Already have 50million credits

We are all in the same galaxy, so we are all "in" the same game anyway.

Yes, exactly why I want to play, we all have a chance to alter the experience, but I'd rather players did it via the game-play. Lets be honest, it will be easy to exploit for some people, FD have to get to grips with that side, I don't want to be playing in a game that is distorted by cheating..

Not saying the OP was, just its going to happen if they don't keep an eagle eye on it.

Edit: which of course is not possible in SP offline, some would argue.. ;)
 
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Seriously..... I sat through the GTA hacks when it was first released on last gen consoles and watched people on twitch / youtube literally begging for info / for people to give them billions. The online game was ruined and yet here we are with people not so much begging (yet) but asking the same sort of thing. I hope FD get a handle on this quick and enforce rules when released, otherwise the game will be ruined and I for one will be uninstalling. I would play offline but meh! that's gone.. I don't mind that so much, but this sort of thing makes me sad!

i play solo, and as a tester i feel limited by being wiped almost every 2 weeks
 
Ok, I'll clarify:

Elite Dangerous is not yet complete. The gamma is not even feature complete. I've been in it since beta 1.06. Endured 2 wipes, one of them complete (before gamma). Since Michael has already stated that we should expect a wipe at the end of Gamma, I don't care whether it happens or not, especially since I take the wipes to be "acts of God" - something you can't do anything about and just have to live with. Yes, I grind. And that's about the only thing I ever do in ED. I suck at combat and the lack of a proper save system prevents me from trying things out lest I get myself into a corner and have to delete my save. Now after I've been grinding for days to get a cobra or an asp or something even bigger, the last thing I wanna do is try combat with it since if I loose it, that's it. And I'd have to grind all over again to get it back OR grind twice the time to have spare cash. I've managed to get myself into an imperial clipper in beta 3 and I really wanted to try fighting with it as well remove the shields to get more cargo space. Couldn't do neither since it was too expensive to loose.
Now if I knew for absolutely certain that there will be no wipes any more, then yes, I couldn't care less about exploits and such since I know I will never lose what I make other than by my own stupidity (which I can, barely, keep in check).
Since the game is NOT YET RELEASED and NOT EVEN FEATURE COMPLETE, I, by default, expect the worst and will not be surprised if a wipe does come at the end of gamma, if nothing else then to level the playing field. It's enough that Kickstarters get 7 - 8 more starting options with tons of goodies we beta testers don't get.

Also, nobody should be so vehement about people using exploits in this particular game. Elite Dangerous is NOT a "TRUE" MMO. It is not. Why? Because Elite Dangerous is much more like its predecessors than anything else. Now the thing is, too many people don't understand what that actually means. It means it is an open sandbox. A "TRUE" open sandbox. Elite Dangerous could just as easily be entirely single-player and offline and actually not loose anything at all.

Take GTA for example. What is GTA Online? It's not a sandbox as such, really. Why? Because it's still mostly about fighting other players and wrecking havoc. In GTA offline you can do missions AND wreck havoc and not worry about some kiddie who has no life and literally lives in the game blasting you on your way to doing what you wanna do.
Elite, on the other hand is basically a "Virtual life" kind of game. It's also just as unforgiving as real life (well almost. It is a game after all). It's not about necessarily going out and finding other PCs to kill. It's not even about PvP! This is why there are so many whiners around these forums saying things like "it's boring" and "there are no features" and whatever. People are mostly used to reading "PvP" when they see "MMO", all thanks to what actual MMOs basically are. And MMOs are such because, basically, "the road to hell is paved with good intentions" - they were initially intended as a way to play together, make friends and communicate and most of them end up just being PvP-fests because of human nature.

Anyway, back on topic:

No exploit whatsoever in Elite Dangerous will EVER spoil the game for anyone except the person using the exploit. Why? Because even the Solo mode in ED is online and that means that even if you don't see other players you don't know, the galaxy stays as dynamic as if you played in open mode. The private groups are even better since there you can just join a PvE group and make friends whenever you meet other people since you know they won't just blow you up on sight with their uber-pimped anaconda like they might in Open Play.

So don't worry about exploits ruining your game if you're not using them. They won't.
 
i play solo, and as a tester i feel limited by being wiped almost every 2 weeks

Which wouldn't be so bad if it wasn't using the same server / data / simulation etc etc as those who play online... but it does, so whether its solo or multi is irrelevant.
I would rather those effects be seen through natural progression not by people wanting to exploit. Simple as that...

If they wanted you to test more, they would have given us all a billion credits, simple as that. In B1 the ships were extremely cheap, 6m for an anaconda, this was obviously done on purpose. Now the ships are extremely expensive, again... that's for a reason.
 
*snip*

No exploit whatsoever in Elite Dangerous will EVER spoil the game for anyone except the person using the exploit. Why? Because even the Solo mode in ED is online and that means that even if you don't see other players you don't know, the galaxy stays as dynamic as if you played in open mode. The private groups are even better since there you can just join a PvE group and make friends whenever you meet other people since you know they won't just blow you up on sight with their uber-pimped anaconda like they might in Open Play.

So don't worry about exploits ruining your game if you're not using them. They won't.

Sorry but I disagree. The potential for game ruining exploits exist since we all share the same 'economy' both solo and multiplayer, the same commodities, the same equipment, the same missions... etc. If there is any possibility for that to be affected by some smart person, then it affects my game. If I am playing MP and suddenly find that by shooting a CMDR I get a bounty of -9 billion (which happened in GTA) then it affects my game.
If I get killed by a commander and my rep is suddenly -10 billion whatever.. then it affects my game. Just because its not happened yet, doesn't mean it wont. FD need to define their stance officially beforehand so they can take action later.
 
Which wouldn't be so bad if it wasn't using the same server / data / simulation etc etc as those who play online... but it does, so whether its solo or multi is irrelevant.
I would rather those effects be seen through natural progression not by people wanting to exploit. Simple as that...

If they wanted you to test more, they would have given us all a billion credits, simple as that. In B1 the ships were extremely cheap, 6m for an anaconda, this was obviously done on purpose. Now the ships are extremely expensive, again... that's for a reason.

if i exploit the glich, how i could alter the "economy"...it's not that i'll buy out hundreds of progenitor cells in the market and dump 'em for no reason..
 
if i exploit the glich, how i could alter the "economy"...it's not that i'll buy out hundreds of progenitor cells in the market and dump 'em for no reason..

This one perhaps, but its not just this glitch I am on about as a whole to be fair. But this is how it starts.
 
Its not a TRUE sandbox either, its an open world game-play more than a sandbox. In a sandbox game you can build from scratch, from empty space i.e. Space Engineers or similar. Here much of it is already provided, you simply build a career.. or reputation. Slightly different, but label 'sandbox' is misused anyway, nowadays..
 
if i exploit the glich, how i could alter the "economy"...it's not that i'll buy out hundreds of progenitor cells in the market and dump 'em for no reason..

This! Exactly this is the reason.
Because even in my singleplayer i am affected by other players trading in "my" market.

As an example: i started gamma in NLT 15449 and traded tea. After 30 mins the stock of 16k tea was gone in this system.
Traffic report showed 3k sidewinders playin in this starter system. All other commodities stayed right where they were. And this was just Sideys, think about bigger ships.

So another ones exploit affects me very much.
 
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There is of course a difference between exploiting and cheating. When a person or group decide to do something that alters a system i.e. using the group to run a place short of something, then that's sort of exploiting in a correct way, like in life.
Its cheating via configs (back door), or anything outside of the game's aim, that I want FD to get firm on. Not what is available to us all in-game to use. We can all plan to exploit in a gaming way, that isn't cheating. I'll find it hard as I play single in open or solo play. But I understand groups that want to upset the balance, I don't see that as cheating at all.
Just life in that world, sorry universe..
 
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There is of course a difference between exploiting and cheating. When a person or group decide to do something that alters a system i.e. using the group to run a place short of something, then that's sort of exploiting in a correct way, like in life.
Its cheating via configs (back door), or anything outside of the game's aim, that I want FD to get firm on. Not what is available to us all in-game to use. We can all plan to exploit in a gaming way, that isn't cheating. I'll find it hard as I play single in open or solo play. But I understand groups that want to upset the balance, I don't see that as cheating at all.
Just life in that world, sorry universe..

What I have done is available to us all in game and I class it as cheating.
 
What I have done is available to us all in game and I class it as cheating.

Without saying what it is, then that remains open to discussion, but you have put a ticket in I believe, therefore hopefully they (FD) can decide for you, cheating or not.. If it is cheating then great for finding it in-game, the worse place to find it.
 
Anything that allows anyone to accrue 50 million in 24 hours is utterly and completely broken no matter how you look at it. It defeats the entire point of progression. You'd have literally every ship and upgrade in existence within a week.

I'm honestly baffled that there are people in this thread even suggesting there's nothing wrong with such an obvious exploit. It's totally game breaking in the extreme.

Good catch OP, way to test, very well done.
 
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