[Dev Praise] I'm actually having a great time

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I remember the evenings I spent playing Escape Velocity (yeah, I know you invented the genre, but I wasn't born at that time). That game apparently expanded on many of the tropes I'm seeing here that I suppose where in the original Elite as well. It has been a long time since a game has captured me in the same way, even if just for a couple of hours (and I play a lot of games). Thank you.

I must say despite this game being in its infancy, the missions are already a lot of fun. A little narrative and some branching go a long way getting the player's imagination kick-started. I must also mention the art direction, execution and implementation. Visuals, sound, the cues... It's Hollywood material, all of it. I have noticed a lot of details you have been adding without saying anything in the logs.

I really hope you keep pushing forward, finish the damn game (because right now its kinda in diapers), and carry on making people dream of space and adventure. You are doing a damn great job so far.

I recommend any story-oriented players that might be feeling the game is empty (I sure do from time to time) to choose a faction and follow the military ranking mini-storyline. It helps a lot establishing youself in this universe.

That is all.
 
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A nice post. Thanks for reminding us some people are actually enjoying this great game amidst all of the complaints!
 
I too am having a blast. I find myself just going with the flow, helping the Empire quell the rebellion and working towards that rep. Assassination missions have been making for a lot of fun personally :)

Good post mate, have some rep.
 
Well I am glad that some or indeed many are enjoying this grind fest of a bore. I love the graphics and remember it from the old days. What I did not realise was that this was going to be that game with graphics, no future proofing. At my age, I do not have the time or the inclination to waste copious amounts of time making 2k/3k/ even 10k on trading at the start with all of the inherent time sink that goes with this game; then possibly and quite easily lose it, if you make a small mistake.

[FONT=arial, sans-serif]Believe [/FONT] me I want to like this game, but really, if you have that much time to spend on this game good luck. I will revisit in after the festive break.
 
I'm loving it. Just get lost in my own little part of space. I love the feeling that sometimes it's empty, that's what space is surely!

It makes the little moments all that more great
 
Well I am glad that some or indeed many are enjoying this grind fest of a bore. I love the graphics and remember it from the old days. What I did not realise was that this was going to be that game with graphics, no future proofing. At my age, I do not have the time or the inclination to waste copious amounts of time making 2k/3k/ even 10k on trading at the start with all of the inherent time sink that goes with this game; then possibly and quite easily lose it, if you make a small mistake.

[FONT=arial, sans-serif]Believe [/FONT] me I want to like this game, but really, if you have that much time to spend on this game good luck. I will revisit in after the festive break.

As I said, I'm talking about a two-hour experience in which, while following the naval progression missions, I just let go, kept doing them, stopping at USS, doing side missions, getting some bounties here and there... I don't even know how much money I made (I know I boosted myself to death on a 100k bounty anaconda's hull). I died a couple of times... And just like that I caught myself thinking of my evenings as a kid playing Escape Velocity and following the military intrigue there.

I sure wished there was more depth to the storyline here. I'm very storyline oriented when it comes to games, and I like linearity and being told a story. I'm fine if you just give me something to get me started and then let me on my own. In any case I just wanted to mention what this game did for me today. It was cool.

I don't know if it's something people usually have, but I had one of those "OK, this money was well spent" moments.

View attachment 5420
 
Loving all the little details and refinements they keep adding. I've been doing a lot of missions, and a little trading, in a small group of systems and now I'm starting to see the factions evolve. I'm allied with one, friendly with another in the same system and a couple in neighbouring systems who've been the recipients of missions. Curiously I also appear to be developing a mortal enemy in the next system over, not by deliberate actions on my part but by the incidental effects of missions for my friendly factions having negative effects on them. Tonight my friendly factions have all started getting worked up and are desperate to get their hands on guns and alcohol. Can't wait to find out where this is heading :)

The most fun and involvement I've had in any game in years. Thank you Frontier.
 
Loving all the little details and refinements they keep adding. I've been doing a lot of missions, and a little trading, in a small group of systems and now I'm starting to see the factions evolve. I'm allied with one, friendly with another in the same system and a couple in neighbouring systems who've been the recipients of missions. Curiously I also appear to be developing a mortal enemy in the next system over, not by deliberate actions on my part but by the incidental effects of missions for my friendly factions having negative effects on them. Tonight my friendly factions have all started getting worked up and are desperate to get their hands on guns and alcohol. Can't wait to find out where this is heading :)

The most fun and involvement I've had in any game in years. Thank you Frontier.

Yeah, at some point it all ticks together nicely and you start to feel the space around you come to life. I have also become allied with some factions around Sorbago, and by pure chance there have been some factions that have started hating me as well. As I learn their names and get interdicted or find their agents in USS asking me to betray one another, little stories begin to form in my head about Blue Corp, the Mob and the Society. I catch myself wondering about their lives on the different stations thanks to the newly added sound effects while docked.

The generic missions about getting science prototypes, black boxes and whatnot suddenly have a second meaning inside my little fiction, in which they serve very special purposes to these different factions.

But now I must part, for my duty towards the Empire calls me. I've been summoned and I'm off to Achenar.

See you starside commanders (actually I mostly play solo, so I won't see you at all :p).
 
Loving all the little details and refinements they keep adding. I've been doing a lot of missions, and a little trading, in a small group of systems and now I'm starting to see the factions evolve. I'm allied with one, friendly with another in the same system and a couple in neighbouring systems who've been the recipients of missions. Curiously I also appear to be developing a mortal enemy in the next system over, not by deliberate actions on my part but by the incidental effects of missions for my friendly factions having negative effects on them. Tonight my friendly factions have all started getting worked up and are desperate to get their hands on guns and alcohol. Can't wait to find out where this is heading :)

The most fun and involvement I've had in any game in years. Thank you Frontier.

I'm trying to work out why the Feds have me on a wanted list.
I have no fines , but if you attack me in any Federal system and get the better of me, they'll pay you 200cr for the trouble.
Getting in and out of Federation stations is now a case of charging in at full pelt before the system authority ships destroy me.

anyone know how to clear my name?

Having fun, but I'd rather know more on what effect I'm having in various places.
BTW I think trying to smuggle in illegal goods is not the best idea. :rolleyes:
 
I'm trying to work out why the Feds have me on a wanted list.
I have no fines , but if you attack me in any Federal system and get the better of me, they'll pay you 200cr for the trouble.
Getting in and out of Federation stations is now a case of charging in at full pelt before the system authority ships destroy me.

anyone know how to clear my name?

Having fun, but I'd rather know more on what effect I'm having in various places.
BTW I think trying to smuggle in illegal goods is not the best idea. :rolleyes:

Go to an outpost anywhere, or an indep station. Go to 'Contacts' and choose pilot federation. Pay off the bounty, you're a free man.
 
I'm trying to work out why the Feds have me on a wanted list.
I have no fines , but if you attack me in any Federal system and get the better of me, they'll pay you 200cr for the trouble.
Getting in and out of Federation stations is now a case of charging in at full pelt before the system authority ships destroy me.

anyone know how to clear my name?

Having fun, but I'd rather know more on what effect I'm having in various places.
BTW I think trying to smuggle in illegal goods is not the best idea. :rolleyes:

Well, you could get that bounty from attacking a clean ship most probably. There is a bug FD has acknowledged and said to be working on where law enforcement will start attacking you for no reason. If you retaliate you get an assault bounty and become wanted. They said for now we should not retaliate, but jump out and back in. Until they fix it. You can also get fined for smuggling and perhaps unauthorized access, loitering, etc.

In any case you should be able to figure out who wants to be paid by looking at the thing in the transaction list (something like "fine in federation", that means any federation-aligned station will take your payment). Then head for the appropriate station and under one of the options in the "contacts" submenu you'll see the option to redeem yourself.
 
As I said, I'm talking about a two-hour experience in which, while following the naval progression missions, I just let go, kept doing them, stopping at USS, doing side missions, getting some bounties here and there... I don't even know how much money I made (I know I boosted myself to death on a 100k bounty anaconda's hull). I died a couple of times... And just like that I caught myself thinking of my evenings as a kid playing Escape Velocity and following the military intrigue there.

I sure wished there was more depth to the storyline here. I'm very storyline oriented when it comes to games, and I like linearity and being told a story. I'm fine if you just give me something to get me started and then let me on my own. In any case I just wanted to mention what this game did for me today. It was cool.

I don't know if it's something people usually have, but I had one of those "OK, this money was well spent" moments.

View attachment 5420

Start your own story this is what Elite is all about. It is what you make it.
 
I had a good time today - moseyed on down to Kappa Fornacis and spent some time fighting on the side of the Onionweed Farmers, had to fight off a bunch of CMDRs who mostly seemed to be siding with the Fed-aligned rebels. *smirks* Then I took some Onionhead and did some exploration research*, picked up some more rare goods from divers points and then headed back up to the Old Worlds and ran some missions for a change; I was most gratified to see them light up in green.

Also, Feds don't scan you for contraband Onionhead if you open fire on them first. And the murder bounty is smaller than the smuggling fine would be. Just sayin'...

(Also also, it helps if you check that the cops aren't Master pilots in a 'Conda before you open fire on them. :D )

*Either there's a bug, or the values have all been dropped a little since yesterday, 'cause I was seeing considerably lower returns on Detailed Scanning objects.
Generally, before today scanning a main sequence dwarf would get you 1200 credits for a Detailed Scan, plus a small amount (order of 0 - 20 credits) depending on its mass; today I was seeing 1000 credits, plus the same small amount. And a similar reduction in other objects e.g. a Class II Gas Giant of ~840 M(earth) returned ~5000 credits instead of the ~6100 I'd expected. Don't look at me like that. :)
 
Well I am glad that some or indeed many are enjoying this grind fest of a bore. I love the graphics and remember it from the old days. What I did not realise was that this was going to be that game with graphics, no future proofing. At my age, I do not have the time or the inclination to waste copious amounts of time making 2k/3k/ even 10k on trading at the start with all of the inherent time sink that goes with this game; then possibly and quite easily lose it, if you make a small mistake.

[FONT=arial, sans-serif]Believe [/FONT] me I want to like this game, but really, if you have that much time to spend on this game good luck. I will revisit in after the festive break.

Elite/Frontier/and now Elite Dangerous all have had the slow trawl to get those first few upgrades. There are ways to short-cut it, but you don't learn those until later ;)

You can get past the sidewinder fairly quickly with some good missions and some careful trading.
I'd skip buying the eagle and hold out then buy a hauler. Then you can make good money trading. There is the adder also in that size bracket.

After that it's up to you, buy a Viper and go fighting or hang on a little longer in the hauler.
Then you should easily be able to upgrade to a cobra and with a few hot-ups it'll take on most anything (pilot skill required of course ;) )
 
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