city building/system management is fun for me (I often play games like that). Excessive personal hauling/lack of ability to shift the quantity of mats needed to do much unfortunately reduces the fun :/Hey commanders,
You all are talking about how grindy it is, arguing that it should be a solo vs group effort...
...but nobody has ever discussed about the elephant in the room:
Why do you want your own systems, and what will it offer vs the existing FC's?
Is it to print your names in the galaxy?
Is it generated income?
Anybody excited at the possibility to expand your Power Play faction?
Is it, in the end, something that will only benefit yourself, or meant to open a new gameplay aspect that all can enjoy?
Even hiring NPC's or a way to reliably employ players to haul would add fun in itself imo. Turns it into a cool logistics management feature.