Tschk, if they hadn't made the game at all, no one would be asking for any features. It's Frontier itself that's obviously the cause of the community's requests.
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Tschk, if they hadn't made the game at all, no one would be asking for any features. It's Frontier itself that's obviously the cause of the community's requests.
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I see a pretty high probability that Horizonte players will buy a DLS with interiors,
What sort of "meaningful" paid DLC (any such -- not just interiors), and/or mode of managing entitlement for it, do any of us envisage, that would not fragment the playerbase? (EDIT: Yes, "Any one that nobody will want to miss out on", obviously, but realistically...)
The separation of the community is a mistake Frontier makes that always catches my attention. Frontier was the birthplace of the idea of creating an incredible space game, and at the same time, it had the understandable strategy of separating the community... For example, other MMORPGs when they release an expansion don't separate the community; some aspects of it are available to all players, while only a few are exclusive to those who bought the expansion. For example, being able to walk through the stations should be available to all players, while on-foot combat and on-foot exploration of the moons shouldn't. In any case, I don't see any impediment to making a couple of changes.I can't see a DLC with interiors NOT requiring the owner to already have Odyssey, I mean what is the point of paying for a DLC you essentially can't use because you don't have legs? The best scenario here is that they roll Horizons into Odyssey...so give everyone a copy of Odyssey, and make the DLC with interiors a separate item, but again that's still fracturing the user base, don't think they would want to do that again, that can't be good for player engagement if some Odyssey players can no longer play with their friends.
The separation of the community is a mistake Frontier makes that always catches my attention.
3. It is a standalone Steam-DLC that functions idependently from Odyssey.
Ummm...4. It becomes a Steam-DLC that requires Odyssey to be owned previously.
Well I use Steam as baseline, because Steam is THE Lord of PC-Gaming.Ummm...
You do know that steam is not the only platform that launches ED/O?
... maybe not...
I would like to see lootable and potentially salvageable derelicts. Whereby, having located a vessel, you get up from your seat, get to the airlock, EVA across, enter the derelict to explore and investigate, and do what you can.What sort of "meaningful" paid DLC (any such -- not just interiors), and/or mode of managing entitlement for it, do any of us envisage, that would not fragment the playerbase? (EDIT: Yes, "Any one that nobody will want to miss out on", obviously, but realistically...)
Honestly no, I don't. Whilst it is the preeminent platform of its kind and the reviews are usually helpful, I'm not aware of a particular reason for any unflinching resolve, and I happily use GOG and other proprietary platforms such as UbiSoft..... you do know that there is a very good reason as to why Gamerkind stands behind our Steam with unflinching resolve?...
Happy to [But I will only reply to this once as I do not want to change this forums topicHonestly no, I don't. Whilst it is the preeminent platform of its kind and the reviews are usually helpful, I'm not aware of a particular reason for any unflinching resolve, and I happily use GOG and other proprietary platforms such as UbiSoft.
Do tell!
Thanks for taking the time, much appreciated. I won't reply, for the reasons you state.Happy to [But I will only reply to this once as I do not want to change this forums topic]:
...
Ah, a bit like interiors then?Well I use Steam as baseline, because Steam is THE Lord of PC-Gaming.
Yep, they just removed thousands of titles to protect the gamers from themselves.you do know that there is a very good reason as to why Gamerkind stands behind our Steam with unflinching resolve?
As I said:Yep, they just removed thousands of titles to protect the gamers from themselves.
You can thank these exact forces for that, Mastercard and so on.Steam isn't perfect, and neither is Steam beyond the approach of other forces, (Such as Payment-Service-Providers :/)
Ship Interiors are the baseline of this entire forum yes.Ah, a bit like interiors then?
oh dear lord. that is one way to totally torpedoing your credibilityWell I use Steam as baseline, because Steam is THE Lord of PC-Gaming.
Look, I get you were trying to be on the light side with this post & this is hoepfully the last time I will even spend words on this specific topic;oh dear lord. that is one way to totally torpedoing your credibility. (just pulling your leg)
it does trigger me a bit however how valve can do no wrong ..
NOW DON'T MISSUNDERSTAND ME!
Steam isn't perfect, and neither is Steam beyond the approach of other forces ...
When it comes to Ship Interiors, the question of how they would be introduced into Elite form a Buisness-PoV is indeed a very legitimate one.
It comes down to the following options:
1. It is a free update for everyone.
(The simplest solution with the largest potential customerbase for Interior Cosmetics, this however would mean that the Ship Interiors would likely be relatively minimalistic)
2. It is a free update for all Odyssey owners.
(This would likely still mean comparatively less fleshed out Ship Interiors, but it would have to act as an incent to buy Odyssey so it would have to offer at least SOME more)
3. It is a standalone Steam-DLC that functions idependently from Odyssey.
(A completely straightforward possibility, it is basically the median here but it does beg the VERY serious question of how it would affect current Odyssey-profits ...)
4. It becomes a Steam-DLC that requires Odyssey to be owned previously.
(This however would then be a "DLC for a DLC" and that is NEVER a smart buisness move, so while not impossible, I highly doubt FDevs execs will ever greenlight this route)
5. Odyssey is given away freely just like Horizons once was and Ship Interiors becomes the "third true expansion".
(This would then have to have VERY fleshed out Ship Interiors in order to attract enough customers to justify giving Odyssey away freely, and thus is relatively unlikely)
6. Ship Interiors are sold individually for Arx. {You could further branch this of into "Only for Odyssey owners" or "Everyone can buy them" but that really is not so important}
(First of all, this would undeniably be a rather "dirty" form of introduction, but in a twisted way, still an elegant one, as it does avoid the "DLC for a DLC" issue. This however would beg the question of how fleshed out any individual Ship Interior would be. E.g. I buy the Interior for say, the Imperial Eagle, it would likely be a fairly compact machine-room and nothing more, and then compare it to smth like the Panther XD + So how would you price them? 5$ for Small, 10$ for Medium & 15$ per Large XD?)
6.1. They go this route of "5$ per size".
(Yet if we would have to pay such prices, the Ship Interiors would have to be EXTREMELY fleshed out as well in order to justify that, therefore this is also rather unlikely.)
6.2. The only remaining alternative would then be to make the ENTIRE Ship Interiors basically nothing but another "cosmetic item", essentially entirely unneeded which {except for maybe Powerplant-Repair :/} would then make these prices appear in an entirely different light. Just like someone buying the insanely overpriced legendary skins for games like LeagueOfLeagends etc. but obviously, this would drastically reduce the potential customer-base and while I guarantee you, it would still be an absoulte gold-mine, there might actually be much more to be had with another option)
To conclude,
there is no "Golden Path" here. Every avenue here has its downsides and upsides.
IMO: Option 1, 2, 3 and 6.2 are all equally the most likely.
But I would personally go for option 2 and that's also where I'd bet my money on. As it would be relatively risk-free while also the most healthy balance between reaching a potential customerbase for the subsequent Interior Cosmetics, while simultaneously still incentivising at least some potential new customers to pay a for a DLC, as in here Odyssey, which would also come with the very neat bonus of (finally) seeing an actual big influx of positive reviews for it.
Yet really, I wouldn't complain about either of these and if I could choose my dream option: It would likely be option 6.1 XD But I know that FDev is likely unwilling to make such an investement.
But all-in-all, whatever way they choose, unless they completely remove their brains while doing so,
the $-profit will be MASSIVE!