Carrier Redemption Office: Affected by power ?

Good day community,

this is my very first post and I especially registered for this question:

When I'm enabling the Redemption Office in my carrier, how does the redemption work? Do I receive the bonus payment from my power? If so, under what circumstances? Can others redeem on my carrier too ? How are THEY affected regarding bonus payment?

Thanks a lot !
 
The redemption office on your carrier allows you to redeem bounties, combat vouchers and codex discoveries, they take a 25% cut of any redeemed bounties. Why would they give you a bonus payment from your power, that's YOUR power not the FC's power, they are independent carriers with no affiliation to any of the galactic powers.
 
Because if it did whenever you enter a hostile powers territory it would be attacked. A FC is a neutral entity and will follow the laws and power play faction of where ever the carrier is stationed. If it was aligned with a power it would be limited to only your powers and neutral star systems. If you notice where ever your carrier is, the local controlling faction patrols your carrier, looking for criminals docking at your carrier and enforcing the local laws.

I think I also read somewhere, maybe the wiki, that if enough laws are broken around your carrier more authority vessels show up and become more aggressive towards the ships docking and leaving the carrier.
 
Sorry, but these "lore explainations" are honestly not working for me.

When I am in a system of an enemy power, I can perfectly land on Settlements and Stations, EVEN WHEN A SHIP OF MY ENEMIES ATTACK ME!

beside, from a gameplay standpoint it's also stupid. It is okay to say: -25% of your bounty. But it SHOULD earn you the bonus percentage because what else is the reason to have that facility in the first place when it just cost you money?

But yeah, some people are good with everything. For me, this is a sign that Frontier just doesn't respect the player.
 
When I am in a system of an enemy power, I can perfectly land on Settlements and Stations, EVEN WHEN A SHIP OF MY ENEMIES ATTACK ME!

And when you turn in your bounties do you get your power bonus? No? Then why should you when you are in a fleet carrier in an enemy power system? Carriers are non-aligned, YOU are aligned, big difference! What about when a player of an enemy power lands on the carrier, should they get their powers bonus, and if not why not?
 
What kind of mind gymnastics is this? When I BUY a carrier and pay them ... when I can set who can land and who can't... then this carrier is my property and alligned with me

All your arguments try to justify a stupid gameplay mechanic that is only harmful for the player and I don't get why

You know, it's a game first and foremost; and it's crazy that all the mechanics in this game are almost always half-baked and some die hard fans always have some weird explainations for bad game design. There is NO reason to not have the power-bonus in your carrier; in fact, that would be one of the very few benefits a carrier would give a casual player - but no, everything has to be made very time consuming and complicated for the people that only play one game.
 
What kind of mind gymnastics is this? When I BUY a carrier and pay them
Well it is more like you are leasing it which is why you can lose it by not keeping up the payments. But never mind it is a minor difference.
... when I can set who can land and who can't... then this carrier is my property and alligned with me
OK forget where I said never mind up above, like a hire car the carrier is yours to use but it is still owned by Hertz Brewer and if anything is likely to be aligned with them. However I wouldn't know as I have never bothered with PP.

All your arguments try to justify a stupid gameplay mechanic that is only harmful for the player and I don't get why
Perhaps they disagree with you about the nature of the mechanic.
You know, it's a game first and foremost; and it's crazy that all the mechanics in this game are almost always half-baked and some die hard fans always have some weird explainations for bad game design. There is NO reason to not have the power-bonus in your carrier; in fact, that would be one of the very few benefits a carrier would give a casual player - but no, everything has to be made very time consuming and complicated for the people that only play one game.
Why would a casual player bother with a carrier and PP?
 
Good day community,

this is my very first post and I especially registered for this question:

When I'm enabling the Redemption Office in my carrier, how does the redemption work? Do I receive the bonus payment from my power? If so, under what circumstances? Can others redeem on my carrier too ? How are THEY affected regarding bonus payment?

Thanks a lot !

If you want the bonus payments from your Power for redeeming bounty vouchers, then you will need to go to a star system controlled by your Power and redeem your vouchers via the Power Contact at a station in said system. Personal fleet carriers have no Power affiliation, so you won't get the bonus if you redeem there.

You know, it's a game first and foremost; and it's crazy that all the mechanics in this game are almost always half-baked and some die hard fans always have some weird explainations for bad game design. There is NO reason to not have the power-bonus in your carrier; in fact, that would be one of the very few benefits a carrier would give a casual player - but no, everything has to be made very time consuming and complicated for the people that only play one game.

Unless you're a long way from the bubble, it really shouldn't take you very long at all to find the nearest system affiliated with your Powerplay faction and get the redemption bonus there.
 
No need to justify it at all, what you want isn't in the game, it doesn't matter how much this disgruntles you, being aggressive to other forum members isn't going to change anything.
Perhaps you could contact Customer Support and ask them instead?
I'm not aggressive - I have critique for arguments that don't have a reasonable background (at least the points that were given weren't reasonable - as you can see)

If a person just argues with "that's my feeling in the gut" I question it - but people nowadays feel instantly attacked because they make a GAME or a FRANCHISE or whatever their identity; that's why no one questions decisions like this anymore 🤷‍♂️
I don't attack the person, I question their argument.

If you want the bonus payments from your Power for redeeming bounty vouchers, then you will need to go to a star system controlled by your Power and redeem your vouchers via the Power Contact at a station in said system. Personal fleet carriers have no Power affiliation, so you won't get the bonus if you redeem there.



Unless you're a long way from the bubble, it really shouldn't take you very long at all to find the nearest system affiliated with your Powerplay faction and get the redemption bonus there.
Yeah yeah I have already told you that this argument "it is not alligned" is - from every perspective - a strawman argument. It's your's. You are afflicted with it. Your ships are yours. Even when you have a bounty on an equipment piece, it wanders when you put it on a new ship.
The logic of that argument is debunked already - it's just "a feeling" that it "is loaned and that it is neutral", yeah sure.

And of course I know that this is not a big deal - but still it's crazily inconvenient. And because many things in Elite are "inconvenient", it adds up quickly. Clicking thousand times to make a shield generator from 0 to engi 5 even when you have all materials (and they normalized the effects FINALLY) is inconvenient and just wasting time. Or do you argue now: "WELL that engineer has to work on that thing, you know! He has to kick against the flux compensator, that's the reason, you know!" just to find another reason to explain such passive-aggressive behaviour against players?
 
I'm not aggressive - I have critique for arguments that don't have a reasonable background (at least the points that were given weren't reasonable - as you can see)
...but the points given were accurate - whether you consider that reasonable is up to you, naturally.

As for not aggressive, if you say so...
This says it all really, doesn't it?
Yeah yeah I have already told you that this argument "it is not alligned" is - from every perspective - a strawman argument.
The response was accurate, even if it isn't the one you wanted.
 
Yeah yeah I have already told you that this argument "it is not alligned" is - from every perspective - a strawman argument. It's your's.
I don't understand why you would call this "strawman". That doesn't make any sense, and when you are asking a question and people are giving you an answer, pretty rude.

As stated by others, the fleet carrier is not aligned to a power, for obvious gameplay reasons. Other cmdrs with different alignments can dock at your carrier, store their ships, and use the services. In fact... you can have an alt aligned to another power... and store all their ships on the carrier. And for obvious gameplay reasons as your fleet carrier moves around it doesn't drag a political alignment with it. Both in the bubble and 30,000Ly in deep space. You can't set-up a Yuri Grom political system just because you parked a fleet carrier in it.

And directly answering your OP question, no. Redemption Office is not affected by power. For the stated reasons.
 
Wow, that really spun outta control. I get a kick out of how benign this all started- "Good day community"

All points given make sense, one liners like straw argument and mental gymnastics, idk kinda juvenile, and not in any case by their very definition. Um, whats the point, the op wants it now, gimme gimme, you're all a bunch of tools approach, kinda confirms the adolescent "agree with me or else i'm gonna throw a tantrum" approach. I really wish I didn't have to type this but... Get a grip! There's my one liner for ya.
 
And directly answering your OP question, no. Redemption Office is not affected by power. For the stated reasons.
It's not affected by the Power of the carrier owner, obviously.

What I assumed (wrongly, it seems) the original question was about was whether Power bonuses to bounty payouts in a particular system - both active ones for pledges to the controlling power, and passive ones which everyone gets pledged or not (including enemy pledges!) - are available through the Redemption Office of a carrier in that system just as they would be at any NPC station in the same system.

(I don't see any reason that wouldn't work, but it might not and I haven't tested, so I'm curious as to what happens in that case)
 
FDev have seemed to have made every effort to remove carriers from powerplay (rares don't work, data doesn't work, trade doesn't work) seemingly for the purpose of making sure new players aren't stuck with a 5 billion mountain to climb before they can do stuff to the same level as an experienced player. Seems that's going to come with some side effects, but it's a small price to pay to prevent carriers being necessary tools for a mechanic that is available very early in the game for everyone.
 
What kind of mind gymnastics is this? When I BUY a carrier and pay them ... when I can set who can land and who can't... then this carrier is my property and alligned with me

All your arguments try to justify a stupid gameplay mechanic that is only harmful for the player and I don't get why

You know, it's a game first and foremost; and it's crazy that all the mechanics in this game are almost always half-baked and some die hard fans always have some weird explainations for bad game design. There is NO reason to not have the power-bonus in your carrier; in fact, that would be one of the very few benefits a carrier would give a casual player - but no, everything has to be made very time consuming and complicated for the people that only play one game.
you have your opinion of the game features and you are entitled to it. God knows there is plenty in elite i wish worked differently to how it does.

however just because some disagree with you, or they know how it works and understand or have accepted it does not mean they are doing mential gymnastics. there is no reason to be so arsey!.

and a carrier is not a "casual player" thing, its end game content (if Elite has such content) .... hell i have over 3000 hrs in the game since back in 2014 and only got my fleet carrier a few months back.

we own our fleet carrier about as much as we own our colonised systems. (at least our colonised systems earn us some money rather than costing us rent however)

(if i had my way we would not be able to rent fleet carriers at all, they would all be npc faction controlled BUT if we got our rep high enough in a faction and did enough work for them they could give us executive control of the ship - but IF we started doing stuff unaligned with the goals of the faction we would be forcibly removed from our executive position.)

but that is not the game we have!.
 
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