1.05-1.4 meters. If we refer to the data in Wikipedia, that is, the shoulder height of the takin is 0.94-1.4 meters, we can even find that the takin in the game is relatively "large" overall.
2. The key to the problem lies in the size of the markhor. As you said, it uses the model of the ibex as the basis, and then their body size is locked at a value (PS: I did not participate in the discussion about the size of the ibex, so I don’t know if this point caused any objections at the time). That is, the male shoulder height is 1.05 meters and the female shoulder height is 0.8 meters. That is to say, if we refer to the data in Wikipedia, the shoulder height of the markhor ranges from 0.65 to 1.1 meters, which means that all the markhors in the game, regardless of whether their size data in the game is 0% or 100%, are still the largest markhors in the real world.
3. If we quantify the size data of the two, we set the takin with a shoulder height of 1.05 meters as 0% size and the takin with a shoulder height of 1.4 meters as 100% size, that is, when the shoulder height increases by 3.5 centimeters, the size data of the takin in the game will increase by 10%. The problem with the markhor is that regardless of whether its size data in the game is 0% or 100%, its shoulder height is 1.05 meters. If we introduce real data, we can find that if we also use 35 cm as the difference between body size data 0 and 100, that is, the shoulder height of the markhor with 100% body size data is 1.05 meters, while the shoulder height of the markhor with 0% body size data should be 0.7 meters, but this is not seen in the game. In other words, if we refer to reality, the size difference between the takin with 0% body size data and the markhor should be similar to that of the 100% body size data. But in the game, if they are compared together, it becomes a 100% body size markhor and a 0% body size takin, that is, it should be 0.75 meters vs. 1.05 meters, but what we see is 1.05 meters vs. 1.05 meters.
4. Based on the above, can I think that the body data of the takin and the appearance presented in the game are actually relatively accurate, but because the body data of the markhor does not match their size in the game, when we compare the takin with smaller body data with the markhor, the size difference between the two is inaccurate compared to the real world. We thought it was 40% to 40%, but it was actually 40% to 100%. So the key to the problem is that the size of the markhor in the game does not change with its size value, but always remains at a large level, so when the two with smaller size data are compared together, it is inconsistent with the actual situation, which is very obvious visually. The comparison is relatively accurate only when the individuals with larger body size data, or even more than 90% of the two, are put together.
5. In summary, the problem lies with the markhor, not the takin.
 
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