Or you all could just get into the habit of refuelling your ship every time you dock. If you make it the first thing you do on touchdown, it will surpise you how quickly it becomes second nature.
When your tank is fully empty yoru ship loses power and you suffocate after your Life support timer expires.
Or you all could just get into the habit of refuelling your ship every time you dock. If you make it the first thing you do on touchdown, it will surpise you how quickly it becomes second nature.
It's not about 'complicated' it is about 'our vision is a universe that does not coddle, it coldly and dispassionately ends you when you make a mistake, teaching you a lesson through harsh, painful experience.'
Elite is DANGEROUS and you must prepare for anything.
Would it be a good idea to introduce a, "Fuel Module", so you can Radio your friend to come and find you and Jettison some gas for you to Scoop up?
If it was a stranger that called you for help you may wish to, "Suggest", that he trades some of his cargo for the fuel, sounds like fun![]()
Which I find is a refreshing change. Want to fly without enough insurance, sure thing it's not going to stop you but on your own head be it. Or using boosters with a hold full of cargo inside a station is a really bad idea, but go ahead knock yourself out.
Which I find is a refreshing change. Want to fly without enough insurance, sure thing it's not going to stop you but on your own head be it. Or using boosters with a hold full of cargo inside a station is a really bad idea, but go ahead knock yourself out.
Yeah there are some other traps like that. E.D. universe is not smooth sailing. I saw one player who managed to escape from a battle but his sensors were damaged. This meant that even though he got out alive, he got back to a station but could request docking. So had to self destruct as well.
There does need to be some sort of Space Side Assistance, even if it costs. It needs to cost something to avoid abuse
Yeah but that's lots of CR in a big ship. I believe you can fit more than one fuel scoop in the larger ships to halve the time for scooping.
2 words 'Fuel scoop'
Its your own fault not to refuel or fix a 2k fuel scoop and never pay for fuel again...
If my car runs out of fuel there is only one person to blame...
RE distress beacon, would you want to alert the pirates that you out of fuel sitting there with a hold full of cargo?
As was said already, they removed the distress call option at the same time that they added fuel scoops. The cheapest fuel scoop costs 300 credits and fits in a class 1 internal slot. There is literally no reason not to have one.
I wouldn't mind pirates to come, having no fuel to jump doesn't mean you are unable to fight as long as the game offer me a way to retrieve some fuel out of their ship if i win the battle.
If there were going to be a distress beacon, it should be realistic. You activate it, and what shows up is based on the ships currently in system. Some NPC ship in supercruise diverts to your location. Even if they are friendly, they'll want payment for their trouble (though you might get lucky and get an Authority vessel who will help you for free if you don't have a bounty. You might, however, get a pirate who will take your cargo and only maybe give you fuel. Or you might get one of those NPC "pirates" who just interdicts and starts shooting... Guess what HE will do? Or, a nearby Commander might spot your beacon and respond first... Which might or might not be a good thing.
Or, worst of all, you might wait an hour and nobody shows up at all.
It shouldn't be a "get out of my mistakes free" card. That's against the nature of Elite. If it exists at all, it should be so risky that you would only use it in true desperation.
After all, the reason it was removed was because wealthy players were abusing it to begin with...
Fuel scoop is to prevent the no fuel situation, but it's difficult for new players to know about it. Should the existence of fuel scoop prevent the orther solutions to exist ?
I wouldn't mind pirates to come, having no fuel to jump doesn't mean you are unable to fight as long as the game offer me a way to retrieve some fuel out of their ship if i win the battle. Also i prefer die fighting than self destructing really.