Excellent tool very much appreciated +1
All righty. Lots of feeback this time around!
Definitely not doing any major overhauls, but I'll check out the bugs that are reported.
The features that I see most often showing up are indicator of a black market or not at a system (must be alot of pirates out there, that's it, I'm playing Solo).
I think ability to search the Notes field will be a workaround to solving all the "finding information" problems. You could come up with your own standards and what not. You'll just have to spell stuff consistently![]()
I'm still down for adding station specific features like blackmarket, government type, economy, etc, but that will take alittle more of a focused effort. As we all know I could spend weeks working on features for this thing. But... after Tuesday things are going to slow down alot!
Since Commodities are getting alittle crazy; I'll probably break down and put in a way to add commodities to the list without editing the file. That will take a bit of effort too; making sure it doesn't screw up saves somehow hehe.
I'm tempted to dump the little "help" section in the top right. It's taking up valuable space. I'm also tempted to dump the radio buttons ... does anyone actually use those? I just right-click...
I just opened the commodity_data.txt and added them.
I also moved the drugs category to below Industrial mats as that is the order you scroll down.
All seems to work fine, this is how mine looks now ArchV1... please tell me if this is wrong, I am a bit of a "fiddler" when it comes to things like this and have in the past "broken" stuff.
Code:Commodities { Chemicals { "Explosives" "Hydrogen Fuels" "Mineral Oil" "Pesticides" } Consumer Items { "Clothing" "Consumer Tech" "Domestic Appliances" } Foods { "Algae" "Animal Meat" "Coffee" "Energy Drinks" "Fish" "Food Cartridges" "Fruit and Vegetables" "Grain" "Synthetic Meat" "Tea" } Industrial Mats { "Alloys" "Plastics" "Polymers" "Semiconductors" "Superconductors" } Drugs { "Beer" "Liquor" "Narcotics" "Tobacco" "Wine" } Machinery { "Atmospheric Processors" "Crop Harvesters" "Microbial Furnaces" "Marine Supplies" "Mineral Extractors" "Power Generators" "Water Purifiers" } Medicines { "Agri-Medicines" "Basic Medicines" "Combat Stabilisers" "Performance Enhancers" "Progenitor Cells" } Metals { "Aluminium" "Beryllium" "Cobalt" "Copper" "Gallium" "Gold" "Indium" "Lithium" "Palladium" "Platinum" "Silver" "Tantalum" "Titanium" "Uranium" } Minerals { "Bauxite" "Bertrandite" "Coltan" "Gallite" "Indite" "Lepidolite" "Rutile" "Uraninite" } Technology { "Advanced Catalysers" "Animal Monitors" "Aquaponic Systems" "Auto-Fabricators" "Bioreducing Lichen" "Computer Components" "HE Suits" "Resonating Separators" "Robotics" "Land Enrich Sys" } Textiles { "Cotton" "Leather" "Natural Fabrics" "Synthetic Fabrics" } Waste { "Biowaste" "Scrap" } Weapons { "Non-lethal Weapons" "Personal Armor" "Personal Weapons" "Reactive Armour" } }
All righty. Lots of feeback this time around!
Definitely not doing any major overhauls, but I'll check out the bugs that are reported.
The features that I see most often showing up are indicator of a black market or not at a system (must be alot of pirates out there, that's it, I'm playing Solo).
I think ability to search the Notes field will be a workaround to solving all the "finding information" problems. You could come up with your own standards and what not. You'll just have to spell stuff consistently![]()
I'm still down for adding station specific features like blackmarket, government type, economy, etc, but that will take alittle more of a focused effort. As we all know I could spend weeks working on features for this thing. But... after Tuesday things are going to slow down alot!
Since Commodities are getting alittle crazy; I'll probably break down and put in a way to add commodities to the list without editing the file. That will take a bit of effort too; making sure it doesn't screw up saves somehow hehe.
I'm tempted to dump the little "help" section in the top right. It's taking up valuable space. I'm also tempted to dump the radio buttons ... does anyone actually use those? I just right-click...
Oh man I just fixed the "Adding a new station and the commodity list isn't correct". This was because when you added a station, it didn't actually select the new one you just added. If I was using this thing, I would have flipped a table over that bugHow annoying hehe.
Is there a way to transfer this over to my other PC and keep all the info I've collected on the main one? Do I just copy the whole folder or is the data stored elsewhere?
Occasionally (and probably more often over xmas when the family is in more) I will have to vacate this PC near the TV and move into the back room, I'd hate to have all my collected info missing.![]()