Elite: Easymode. NPCs stop shooting 'your' target...whatever next? (rambling rant)

Maybe not a Fed/Security ship doing it (which seems reasonable, they're police) but I think any other NPC and you would be able to fire back. At least it used to work like this, and if it doesn't I would argue it should. I wouldn't argue that you should be able to hit them and get away with it.
Can't say I'd have seen something indicating the right to kill some NPCs that barrage missiles on our little dog fight.
 
Am not playing it anymore, becouse game is broken for me just becouse of one I WIN module, shield cell bank. PvE is no more attractive as it requires no skill and theres no challenge anymore.

You can make it a challenge if you want.

Don't fly anything heavier than an Eagle.
Don't upgrade it too much.
Don't use shield cells.
Stick with loaned pulse lasers.

And don't use flight assist.
 

Sargon

Banned
We have toothless NPC interdictions, which are an exercise in whether you remember where your boost button is or not, we have Anarchy systems which are the safest places to be

Just for kicks, I've been prancing around in Anarchy systems all day yesterday. And frankly I never felt safer. I got hit on by 2 pirates over the course of 9 systems which I thoroughly explored. It was a literal walk in the park. Any 1984 Elite gamer will tell you that just putting one's toes into an Anarchy system used to be a palm sweating stressful challenging feat!
What are you doing to our game Frontier? Selling out to the talentless skill impaired kiddies? I hope not.

If you feel offended by my words, I'm not referring to you.
 
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Just for kicks, I've been prancing around in Anarchy systems all day yesterday. And frankly I never felt safer. I got hit on by 2 pirates over the course of 9 systems which I thoroughly explored. It was a literal walk in the park. Any 1984 Elite gamer will tell you that just putting one's toes into an Anarchy system used to be a palm sweating stressful challenging feat!
What are you doing to our game Frontier? Selling out to the talentless skill impaired kiddies? I hope not.

To "our" game ?
You think you have inherent birth rights here because you played the original ?
Or that somehow you're a more valuable or important customer because you backed early ?
Sounds more like elitism than elite.
It's 2014, and neither the game nor the company will survive on a few hardened retro gamers and archaic game concepts, and you can bet your buttom dollar they're well aware of that.

Regards from a 51yr old "skill impaired kiddie" (how you can even get yourself to use that, and then expect to be taken serious is beyond me)
 

Sargon

Banned
To "our" game ?
You think you have inherent birth rights here because you played the original ?
Or that somehow you're a more valuable or important customer because you backed early ?
Sounds more like elitism than elite.
It's 2014, and neither the game nor the company will survive on a few hardened retro gamers and archaic game concepts, and you can bet your buttom dollar they're well aware of that.

Regards from a 51yr old "skill impaired kiddie" (how you can even get yourself to use that, and then expect to be taken serious is beyond me)

Cool your jets skippy. Yes, OUR game YOUR GAME, my game.. our game.
I'll fling your question right back at you.
Does the newcomer think he has the inherent birth rights here because they're playing ED and didn't play the original?
That just because they don't like something or can't muster a bit of brain activity, the game based on lore and the precedent of the original Elite should all of the sudden be turned into yet another mind numbing console release?

Aside from the fact that I wasn't referring to you, or gamers like you, in particular in the first place. If you can't see how games have devolved over the course of 30 years, is beyond me.
 
Cool your jets skippy. Yes, OUR game YOUR GAME, my game.. our game.
I'll fling your question right back at you.
Does the newcomer think he has the inherent birth rights here because they're playing ED and didn't play the original?
That just because they don't like something or can't muster a bit of brain activity, the game based on lore and the precedent of the original Elite should all of the sudden be turned into yet another mind numbing console release?

Aside from the fact that I wasn't referring to you, or gamers like you, in particular in the first place. If you can't see how games have devolved over the course of 30 years, is beyond me.


Devolved =/= more accessible.

Today, there are no 2 guys coding for their past time.
Today, there are companies that make games for living.
Today, you need to sell to get money to keep the game going.
Today, if the game is unfriendly to new people, it's dead
Today, a dead game is the death of a company.
Never, has the early game being easy ruined a game.

Return to 2014, please.
 
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Antigonos

Banned
while i agree that FD should stop dumbing down the game, the last hit steal by npc was just an anoyance and frustrating. this was a good change. could it be done more subtle? yes.
 
Just stop. That is no a "hardcore" design decision, it was just a poor one. The most infuriating thing ever is when you spend 10 mins in a battle only to be kill stolen by a pos npc cause he was the one that destroyed it at 1 health where before they were barely damaging the ship.
 

Sargon

Banned
Sounds more like elitism than elite.
**Plus what if I am elitist? What's that to you? This isn't about me, it's about the game. My personal life choices and how I conduct myself with others is none of your concern. I neither insulted anyone directly nor did I attack anyone. I expressed my concerns my way. I'm not known for pampering underdogs. If you don't like this, ignore me.
 
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yea, this game is made by old ppl for old ppl... they like everything in this game to be as boring as it was in the 80s. No evolution, no new ideas, no change - except for fancy eye-candy and some sort of pretty online mode.

But you are playing the game right? And presumably enjoying it? Or if not, then why are you playing it?
 
I suggest a "Grumpy - Hardcore" mode for people like you :

In addition to the existing Iron Man rules, you get to experience

a) all imbalances from previous/early Betas
b) all bugs from previous/early Betas
c) +50% grind factor in all game mechanics to satisfy your needs (that includes 50% slower SuperCruise of course)
d) 50% less profit for any Credit-related activities
e) a random, partial wipe of varying degree every month

That way, you get exactly what you are looking for : "Good old times" ;)
(tongue in cheek, no pun intended)
----------------------

Remember : the better is the enemy of the good

Things move on, get polished and finetuned.
I'm pretty confident we haven't seen the last modification to bounty hunting.
One day you'll see it all fall into a place that you can feel comfortable with, together with all those that had valid complaints over previous issues.

It just takes time.

See, I don't like the new engine sound of my ASP. Peanuts, but it seriously sounds like I'm flying a propeller Aircraft, which is just.... awkward ;)
Still, I take it as it is - fully knowing it may one day change again.

ELITE : always adapt to what you see...

THIS !!!!!!!!! +1 rep for you cmdr

grumpy mode for hardcore masochist s maybe a mode if you die your hardware id will blocked so even if you rebuy the game you are still death.... but i think a HARTZ IV mode will be enaugh 1000% increased prices at - 15000% payoffs for bounty hunting mission etc. , a and ofcourse mining should yield one brick per asteroid and you are only able to mine it once with a yield of 0.00000001 % and never stops floating at min 200 m/s away from asteroid . ah yeah and increase npc shields to dreadnought strenght common it cannot be that a "pro" is able to kill a sidewinder in <1week /sarcasm off

another idea :whats about an easy mode let the players decide name it jobless mode (hard one) and hmmm call it familiy mode(the easier/not as grindy one) or something like that .
 
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Just for kicks, I've been prancing around in Anarchy systems all day yesterday. And frankly I never felt safer. I got hit on by 2 pirates over the course of 9 systems which I thoroughly explored. It was a literal walk in the park. Any 1984 Elite gamer will tell you that just putting one's toes into an Anarchy system used to be a palm sweating stressful challenging feat!
What are you doing to our game Frontier? Selling out to the talentless skill impaired kiddies? I hope not.

If you feel offended by my words, I'm not referring to you.

Well said - where have the interdictions gone? No problem with high security being safe, but so are low and anarchy... so wrong.


G
 
Cool your jets skippy. Yes, OUR game YOUR GAME, my game.. our game.
I'll fling your question right back at you.
Does the newcomer think he has the inherent birth rights here because they're playing ED and didn't play the original?
That just because they don't like something or can't muster a bit of brain activity, the game based on lore and the precedent of the original Elite should all of the sudden be turned into yet another mind numbing console release?

Aside from the fact that I wasn't referring to you, or gamers like you, in particular in the first place. If you can't see how games have devolved over the course of 30 years, is beyond me.

Yes, i'm well aware of how games, gamers and the gaming industry have changed, and not all for the better.
But i'm glad i managed to grow older and observe these changes, without reverting to blatant generalization and soaring prejudice.
And that's me having said my piece.
 

Sargon

Banned
Devolved =/= more accessible.

Today, there are no 2 guys coding for their past time.
Today, there are companies that make games for living.
Today, you need to sell to get money to keep the game going.
Today, if the game is unfriendly to new people, it's dead
Today, a dead game is the death of a company.
Never, has the early game being easy ruined a game.

Return to 2014, please.

There are several games, successful ones coded by just a handful of people.
There were game companies since the 80's that made a living out of it.
You need to sell? Really? Wow innovative concept.
There will always be a game that doesn't fit a particular crowd... It's called variety. You can't expect to please everyone, no game does this.
Frontier published many games... They'll survive should ED flop (but it wont)

**[EDIT] (the following is me ranting based solely on my impaired vision so please disregard)
Never has an easy game ruined a game? REALLY???

Earth & Beyond... Stupidly infantile game, lasted less than a year.
Thief (latest release) in the bargain bin now.
X-rebirth (doomed from the start)
and roughly 300 more bargain bin games on Steam...

Make a stupid game, cater to a stupid crowd. There will always be people who can't tell the difference.
 
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It's 2014, and neither the game nor the company will survive on a few hardened retro gamers and archaic game concepts, and you can bet your buttom dollar they're well aware of that.

You might be surprised how numerous this "hardened retro" community can be. And if Frontier promised a true successor to the original and now they turned their back to the backers and started catering to the instant gratification facebook degenerated generation of gamers (which I am part of age wise but trully hate it since it ruined gaming for me) the original backers have the right to be angry. I too bought this game mainly because of the challenge factor and now I feel a bit cheated or at least heavily concerned with the course of recent Frontier actions.

The thing is, I bought a space sim called Elite: Dangerous. Not some rubber paradise simulator full of ships piloted by star wars stormtroopers (that would explain the AI aiming skills). I don't care about bugs which I am sure will be ironed out down the line. But this dumbification trend is extremely dangerous. I would even accept dual mode game (hard/easy as was suggested before).

Obviously, creating artificial challenges like not upgrading ships just to enjoy the game is straight stupid. I don't understand people who keep suggesting this. Yeah, we can even turn our monitors off, great.

Anyways, it's hard to know if this is a case of vocal minority or majority of people really wants to see this game dumbed down. Some poll would be adequate.
 
A lot of my Elite misery has revolved around... putting in a lot of work and getting nothing back even though the intense dogfighting for 20 minutes is wonderful and thrilling and reward in itself etc... nothing is making me rage MORE than epic battles for ages then... *poof* he suddenly jumps at 2% hull or... *ping* a fed lands a shot or just *huh?* no bounty awarded... mystery...

Here's me trying to follow the advice of the forum "pros" and letting the security vessels do all the work. I'm about to open fire as this 30k bounty Asp reaches 6% hull and it's shields drop *rubbing hands*

[video=youtube_share;T7cValHuyQA]http://youtu.be/T7cValHuyQA[/video]

Bah bah and thrice bah!

Shoot the power plant they will explode before getting to 0% hull.

As for the OP
I have to say I agree with them, the game is now way to easy to make money via bounty hunting. There is no challenge now in warzones or nav beacons when it comes to competition to get that bounty vs the npcs. A kickstarter backer here and I feel cheated by the recent change to ships with bounties I never asked for this and don't want it. But this is a choice that FD have taken and must accept it, I still don't like it and hope they do not crumple and give into the demands of the type of players who asked for this feature to be added.
 
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Well said - where have the interdictions gone? No problem with high security being safe, but so are low and anarchy... so wrong.


G

Seeing how they respond to feed back, I'm sure they will cater to the crowd that wants to live dagnerous.
Well I hope they do, as when I decide to set out for war, I want it to be rough.

- - - - - Additional Content Posted / Auto Merge - - - - -

Never as an easy game ruined a game? REALLY???
I said easy early game.

EARLY game

EARLY game
 
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Sargon

Banned
Yes, i'm well aware of how games, gamers and the gaming industry have changed, and not all for the better.
But i'm glad i managed to grow older and observe these changes, without reverting to blatant generalization and soaring prejudice.
And that's me having said my piece.


You should be proud of yourself, and I appreciate your feedback. We're all different and thank God that we are. I'd be bored to death if I were just another sheep in the world.
But that's me. And no I'm not saying that you're a sheep.

Cheers.

- - - - - Additional Content Posted / Auto Merge - - - - -

Seeing how they respond to feed back, I'm sure they will cater to the crowd that wants to live dagnerous.
Well I hope they do, as when I decide to set out for war, I want it to be rough.

- - - - - Additional Content Posted / Auto Merge - - - - -


I said easy early game.

EARLY game

EARLY game


OH OK... my bad man... LOL nevermind then.
 
If I was to put out a wanted poster for Jessie James. I'll pay the one that brings him in dead or alive, not the one that are chasing him all around town.

So the player that kills the wanted player is the one that should get the reward, not the ones that damage his ship.

If I was paying out I wouldn't be interested in paying out a bounty to players that have just damaged his ship. That would not interest me.

But I would like to see them escape their ship and then a fight over who scoops him up to take him back alive, may be for a better reward. Could end up with some interesting game play.

Anarchy systems need some work in terms of being dangerous. Safe systems for easy trading should be less profitable, due to more traders and trade routs. Dangerous trade runs should have more profit as more risk and less traders attempting the rout. Lots of interdiction's some with groups of pirates. And some that try to take out your FSD out first before you escape them.

I don't know why Frontier are giving in to some of these requests. Options for removing orbit lines is fine, changing the game mechanics is not so.
 
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