Stupid idea is stupid....this isn't Eve...
Why is spawning new pilots in safe areas a stupid idea?
My answer... it's not a stupid idea.
Why is showing the existing security level more clearly a stupid idea?
Currently, Security Level is shown in the "System Map", but it doesn't show up for single-star systems, because the view defaults to showing some inconsequential scientific data about the star.
If you want to see the Security Level on that screen, you need to grab the joystick (or use WASD) and move the "view cursor" OFF the sun and into an empty area of the map.
That's obviously a design oversight.
The "System Security Level" used to be shown in the Galaxy Map, per star... in a late Beta. That's gone.
I'm pretty sure it used to be shown on the left-hand Nav Target display... in a mid Beta. That's gone.
So, my idea of making the "Security Level" clearly displayed is not stupid.
Why is making Low Security areas dangerous a stupid idea?
If it's not very dangerous to go there, then the security level surely is not "Low".
The whole point of a high/low security level relates directly to how safe or dangerous a place is.
Isn't it?
So, strike three... I disagree that making LOW SECURITY places actually DANGEROUS is a stupid idea.
To my mind,
none of the things I suggested were stupid ideas.
If you disagree, please explain specifically which part was stupid.