Well done Frontier!

In fact what they have is without doubt (imo) the best space game ever created, i play or have played pretty much everything out there and whilst i enjoy X4, Empyrion, NMS with my little one and yes the occasional jaunt back to CS for laughs nothing comes close to Elite for actually flying and fighting in a ship.
Everything they have done here, combat, mining, exploration and lore is way ahead of anything else, this is the only game where i feel actually in the ship.
And I can't wait for them to bring the game back to being about a guy in a ship.
 
Fixing bugs is very important, often overlooked for various reasons.

New features - that is something that brings new & old players and influences player retention much more than fixing bugs, for better or for worse, it is what it is.
i envy your... positivity. if only it was so. if i stopped playing because of a bug, came to the game years later because of grand shiny new content, and saw the same bug still happening, i would be times more irked than before.
on the other hand maybe seeing what new elite content does to their finances moves a bit more attention to this game. but will it be more marketing ploys and paints and fishing for money or actually attending the gameplay issues? 🤷‍♂️
 
it's not a claim wholly without merit - their effective 2024 strategy on Elite Dangerous is illustrative - but (getting to the point) for them to show they "finally realised what they have" I think we need more than mitigation and "support". While 2024 has been great, it's also apparent that its development efforts have stretched the resources available (proliferation and longevity of bugs) and have shied away from the "roadmap" expansions that would indicate a return to the ambition and vision that the game deserves.

A true recognition of its potential as a genre exemplar, as a unique gaming legend, and as a significant revenue source (yes, I ackshewally believe this!) would see it up there in the first rank of portfolio items, with the appropriate investment, instead of being an "also included". This would be a "correct project decision" in terms including, but not wholly defined by, the company's financial goals.
Yes, it is not there yet. What gives me hope is that this time it's:
Outside of CMS games, Frontier's genre-leading space simulation game, Elite Dangerous, which celebrated its 10th anniversary in December, achieved a substantial increase in revenue in the Period through new story elements, and the release of both free and chargeable content.
Elite Dangerous achieved a strong revenue uptick as a result of new content and new players.
With a growing player base, Elite Dangerous is looking well-positioned for the future.

And it is "A strong back catalogue" now, instead of being just "also included", so there is that.

One step at a time, hopefully.
 
I think the projected return of investment is too small for that. If I understood their reasons for the console sun-setting right, they simply can't get their current code-base up to speed for this feat easily. I guess ED on consoles is as dead as ED on Mac, at least I wouldn't hold my breath.
Not everybody can pull a Hello Games.
That was true at that time as they couldn't get Odyssey running acceptably on PS4 and XBX, and in the first year or two of the PS5/XBS the numbers of consoles in the wild was too low for it to be commercially viable, even though it would certainly work on those systems.
2025 will be they year most console normies jump to PS5 and XBS, because this is GTA6 year, the numbers of consoles in the wild is already decent and is going to go up substantially (even if GTA6 is a terrible game).

Again, my point was that they have the staff for this that are already experienced in working on ports for these systems, FDev have games on PS5/XBS right now, so this isn't a situation of a single-game indie developer having to heavily invest in hiring new people or learning new skills, it's about making the best use of the resources they already have. This is a project that would take a few months of development time, not years, and they could go the digital-only route if they were worried about low sales of physical copies cutting into profits.

EDIT: (That's not to say that there aren't good reasons why they wouldn't do it, but those reasons would be related to future plans for Elite, or to other projects those staff can be working on, rather than the current state of Elite at end 2024.)
 
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i envy your... positivity. if only it was so. if i stopped playing because of a bug, came to the game years later because of grand shiny new content, and saw the same bug still happening, i would be times more irked than before.
on the other hand maybe seeing what new elite content does to their finances moves a bit more attention to this game. but will it be more marketing ploys and paints and fishing for money or actually attending the gameplay issues? 🤷‍♂️
As there are many examples with other games, and now with E:D - majority of players who want to jump into the game care much more about "grand shiny new content" than bugs. Obviously if there are no bugs that prevent playing the game, and there are none of those in Elite. Annoying bugs - yes, very annoying, but in the end of the day - there are a lot less players who would stop playing the game due to an annoying bug, and much more of those who would do that because content/features are lacking.
 

Ozric

Volunteer Moderator
Yes, they (in common with others in the industry) reduced their staffing levels - I think many of us were aware of that - but the intimation I referred to was that the layoffs were solely responsible, which may not be entirely truthful...
No one said that though, it was a conflation you made for no reason other than having a dig at people.

The restructuring, along with a successful PC2 launch are the main reasons the interim results look positive for Frontier. We will have to wait for the full year to see how things shake out, but I'm glad that things are looking more stable for them.

At least, regardless of where the finance is coming from, FD are developing new content for ED/O, which is slightly better than just sunsetting the game - well, for those who enjoy playing it, I suppose.
Yes indeed, hopefully the success of the CMS games can continue to make it viable for many years to come. Maybe long enough for me to see development shift back to things I find enjoyable :)
 
Out of interest as I was discussing this elsewhere the other day, do you think that ARX is included as PDLC? PDLC is used on all their other games to refer to the DLC packs that you can buy that unlock game content. I'm not sure where the legal terminology distinction between external game content and internal gamestore content lies. But I feel like there would be a distinction.
I think the distinction is mainly in when the income is accounted - if you buy Odyssey, that's ~£10 to Frontier's bank balance and to its income. If you buy £10 of ARX, that's £10 to Frontier's bank balance, but it doesn't get counted as revenue until you spend it on something.

From Frontier's last annual accounts (p59)
Revenue received from virtual currency is recognised once the performance obligation has been satisfied and the customer has redeemed the virtual currency on paid downloadable content.
So the things you can spend ARX on are certainly considered PDLC. The ARX itself technically isn't, but for our (non-accountant) purposes the details of immediate and deferred income probably aren't worth getting into too much.

I remember, around the time EDO launched, one of the streams (I think) mentioning that they had budget for a story writing team for 2 years, which, it might be reasonably assumed, meant that it was contracted writers rather than permanent staff.
That was mentioned well before EDO's launch - when the plot restarted in September 2020. It was well over three years after that when Ben left as part of the redundancy scheme.

Like the original "10 year plan" for Elite Dangerous "the two year narrative" should be seen as a statement of intent [1], rather than as a highly inappropriate comment on the contractual specifics of certain Frontier employees.

[1] And in the context of there having been basically no Galnet for 18 months at that point, also of reassurance of at least medium-term commitment to giving the plot another try.
 

Ozric

Volunteer Moderator
I think the distinction is mainly in when the income is accounted - if you buy Odyssey, that's ~£10 to Frontier's bank balance and to its income. If you buy £10 of ARX, that's £10 to Frontier's bank balance, but it doesn't get counted as revenue until you spend it on something.

From Frontier's last annual accounts (p59)

So the things you can spend ARX on are certainly considered PDLC. The ARX itself technically isn't, but for our (non-accountant) purposes the details of immediate and deferred income probably aren't worth getting into too much.
Ah that makes sense yes, thanks Ian. I knew you'd be able to explain it :D
 
There are some of us who shelled-out for the LEP (twice) and are slightly miffed that new ships were introduced which required LEP holders to pay for access or wait 3 months. Despite arguments about what is or isn't considered an "expansion" - it still feels disappointing.
I saw that a few times, I understand how it can feel this way, and yes - it would be much better if New Ships were included, even as an act of good will if anything. Maybe because I didn't get LEP, but I don't see new ships as expansions and with that I can't share the sentiment.

What I find disappointing - is that there is no new Expansions/DLC with full fledged features that would make the game deeper / expand the game much more than current small updates do. Hopefully, current success will last long enough to make an Expansion, so old, new, LEP holders, everybody could enjoy. That is the only thing/addition that can make the whole thing better for everybody, imo.
 
cant wait for elite to turn into store: dangerous :p
I sincerely hope that saying this made you feel better.
Actually, based on deep space nine, all kinds of interesting things can happen at the store.

You might be able to have the option for a secret doorway, which leads to all kinds of skullduggery and interesting people coming and going at your store.

There might be some criminal activity that you would have to defend your store from, such as the gang that shall not be named. You might have to hire some shadowy figures to defend your store. Alien creatures might demand that you sell them something if you could only understand what they were trying to say. And they look like they anger very easily if you do not understand what it is they're trying to purchase.

There might be a mission that would require you to supply illegal weapons to very very big buyers. Billions can be made with just one transaction. But if the authorities find out that would be a Perma death for your character. Choose your path here wisely.
 
Actually, based on deep space nine, all kinds of interesting things can happen at the store.

You might be able to have the option for a secret doorway, which leads to all kinds of skullduggery and interesting people coming and going at your store.

There might be some criminal activity that you would have to defend your store from, such as the gang that shall not be named. You might have to hire some shadowy figures to defend your store. Alien creatures might demand that you sell them something if you could only understand what they were trying to say. And they look like they anger very easily if you do not understand what it is they're trying to purchase.

There might be a mission that would require you to supply illegal weapons to very very big buyers. Billions can be made with just one transaction. But if the authorities find out that would be a Perma death for your character. Choose your path here wisely.
This is so good! Seems like I want it even more than Ship Interiors
 
Out of interest as I was discussing this elsewhere the other day, do you think that ARX is included as PDLC?
I did wonder that when I first read it, but I concluded that ARX must represent PDLC for ED, on the basis that I am not aware of any other ways to pay for PDLC in the ED world - or am I missing something?
So the things you can spend ARX on are certainly considered PDLC. The ARX itself technically isn't, but for our (non-accountant) purposes the details of immediate and deferred income probably aren't worth getting into too much.
Wow, am quite surprised that they don't recognise the revenue from ARX purchases until it has been redeemed, but as you say it's an accountancy thing...
 
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