Friends rage quit today afer running out of fuel.

He did refuel it but ended up in the middle of systems without stations and couldn't jump back or anywhere. He was in a eagle pretty basic Didn't realize they don't have that great of a range in the firstplace. But his main thing was that there was no way to know where the next station was ones he got to far in because none of the nearby system maps were available. Keep in mind a new player.

You can know. On the map, set it to display the system's faction. If you turn off 'none', leaving 'anarchy', 'independent', 'federation', 'empire', and 'alliance', any star system that shows up has a station.
 
Two times i was running out of fuel.First time when i started playing(i guess just like OP friend)Second time was in syper cruise in populated system, i just stop in space near some planet with station around it but too far to fly to there.Thanks god the distress call was still in the game.

FD should bring back the distress call.If we're in populated system or close to one.
 
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It seems like everyone has a friend, who quit Elite for one or another reason.
My daughter quit after 5 minutes. Can't land on planets to pick flowers and there are no funny looking aliens. She said, the whole game is just a bunch of orange lines the spacecrafts sound like motorcycles.
 
No distress beacon. Just like indicated above. I think that such a device would be ok but it has to be useless in remote systems where no one can hear you screen and use of it should be very expensive to discourage the abuse of it for refuelling the ship.

like say 20 percent of what credits you got.
 
I'm in the same situation, last time i played i ended up stuck inside an unexplored system. Right now i didnt go back into the game, feel a bit lazy to self destruct XD

Anyway if they removed the distress call the fuel scoop seems to be necessary they should put a cheap one by default in every ship instead of the discovery module. Or at least make it more obvious that the fuel scoop is the only way to save your life and that you need to buy a module to use it. I actually knew about fuel scooping looking at video on youtube otherwise there is no way to know by just playing the game, but i didnt know you needed a module.

I think the situation is a bit stupid, you can get fuel out some stars but you dont have a way to help another player or call for some help just to have some fuel. I'm not mad and i dont think i will lose much in the process but i do not feel very excited to go back in the game at the moment. I can understand the frustration of some players just starting the game and starting exploring being stuck somewhere not knowing what to do, many players are alone and nothing in the game will warn them nor explain them what to do.


Even though i know the mistake is mine, i still think there should be a way out of this situation that doesn't require self destruct which doesn't feel right. I can't imagine to have to self destruct my car if i was to run out of gas...
 
My friend was new but got so frustrated that he had to loose a few hours worth of work because he cannot do anything but sit there no station around.

How many hours of work because he ran out of fuel? In a computer game? C'mon it wasn't a friend it was you...we've all heard it before :D
 
Even though i know the mistake is mine, i still think there should be a way out of this situation that doesn't require self destruct which doesn't feel right. I can't imagine to have to self destruct my car if i was to run out of gas...

We're not talking about running out of gas in the middle of a city. We're talking about running out of gas in the middle of the desert, ten hours of driving from the nearest settlement.
 
Ran out of fuel yesterday (had a scoop but just hit a run of unexplored dark Suns) so had to self-destruct but would not want to see the distress call function put back or at least not some authority that carries out the service. Maybe each ship has a responder beacon that player characters can respond to - that way you don't know who if anyone will turn up and whether they will help or hinder you.
 
I have a size 1 A-rated fuel scoop in my Viper. It gives me a max fuel scooping speed of 42/second. Plenty fast enough for any small ship and it can go in the smallest compartment. It wasn't even all that expensive.

The only time I have ever come even close to running out of fuel in this game was during Buckyball Run 5 back in beta, when I did run out, but that was a calculated risk trying to shave time and I knew I was gambling. Outside of that or exploring the great unknown where there are no stations, there is no excuse for running out of fuel. If you ARE exploring the great unknown... Well, isn't managing such risks part of the challenge?

I am not usually one to trot out the "maybe this game isn't for you" answer, but if you expect this game to save you from yourself... It isn't going to do that. That's not what Elite is. This is a game of you, Commander, against a cold and unforgiving galaxy, where you must scrap and claw and earn everything you will ever have. Embrace the challenge, or be destroyed by it. There is nothing else. THAT is Elite.
 
We're not talking about running out of gas in the middle of a city. We're talking about running out of gas in the middle of the desert, ten hours of driving from the nearest settlement.

We are not talking about 2015 and cars but ships that easily cross between star systems. Also it doesn't mater where you run out of gas in elite even in front of a station you still need to self destruct.
 
i may be wrong but i think you have to now run the ship dry for it to auto activate the beacon. this does mean flying about in system as you cant jump anywhere for ages.
 
Hmmmmmm, I thought the distress beacon activated automatically now, but only once the tanks are completely empty? Worth testing?

Ninja'd by Bud above, but this was my experience too. :)
 
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We are not talking about 2015 and cars but ships that easily cross between star systems. Also it doesn't mater where you run out of gas in elite even in front of a station you still need to self destruct.

True. In the world of Elite, I would expect that lighting a beacon saying 'I am out of fuel and need help!' would result in five different outlaws showing up hoping to loot your corpse, and the winner of that brawl kills you adn takes your stuff.

As for the OP, their friend lost a couple of hours of gameplay, a ship that will be totally replaced by insurance even if they were broke due to the availability of the 200,000 credit loan amount, and gained a valuable lesson about planning ahead and fuel management.

I see nothing at all wrong with the situation.
 
I can understand safeguards to prevent people abusing the distress call but I can't understand removing it entirely. I mean, I'm not a programmer but surely IF nofuelscoop AND insufficientfuel THEN enabledistressbeacon is not a complicated thing to implement is it?
 
I can understand safeguards to prevent people abusing the distress call but I can't understand removing it entirely. I mean, I'm not a programmer but surely IF nofuelscoop AND insufficientfuel THEN enabledistressbeacon is not a complicated thing to implement is it?

It's not about 'complicated' it is about 'our vision is a universe that does not coddle, it coldly and dispassionately ends you when you make a mistake, teaching you a lesson through harsh, painful experience.'
 
Elite is DANGEROUS and you must prepare for anything.

Would it be a good idea to introduce a, "Fuel Module", so you can Radio your friend to come and find you and Jettison some gas for you to Scoop up?

If it was a stranger that called you for help you may wish to, "Suggest", that he trades some of his cargo for the fuel, sounds like fun :D
 
True. In the world of Elite, I would expect that lighting a beacon saying 'I am out of fuel and need help!' would result in five different outlaws showing up hoping to loot your corpse, and the winner of that brawl kills you adn takes your stuff.

As for the OP, their friend lost a couple of hours of gameplay, a ship that will be totally replaced by insurance even if they were broke due to the availability of the 200,000 credit loan amount, and gained a valuable lesson about planning ahead and fuel management.

I see nothing at all wrong with the situation.

In the world of Elite you can have friends to kill each other, you can somehow get fuel from stars but you can't have friends sharing some fuels... I do see something wrong. Also i wouldn't mind people stoping by to kill me if i had the chance in return to get a fuel tank out of them for example.

There should be some solutions that could avoid some flaws of this particular situation. I will see if running completly out of gas trigger the beacon later...
 
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