New trailer for No Mans Sky..

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It looks nice, but what is the game about? Combat? Exploration? Trading? All three? It does look like a very slimmed down version of ED mixed with Homeworld.

There is combat. I dont think theres trading. But you can upgrade your ship, maybe from earnings from exploring.
 
I've seen many videos of NMS and after the first few seconds it always gives the same inpression to me:

* graphic-design
- aimed at 6 year olds: happy colours, chubby ships
- very low fi
- I don't know if the above correlation to uncovering static is valid, US uses top-notch raymarching, some of the best you can get - what does NMS use? from the geo-popup which can be seen everywhere it's not raymarching at all and so the association is not very flattering to US

* asset design
- everything feels small
- the landing pads expand like jack in the box and fold up like a origami which both is neither practical not necessary but "cute"

* gameplay design
- transportation feels superfast
- launching in orbit to touching down on the surface like 30 seconds... oh god why...
- what's the aim of this thing?
- currently no player skill involved at all it seems, more like a 3d fly by demo
- this planet has been found by player "OLOLOL IM THE GR34T35T"... player induced assets will break every game's atmospheric neck on the long run

I accept everyone has a different taste and different claims to be fulfiled - but NMS can't please me on ANY level. I really try to understand what people like about it as I can't understand.... :(

For me NMS falls into the category of "mobile games". And I honestly haven't seen anything why it should not work on mobile hardware. Proc gen is quick enough to generate landscape and asset chunks on the fly on a two core mobile CPU and the graphics pop up so badly they are either badly programmed or already have low end hardware as focus.


Edit: here's a 4 KiB demo "elevated" from rgba/tbc (youtube) showing some proc gen landscapes, with music and effects. It's using raymarching (link to page of creator of evelated) however, too, so it's probalby probably looking better than NMS (and Elite, too) ;)
[video=youtube;rCHX8QU3cLI]https://www.youtube.com/watch?v=rCHX8QU3cLI[/video]
 
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I really enjoyed watching the video overviewing the techniques used to generate the universe. It's worth a watch:

Can't post the link yet, but look up on youtube: A Behind-The-Scenes Tour Of No Man's Sky's Technology

EDIT: There we go

[video=youtube_share;h-kifCYToAU]http://youtu.be/h-kifCYToAU[/video]
 
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I like the look of no mans sky and it does not need gameplay, it is enough to just enjoy the exploration, at least for me.

Only problem is I will not buy latest console.
 
NMS looks more like science fantasy than the science fiction of ED, and I love both genres so I can definitely see myself playing both games. NMS seems to have a focus on exploration, and I'd be happy to forego more realistic atmosphere and de-orbit simulations in favour of getting me down on to a planet checking out space dinosaurs more quickly.
 
Hello Games seem to be on a roll at the moment...another video just released. :)

[video=youtube_share;xpcoO7bTV48]http://youtu.be/xpcoO7bTV48[/video]

It starting to look awesome ;)
The only thing I didn't like was the jump range of warp drive. He seemed to jump half across the galaxy in an instant.

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Only problem is I will not buy latest console.

As mentioned before, it will release on PC to.
 
It's interesting, the actual playstation channel uploaded it at 1080p and 60fps. Is that actually how it will run on PS4, has anyone said?
 
Gawld I must have very high standards . I think it looks very cheap and nasty. Reminds me of SWTOR graphics . Inadiquate and underwhelming for this day and age.
 
I've been following NMS like a hawk. It's easily the most anticipated game for 2015 and has recently been on the covers of Edge and Game Informer. For those who would like to learn more, the best site is here: http://www.reddit.com/r/NoMansSkyTheGame/comments/2ewhfp/all_confirmed_no_mans_sky_features

Personally, I love the artistic look of NMS. Very trippy and 1970s sci fi. The procedural generation is extreme: not only the stars and planets, but also the ships (countless varieties available, although the cockpits won't change), the life forms, and even the music will all be procedural.
 
Exactly, I hope ED is taking a hard look at what they're doin and whats possible with procedural. No idea if there will be any gameplay there aside from that but the fun factor is there. Its ED on a smaller scale for sure but there are lessons to be learned too I think so we shall see.


I've been following NMS like a hawk. It's easily the most anticipated game for 2015 and has recently been on the covers of Edge and Game Informer. For those who would like to learn more, the best site is here: http://www.reddit.com/r/NoMansSkyTheGame/comments/2ewhfp/all_confirmed_no_mans_sky_features

Personally, I love the artistic look of NMS. Very trippy and 1970s sci fi. The procedural generation is extreme: not only the stars and planets, but also the ships (countless varieties available, although the cockpits won't change), the life forms, and even the music will all be procedural.
 
They seem to be a lot farther along in development than Elite: Dangouers. I'm quite excited to see what No Man's Sky ends up actually being.
 
I want No Man´s Sky and I have to have it. Yes, I will buy a PS4 for the game, absolutely.
But in the end it is not ELITE. ELITE always had and always will keep it´s own character.

Cheers,
Robin
 
This game looks like a fantastic release for a small indie studio like Hello Games, They should be proud of themselves, will be picking this up for sure.
 
To be honest, space engine, needs integrating into ED, it's more realistic and very smooth, those NMS cartoony graphics are great for Indie Games but not AAA titles.
 
You can file me in the category of those who am ambivalent at best about NMS, mostly because I intensely dislike the cartoonish, bright pastel colors that seem to be splashed on everything in every trailer I have seen. I'll take the look of ED any day over that. As far as the procedural aspects of NMS are concerned, I guess I'll believe it when they release it and other players can find out whether or not the generated planets are truly that unique, or just slight variations on the same few basic themes (which is what I think is more likely, again based on all of the trailers ... I'm seeing lots of technicolor dinosaurs, basically).
 
slight variations on the same few basic themes (which is what I think is more likely, again based on all of the trailers ... I'm seeing lots of technicolor dinosaurs, basically).

Yeah, maybe you should watch the latest video where one of their devs explains the rationale behind all the dinosaur-related footage seen thus far (there is a lot more in there than dinosaur-like creatures). I think the pulp sci-fi book cover aesthetic fits perfectly.
 
No Man's Sky really is looking totally spectacular now.

There are a few polish issues, but anyone who can watch those trailers of star gates, walking around monolith stations, seamless planetary landings, massive ancient robots, resource trading, seventies-style Chris Foss art direction and staggering diverse biospheres... And shrug disinterestedly, well...

You've got to hand it to HG, they've done an awesome job. I know it's not a competition, and target audiences likely to be very different, but suspect NMS will outsell ED by quite a margin.

I'm just happy I'm going to get to play both!
 
Would you be as impressed after the 100th planet? Unless there's *something* else to it, this looks like a shallow game.

If I were them I would be looking at Elite Dangerous or Star Citizen for ideas.
 
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