I wonder how many would pay for an Odyssey VR upgrade

LOL!, well if nothing else I have to say your reply was good for some laughs from the way you phrased a lot of things, so I much appreciate that.

I got curious and looked it up. Apparently the term used for the phenomena (according to the NIH) is simply "VIMS" (VR Induced Motion Sickness)....yeh, doctors got real creative there. You're definitely onto the right track though in regards to it being heavily influenced by latency and rotation. I once had a headset with a 70Hz refresh and if I got too crazy in an SRV on bumpy worlds that bounce your SRV up and around I'd start feeling the sickness after a while. Definitely don't miss those days.

I've seen a few people over the years ask for a roomscale experience, but admittedly not many. No Mans Sky does it so I guess they though Elite should too (shrug).

Does XR put you on foot in VR from the perspective of being inside a space suit? (Never played X so no idea what the game experience is like). I know of a few techniques devs have learned to user over the years to get around some of the common issues with motion sickness, so I'm curious if XR does that.

Yeh I wasn't going to say the Cobra engine is incapable of pushing a better VR on foot experience cause that's impossible to know unless you're a dev working in the source code. so I just stayed away from speculating on that one.
You took that with such grace - sending you virtual coffee :coffee:(y)
 
Does XR put you on foot in VR from the perspective of being inside a space suit? (Never played X so no idea what the game experience is like). I know of a few techniques devs have learned to user over the years to get around some of the common issues with motion sickness, so I'm curious if XR does that.
TBH I've never even thought about it but no, I'm not wearing a suit, either seated or wondering around. That being said, the cockpit isn't huge, the ship internals are not huge ( only one player ship! ) and even when I walked off the deck into a docking bay, there's not much going on but still.
 
I recently upgraded from the Oculus CR1 to the Quest 3, all because I got back into Elite in VR.
I'd spent a bit of time doing foot missions with a mate some time ago, but we went back to flying. Then we gave up entirely for a year or so.
Then I tried again a couple of months ago, and here we are.

So, if a £20 upgrade for on-foot VR was made available, I'd snap it up. I don't need controller support or anything, as I'd stick with keybard and mouse for foot work, and the joysticks for flying.
 
It seems very simple that they could make a Kickstarter for this. Then those that want it will pay, but ultimately, it ends up in the game client for everyone, and they're not stuck juggling different versions.
 
It seems very simple that they could make a Kickstarter for this. Then those that want it will pay, but ultimately, it ends up in the game client for everyone, and they're not stuck juggling different versions.
The thing is, it's not just about making it possible to have full 6DOF in view on foot; that, as we've seen from the free camera wouldn't be a huge problem or timesink to implement with the right dev*. The big issue is the same one we have right now which is getting support of any VR bugs that crop up nearly every other update. They barely want to support us VR users as it is it seems.

With the increase in player numbers, the amount of folks who are playing ED in VR has got to have grown, even if minimally but I still just don't see it happening. Would I pay? Probably not if I'm honest. I might be persuaded to chip in to a Kickstarter but at this point, with the support we VR users have been shown in the past few years, and despite last year being arguably the best year for ED in the 3-4 years I've been playing, I'm not sure I trust FDEV to make a good job of it or fix it in a timely manner or at all when it inevitably goes wrong.

*And scuttlebutt says we no longer have a VR dev working on ED.
 
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I'm definitely hoping VR will get bug fixes and a first person view available for on-foot since the old hack doesn't really work anymore.
Of course having all the recent gameplay additions would be nice but I'd rather start with just a simple first person view with HUD and controls and build from there.
It seems the last few patches show some progress as VR bugs were addressed so let's stay positive!

But yeah if the price is reasonable and it is well explained they need more funds for VR, I might pitch in because the game is so much better in VR.
 
Since gaming companies are there to make money, I am sure if FDev thought there was money in it, they would have already done it.
 
I need a break from Elite for a few days... having a disappointing time. Just when I think I have everything setup as best I can... the stutters and lag and goodness knows what just ruin the whole experience... and it seems so random. Bought a new PC 10 months ago with an RTX 4090 and although I can have the settings reasonably high in some places... in others it's really bad. It makes no sense to me... a Coriolis station over there... perfect but one over there crap!!!

I don't know if I've tweaked and twiddled so much that I have now gone completely wrong. Has anyone found the best VR settings yet? The type of settings that don't need changing for different tasks within the game. Running an i7 14700KF processor, 64 GB RAM, RTX 4090 with a Valve Index.

I live in hope that one day FDev will remember the VR community.
 
Long time on and off again player here. Always played in VR. I keep seeing references to VR bugs and I must admit with my older computer and 1080 card as well as my new computer and 4070 card I can't say that I've ever bumped into something I would call a VR bug. The only buggy thing I've bumped into in recent days is jerky playback at times but I figured that was just due to server issues.
 
Long time on and off again player here. Always played in VR. I keep seeing references to VR bugs and I must admit with my older computer and 1080 card as well as my new computer and 4070 card I can't say that I've ever bumped into something I would call a VR bug. The only buggy thing I've bumped into in recent days is jerky playback at times but I figured that was just due to server issues.
You may not notice them, but the VR bugs exist 😁👍
 
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