Hello FDEV
Resume of the first experiences.
We fly with a HOTAS system and manually.
This means (for us as pilots) very precise and effective take-offs, flights and landings.
We are building a large station.
On average, we need one delivery for one jump,
using all available techniques (overload engine): 9.11 minutes / approx. 10 minutes,
with a load volume of 725 tons / units. From the station to the collony ship and back to the station.
We bought the T9 optimized with real money. Although we already had a T9
With a delivery volume of 58000 tons / units, that's : 80 flights, take-offs and landings, that's approx. 800 minutes / 60 = 13.33 hours.
Now you can say that the deliveries, since they are not all that big, can easily be done in a month.
Unfortunately, this is not the case. After approx. 10 deliveries, the energy is usually already at the end. In a small group, clan or organization of 1-5 players, the average is less than 40 deliveries per evening. As we all have a job and a family, it's a really tough race
Another station in a new system will probably be canceled because nobody wants to do it again.
And again, as with the carriers, large organizations have an extreme advantage.
All the deliveries are also extremely boring in the long run. A change would be an advantage.
Suggestions:
Maybe you can enter the construction ship and assemble parts delivered by a refinery on a monitor.
We liked one suggestion here in the forum:
Include different missions. We didn't think fighting pirates was such a good idea, as it doesn't fit in, but basically a bit of variety like just the extremely large number of deliveries would be very nice.
The number of deliveries is also too high.
Or a new freighter ship or ship modification of the T9 / T9 Extended with a larger cargo hold of about 900 tons / units
!
We all (even the small loyal clans/orgs) need the incentive and the chance of success to colonize more systems
We're looking forward to it.
I'm sure you can think of a few better actions for this really nice expansion.
We look forward to working with you in the future.
Best regards
Resume of the first experiences.
We fly with a HOTAS system and manually.
This means (for us as pilots) very precise and effective take-offs, flights and landings.
We are building a large station.
On average, we need one delivery for one jump,
using all available techniques (overload engine): 9.11 minutes / approx. 10 minutes,
with a load volume of 725 tons / units. From the station to the collony ship and back to the station.
We bought the T9 optimized with real money. Although we already had a T9
With a delivery volume of 58000 tons / units, that's : 80 flights, take-offs and landings, that's approx. 800 minutes / 60 = 13.33 hours.
Now you can say that the deliveries, since they are not all that big, can easily be done in a month.
Unfortunately, this is not the case. After approx. 10 deliveries, the energy is usually already at the end. In a small group, clan or organization of 1-5 players, the average is less than 40 deliveries per evening. As we all have a job and a family, it's a really tough race
Another station in a new system will probably be canceled because nobody wants to do it again.
And again, as with the carriers, large organizations have an extreme advantage.
All the deliveries are also extremely boring in the long run. A change would be an advantage.
Suggestions:
Maybe you can enter the construction ship and assemble parts delivered by a refinery on a monitor.
We liked one suggestion here in the forum:
Include different missions. We didn't think fighting pirates was such a good idea, as it doesn't fit in, but basically a bit of variety like just the extremely large number of deliveries would be very nice.
The number of deliveries is also too high.
Or a new freighter ship or ship modification of the T9 / T9 Extended with a larger cargo hold of about 900 tons / units
We all (even the small loyal clans/orgs) need the incentive and the chance of success to colonize more systems
We're looking forward to it.
I'm sure you can think of a few better actions for this really nice expansion.
We look forward to working with you in the future.
Best regards