I really regret not doing PP 1.0

And by the way.... if Paul comes out and publically declares the end of rare trading, I'll also happily and publically eat my shorts. But for now, I don't think that will happen.
 
PP1 was bad enough.. giving this one a wide berth. Looks like they’re expecting us to mine for void opals with a teaspoon.
 
You wouldnt have enjoyed PP 1.0. Grinding merits was a chore and having to sub to each power after a month each time and grind more merits to unlock the modules was really terrible gameplay.

The current issues will hopefully be fixed soon.

Pp1 was long, long time ago for me and I forgot how it actually went, but I remember I pledged to one of the Powers, waited a couple of needed weeks doing some other stuff, occasionally going back to carry some stuff somewhere in a Cutter when something in the timetable demanded it, made the grade needed for that Power's goody, bought the whole crap of that equipment for later, changed the Power, rinse and repeat. It was not long.

I don't remember it as an extreme grind, only as an expensive one for that time - I was not filthy rich yet, and was stressed with having to buy huge bulks of something for mission transport. Was not pleased with that element.

This one seems easier for casual PowerPlaying because you don't have to pay attention to when to unpledge and change Power.
Stay in one, do the full dance - hey, it's ED, it simply has to be grindy - buy all the modules (Type-10, several of them, will do nicely for storage), and that's it.
 
Because he would already have had all of the PP modules and wouldn’t need to bother with this garbage grind now.
Exactly, there are no other benefits to doing PP 2.0 than getting the modules. But when you put the reward so far out of reach who is going to be left doing PP?
 
Waiting for more public holidays

1730991363727.png
 
Exactly, there are no other benefits to doing PP 2.0 than getting the modules. But when you put the reward so far out of reach who is going to be left doing PP?
I am guessing there are people who do powerplay for the core of it - territory gains, politics, that stuff. That the current discussion is dominated by module shoppers and rank grinders is unfortunate and possibly detrimental to PP, in my opinion.
 
I am guessing there are people who do powerplay for the core of it - territory gains, politics, that stuff. That the current discussion is dominated by module shoppers and rank grinders is unfortunate and possibly detrimental to PP, in my opinion.
The only reason the modules were ever put into PP was to get more people "playing" PP not for the reasons of PP butodile shopping. If you take out the modules PP will become the plaything of those who enjoy PP for PP reasons, hence why they will never get rid of the modules ?
Look boss al these are doing the "new "PP how clever are we ??
 
I think the supply went down because commanders were draining all the supplies. Though I suppose it could be FDEV tweaking behind the scenes. I watched the amounts go up and down in the first week as people hammered on them.

I think they should put a marker on rares so they aren't any good for PowerPlay if you stock them up on your carrier (and yes, I own a carrier). I think you should have to run around and stock them up in small/medium freighter and then turn them in. And before anyone cries about that, you can still use your carriers to go stock up on cheap normal items and then sell them for a massive profit in your target systems. As long as the profit is over 40%, it should count.

They need to adjust other activities up too. Good lord, why should I earn less merits actually transporting the true PP goods, installing malware at settlements, etc. while the end all be all is delivering rares! I actually do enjoy the rare circuit, but I'd also like to get more rewards for hacking adverts, killing enemies, etc. And since they completely missed the whole "explorers that have been out in the black for a LONG time can suddenly come back and hit rank 100 instantly" they removed exploration from giving any of us merits. That was a nice little "trickle" as I did my rare circuit.

I really, really think they missed the point with them trying to keep us from reaching the max rank quickly. It doesn't end there! We can keep earning care packages (meh), help our power, and compete amongst ourselves in the mini-CG that is the ranking system for each power's players. There is plenty there. Increase the merit flow already and stop rewarding the rare hoarding on carriers. Big haulage should get it's own reward for mass items and good profits. Leave the rares for the little smugglers. Geez.
 
Because he would already have had all of the PP modules and wouldn’t need to bother with this garbage grind now.
Obtaining all modules in PP 1.0 -> 4*11=44 weeks
Obtaining all modules in PP 2.0 -> 20k/week = 780k/20k = 39 weeks

If with PP 2.0 one has to allocate much more time to PP stuff (whilst for PP 1.0 was like "wait 3 weeks than do this and get the module in 15 mins work") it's just better for the gameplay. Don't like it? Amen... but complaining about a new feature (out from just 1 week) seems pretty much weird and sounds like "hey, don't they give out those lovely modules for free anymore?". Come on...
 
Last edited:
Obtaining all modules in PP 1.0 -> 4*11=44 weeks
Obtainin all modules in PP 2.0 -> 20k/week = 780k/20k = 39 weeks

If with PP 2.0 one has to allocate much more time to PP stuff (whilst for PP 1.0 was like "wait 3 weeks than do this and get the module in 15 mins work") it's just better for the gameplay. Don't like it? Amen... but complaining about a feature 1 week out, seems pretty much weird.
I think you're a little delulu Rebel, 20k a week? where? How? Maybe 5-10 max. It's going to take a lot longer to get the mods than PP 1.0
 
Obtaining all modules in PP 1.0 -> 4*11=44 weeks
Obtainin all modules in PP 2.0 -> 20k/week = 780k/20k = 39 weeks

If with PP 2.0 one has to allocate much more time to PP stuff (whilst for PP 1.0 was like "wait 3 weeks than do this and get the module in 15 mins work") it's just better for the gameplay.

It could be argued that the PP2 gameplay one has to dedicate now is boring, repetitive and time consuming to the point that one’s entire playtime has to be focused on PP and often even stuck within the territory of their power.

With PP1 at least they could pledge and go do whatever they found fun for the 3 weeks. Yes that was dumb and made no sense either but at least it wasn’t boring and grindy.
 
When are people going to start doing things because they like doing them, not just because there's a reward? I don't get rewarded for watching Lord of the Rings for the umpteenth time, or reading Dune again, or taking my motorcycle/car out for a blast. I do these things because they bring me joy, no more, no less. If you're only engaging in a game's system for the perceived reward, then maybe it's not really the game you want to be playing?
 
It could be argued that the PP2 gameplay one has to dedicate now is boring, repetitive and time consuming to the point that one’s entire playtime has to be focused on PP and often even stuck within the territory of their power.

With PP1 at least they could pledge and go do whatever they found fun for the 3 weeks. Yes that was dumb and made no sense either but at least it wasn’t boring and grindy.
agreed!
 
When are people going to start doing things because they like doing them, not just because there's a reward? I don't get rewarded for watching Lord of the Rings for the umpteenth time, or reading Dune again, or taking my motorcycle/car out for a blast. I do these things because they bring me joy, no more, no less. If you're only engaging in a game's system for the perceived reward, then maybe it's not really the game you want to be playing?
The reward is the joy! The Adrenaline you feel on the motorcycle(Harley here). Everything you do in life has a reward attached to it, whether it's physical, mental , spiritual or emotional. If you don't do things for the joy(reward) than why do them? Are you some kind of Taoist monk who is centered in nothingness? Come on. I've waited a long time for the change in PP but it seems it's not any better than the first.
 
Back
Top Bottom