Rework station entrance. Current design is dumb.

In order to keep the space station interior pressurized, they can't keep a huge docking slot open. The docking slot has a field in place to keep atmosphere in, and I presume there are limits to how big they can make it while still keeping the field in place.
 
Same here.
Do you remember the funny thing, when we started on C64, The Docking Computer was the object of desire - "when will I ever make enough credits to purchase one?" - but by the time you could buy one, you didn't need it any more :)
Oh yes. I was so incredibly bad at the game, and because I was playing on a legitimate backup copy of the game so no manual, trying to figure out gameplay or even just the keybinds were a challenge on its own but that kind of trial and error was a big part of gaming at the time for me. I never really got past doing a few trade runs as I got frustrated or bored each time and eventually moved on, but the game's concept fascinated me and made me buy ED on launch without even reading any reviews.
 
In order to keep the space station interior pressurized, they can't keep a huge docking slot open. The docking slot has a field in place to keep atmosphere in, and I presume there are limits to how big they can make it while still keeping the field in place.
Oh right. Station magic. It has to be jank size because station magic.. MMMhmm.. Alrighty then.
 
Oh right. Station magic. It has to be jank size because station magic.. MMMhmm.. Alrighty then.
Of course, you are free to believe what you want, but if atmospheric fields were all-powerful and there were no limitation to them, why can't people encapsulate entire planets in the fields and hey presto! Atmospheric planet?

There are limitations to what can be done with technology in the Elite universe.
 
Of course, you are free to believe what you want, but if atmospheric fields were all-powerful and there were no limitation to them, why can't people encapsulate entire planets in the fields and hey presto! Atmospheric planet?

There are limitations to what can be done with technology in the Elite universe.
yeah, if that universe cant squeeze a few megawatts and meters of metal to make space station entrance traffic less stupid, then that universe probably deserves to decay and die off.
 
yeah, if that universe cant squeeze a few megawatts and meters of metal to make space station entrance traffic less stupid, then that universe probably deserves to decay and die off.

And yet here we all are 11 years after launch still playing, and enjoying, the game, well some of us anyway!

Worst version of "doom thread" I have seen in ages!

Hang on what was that about Star Conflict Destroyers, absolutely determined to change the game into that other game...probably not going to happen either, we've got squadron carriers coming in Vanguards, but they won't be what you want either, and at least that won't have a mailslot.
 
Typical commentary of a stagnant game and fanbase. Now I understand why the game had such difficulty for so many years.
The Thargoid War was the best thing that ever happened to the game. Hope they bring it back in some form.
 
Don't care how old or original the design is. It's current implementation in the game is garbage. The CG and Starlace thing are just another iteration of the same derpfest caused by the mailslot overly fickle design.
Second page, and you have not specified the original issue you are having with existing slot.
You think that your vessel is too big for it? Or you can't aim it?
 
There are many things i like about Elite. The clownfest and fundamental flaws of the current mailslot implementation is not one of those things.

As far as how magnificent the game is or is not or how long it will stay, there was a lot of discussion regarding stagnation and player onboarding until some "oh no" big changes were made. Oh and remember the financial difficulty that nearly vanished when there was a 'redesign' for monetization? Yeah. whatever.

The evidence is strong. Fixing the stupid fickle mailslot situation would improve the games image, reduce player annoyances, reduce toxic player opportunity and help onboarding. PERIOD. It's OBVIOUSLY an issue. Why defend a fickle and garbage implementation when it OBVIOULY needs adjustment and fixed or redesigned.
Mmm, this really does sound like a you problem.
👇
Second page, and you have not specified the original issue you are having with existing slot.
You think that your vessel is too big for it? Or you can't aim it?
 
Same here.
Do you remember the funny thing, when we started on C64, The Docking Computer was the object of desire - "when will I ever make enough credits to purchase one?" - but by the time you could buy one, you didn't need it any more :)
I remember playing on a 48K Spectrum where the technique that mostly worked for me was to line up on the centre line of the slot and then hit boost just before the slot rotated to line up with the ship get it right and I docked get it wrong and I was back to the previous save, but it was still likely to go better than trying to match rotation.
 
Mailslot is ok for me however there is so much unused space on external hull plating of the station... a place where I would put several XL sized landing pad or docking ports for XXL ships...
 
To put this topic to rest, i'd like to present the ultimate solution - brought to you by Paint and the number 3.

Coriolis-Station-Access-Corridor.jpg
 
I personally think there should be an exgress mailslot on the other side. One in, one out, traffic control shoots you if you go out the in slot, or in the out slot, and new players come on here and complain about how they can't tell which one is in and which one is out until the station is already killing them, and veteran players say we're not going to improve it anymore we did it once that's enough change for the next 40 years
 
I personally think there should be an exgress mailslot on the other side. One in, one out, traffic control shoots you if you go out the in slot, or in the out slot, and new players come on here and complain about how they can't tell which one is in and which one is out until the station is already killing them, and veteran players say we're not going to improve it anymore we did it once that's enough change for the next 40 years
That's a good idea, but make the egress slot a boost tunnel like Battlestar Galactica!

A mailslot and a yeetslot.
 
That's a good idea, but make the egress slot a boost tunnel like Battlestar Galactica!

A mailslot and a yeetslot.

I was just thinking but then you will get players trying to boost both slots to get in and out before the station shoots them!

Because of "rotational correction" ;) Station rotates and ships has different shape than rectangle (which is used for computing I guess).
So it is expected.

That's easily fixed, Type 6 will go through in any orientation so just fly that!
 
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