If you can source the materials within jump range of your cargo ship then there's no point in loading the carrier, unless your colonisation ship is a long way from the star. You're just adding an extra trip for every load.Fine, will start the grind as much as it annoys me.
What's the quickest way to do this? I suppose teleport my carrier about and fill it up? And then take the carrier to the new system and shuttle the materials between it and the colonization ship?
Ok. CMM Composites are going to be the hardest thing to find. How often do system markets refresh?If you can source the materials within jump range of your cargo ship then there's no point in loading the carrier, unless your colonisation ship is a long way from the star. You're just adding an extra trip for every load.
only if the [station -> colony ship -> station] journey time is less than ([station -> carrier -> station]x2) journey time. Id say journey times faster than using a carrier isIf you can source the materials within jump range of your cargo ship then there's no point in loading the carrier, unless your colonisation ship is a long way from the star. You're just adding an extra trip for every load.
And the rest - 2km is closer to the radius.2km diameter - basically a floating city.
So what? Do you want it to take 5 minutes?Still would need to haul it to the colonisation ship. Cant set much price delta there.
I'm doing all buying at ground ports so I can buy CMM composites. Taking off and jumping to the system where the colonisation ship is and docking with it takes pretty much the same time as it would take to take off, get to supercruise, and dock with the fleet carrier. So maybe a little more than (station->carrier->station) but quite a bit less that 2x.only if the [station -> colony ship -> station] journey time is less than ([station -> carrier -> station]x2) journey time. Id say journey times faster than using a carrier is
- A. Pretty rare and circumstantial
- B. Only locked to systems in very populated areas
And what exactly did you expect? Being able to take 5 commodities there and be done with it?Well colonisation was fun while it lasted
All 15 minutes of it
A ridiculous grind, even for elite dangerousI was really looking forward to this too
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YesAnd what exactly did you expect? Being able to take 5 commodities there and be done with it?
As ive mentioned a couple times in this thread.So what? Do you want it to take 5 minutes?
It's been said a lot, colonization is meant to be hard for an individual.. this makes sense otherwise you'll get a literal explosion of colonies everywhere.
I'm tracking at minimum 50 hauls... but let's call it a square 100.. which is about 5 or 6 hours. For a tiny group of just 10 people, that becomes 30 minutes per person, and a single haul for 100.
14000 people explored for the recent. That alone is feasibly 140 colonies every 5 minutes. That's an absurd figure for growth.
But instead of working together, people are just focused on the individual, so instead of that, we've probably got 14,000 colonies that are going to take 6 hours, and people complaining that's "too much effort".
This isn't an individual activity, unless you decide to make it that way.
dont forget the time to get back to the planetary port to complete the round trip ... considering how long planetary landings takes - Id still put my money that carrier trip x2 is similar time if not fasterI'm doing all buying at ground ports so I can buy CMM composites. Taking off and jumping to the system where the colonisation ship is and docking with it takes pretty much the same time as it would take to take off, get to supercruise, and dock with the fleet carrier. So maybe a little more than (station->carrier->station) but quite a bit less that 2x.
All you need is a time slot for the FC move.Fine, will start the grind as much as it annoys me.
What's the quickest way to do this? I suppose teleport my carrier about and fill it up? And then take the carrier to the new system and shuttle the materials between it and the colonization ship?
Also, this worry/argument about an explode of colonies for why it shouldn't be accessible for solo players is just ridiculous when you consider how large the galaxy actually is ... 140 colonies every 5 mins (assuming no slow down (unrealistic)) will take ~30,000 years to colonise all star systems. We got plenty of time and space .....So what? Do you want it to take 5 minutes?
It's been said a lot, colonization is meant to be hard for an individual.. this makes sense otherwise you'll get a literal explosion of colonies everywhere.
I'm tracking at minimum 50 hauls... but let's call it a square 100.. which is about 5 or 6 hours. For a tiny group of just 10 people, that becomes 30 minutes per person, and a single haul for 100.
14000 people explored for the recent. That alone is feasibly 140 colonies every 5 minutes. That's an absurd figure for growth.
But instead of working together, people are just focused on the individual, so instead of that, we've probably got 14,000 colonies that are going to take 6 hours, and people complaining that's "too much effort". That's like, half the bubble. In 6 hours.
This isn't an individual activity, unless you decide to make it that way.
Not where you're getting that from.And the rest - 2km is closer to the radius.
And nothing benefits from just getting everything you want instantly. FD said this would be hard for individuals.Also, this worry/argument about an explode of colonies for why it shouldn't be accessible for solo players is just ridiculous when you consider how large the galaxy actually is ... 140 colonies every 5 mins (assuming no slow down (unrealistic)) will take ~30,000 years to colonise all star systems. We got plenty of time and space .....
Again its just pointless nothing burgers to try to maximise grind and minimise fun
"FD have said this would be hard for individuals"And nothing benefits from just getting everything you want instantly. FD said this would be hard for individuals.
This just sounds like going to the doctor complaining "when i punch myself in the face, it hurts!".
I don't care about the size of the galaxy. Doubling the size of the populated galaxy before breakfast is ridiculous.