Something needs to be done about NPCs being able to jump away when I'm right behind them shooting at them.
Why is it that as a player they are able to stop me from jumping if they're too close, but they can get away whenever they want? It's unfair.
Yes I'm salty because as I was just about to kill a 40K bounty Federal Dropship, the guy jumped away when I was right behind him. If it was the other way around I wouldn't have been able to jump away in that circumstance.
It has happened 3 times already.
I'm working up to get a Frameshift Wake Scanner, but the point remains. Something needs to be done about this.
Why is it that as a player they are able to stop me from jumping if they're too close, but they can get away whenever they want? It's unfair.
Yes I'm salty because as I was just about to kill a 40K bounty Federal Dropship, the guy jumped away when I was right behind him. If it was the other way around I wouldn't have been able to jump away in that circumstance.
It has happened 3 times already.
I'm working up to get a Frameshift Wake Scanner, but the point remains. Something needs to be done about this.