seriously?!?!

Interdiction to me, is an attack. If someone interdicts another cmdr, I think the game should allow immediate retaliation.
 
I think we should all offer the OP some sympathy. I can't figure out any other reason for this thread.

Want a cookie? When I used to cry my Mom gave me cookies and I felt better.
 
I consider it a hostile act and will cheerfully open fire immediately if interdicted without regard for the legal consequences. I sympathise with the OP.

I believe that interdicting should be a crime if the target has no criminal record. (Anywhere. So a bounty hunter looking for a particular target they knew to be wanted would be fine to interdict.)

This pretty much.

Its been the topic of a huge amount of debate over the last couple of months.

Interdiction should be an immediate hostile act, unless its by whatever passes for authority in that system. That might be plod, navy, official faction OR sanctioned bounty hunter.

I don't understand why FD don't get this. Maybe I have not been paying attention?

Reading this back it sounds angry. I'm not, as by submitting to interdiction its pretty much guaranteed that all you will see is my backside for 20 seconds before i 'm out of there.

It just seems so obvious.
 
Hi All,

I have been interdicted 3 times.
1) Strange, no hail not san open fire and killed my Eagle in less than pass. Big ship, I am guessing load out test or bored. To be fair this was way back when interdiction first came in.
2) Bounty Hunter - straight into voice comms - asked if I had been naughty and scanned and decided I was OK and left.
3) Again a text had a noce chat, got trading tips and gave a few tons of cargo. Sort of win-win being pirated.

For me interdiction has been insta-killed, was bizarred out by the poshest Bounty Hunter, and been pirated. 3 times since interdiction came into the game.
I have run away from a few more the above were the ones I had to get involved in.

On the whole I have found it a fun game mechanic.

Simon
 
All these posts and we still dont know who it was interdicted the op in the first place, which would probably make the world of difference and enlighten him as what happened so he can avoid it next time out right?

Interdiction is not illegal, and should NEVER be made illegal! If he had shot at you(whoever he was), then he would have broken the law, and then you would have been well within your rights to return fire upon him. If you open fire on him first, then youve broken the law. This is the way it works. You panicked, you fired, you loose! If he was wanted, you could have blown him to bits and got paid for it. Then youd be a happy camper and there would have been no need to make a post about it.

What would pirates do if they were fined for interdiction, and then fined again for whatever happens during the encounter. Its best left legal!
 
Yep, ED is a very realistic simulation of life

who said anything about realism??? i'm simply talking about fairness.

This pretty much.

Its been the topic of a huge amount of debate over the last couple of months.

Interdiction should be an immediate hostile act, unless its by whatever passes for authority in that system. That might be plod, navy, official faction OR sanctioned bounty hunter.

I don't understand why FD don't get this. Maybe I have not been paying attention?

Reading this back it sounds angry. I'm not, as by submitting to interdiction its pretty much guaranteed that all you will see is my backside for 20 seconds before i 'm out of there.

It just seems so obvious.

yes, i was very angry. i'm better now though.
i don't see how slowing down and submitting is obvious? i honestly didn't even know you could do that. i knew you could speed up and make it more difficult, but i figured that since you can't exit Hyperdrive without pressing 'J' (and going under 1Mm/s), then slowing down wouldn't have done anything... but even after i had been stopped, i tried to run after realizing that my weapons weren't doing anything, and didn't get anywhere. he one-shotted my thrusters, then proceeded to kill me with just one more shot.

All these posts and we still dont know who it was interdicted the op in the first place, which would probably make the world of difference and enlighten him as what happened so he can avoid it next time out right?

Interdiction is not illegal, and should NEVER be made illegal! If he had shot at you(whoever he was), then he would have broken the law, and then you would have been well within your rights to return fire upon him. If you open fire on him first, then youve broken the law. This is the way it works. You panicked, you fired, you loose! If he was wanted, you could have blown him to bits and got paid for it. Then youd be a happy camper and there would have been no need to make a post about it.

What would pirates do if they were fined for interdiction, and then fined again for whatever happens during the encounter. Its best left legal!

it was another player. there are forum rules about naming and shaming, so i won't do that (especially after some things i got in trouble for in my OP - sorry mods, won't happen again)... it really doesn't matter that much who did it. i don't see how that is an important variable.

so, you want to allow people to prevent/prolong you from reaching your destination as much as they want, as long as they don't fire at you, huh??? that just makes it too easy for pirates... would you mind getting stopped and searched by every cop you see in real life? that sounds obnoxious and like an invasion of your rights. harassment is illegal, and if FD wants a decent simulator of social/political/economical dynamics then it's probably best to model it after real circumstances (yes Muthax, now i'm bringing up realism)... if he shot first, i would have died near instantly. if he was wanted, i still would have lost terribly in the same way... there is not a single scenario where i would have been a "happy camper"... yep, shame on me for panicking about the guy in the ship that's 100 times more powerful than mine that just caused me to crash out of hyperspeed... i'm not going to wait around to scan the guy in the million credit ship just to have him one shot me. even if i hadn't shot at him and had tried to run immediately instead, he would have one-shotted my thrusters (like he did anyway), and then proceeded to kill me...
i'm clearly not the only one who interprets it as a hostile act, and it seems like the only people who want it to remain legal are pirates themselves...

oh, those poor pitiful pirates... maybe the pirates can do some real missions instead of picking on the new players and gaining hefty fines/bounties??? oh, but that would mean actually playing the game... my bad, you're right.
 
Just let them interdict you all they want. Don't submit. Follow the escape vector and get away or force them to pull you out and both ships take damage.

If they are in a large ship the cost to repair the damage their hull takes when they force you out of SC will be much higher than yours. If they want to keep interdicting and staring at you without firing, just let them do it. 1 interdiction in my Python costs 30,000cr to fix, so unless you have some gigantic bounty on your head they will lose money for sure. Especially if they keep doing it over and over.
 
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then why has the game said it is?

It doesn't. And even if this was the case, don't shoot if it says CLEAN. Only shoot if it says WANTED. If it was a criminal act he would switch from CLEAN to WANTED.

The only thing I think may be causing you confusion is that there is a GalNet news article about certain officials wanting to make interdicting illegal. Doesn't say that it is.

He was obviously trying to bait you into shooting him if he didn't go in guns blazing, which you did, and it cost him credits to do - it cost you nothing in the end but a few lightyears of travel. Really, this is nothing to be peeved over.
 
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who said anything about realism??? i'm simply talking about fairness.



yes, i was very angry. i'm better now though.
i don't see how slowing down and submitting is obvious? i honestly didn't even know you could do that. i knew you could speed up and make it more difficult, but i figured that since you can't exit Hyperdrive without pressing 'J' (and going under 1Mm/s), then slowing down wouldn't have done anything... but even after i had been stopped, i tried to run after realizing that my weapons weren't doing anything, and didn't get anywhere. he one-shotted my thrusters, then proceeded to kill me with just one more shot.

THIS!

The game doesn't even mention interdictions in their Training videos and how you submit to it or even fight it.

Sure the original Elite or Final Frontiers game did very much the same, but its a different time now. We expect to get the basic mechanics of the game explained to us nowadays.
What Elite needs is a five to ten mission tutorial that does some trading, being interdicted, landing etc. and explains it really well.
 
so they can damage my ship, harass me, and it's perfectly fine??? but if i stand up for myself, suddenly i'm the bad guy??

i've NEVER been interdicted by anyone other than pirates... so i just don't believe you when you say "Navy NPCs do it"

Believe what you want but security vessels DO interdict to perform a scan, and if all is well youre free to leave.
This was clearly not the case though, but as mentioned you must scan to make sure someone is wanted before firing at them or else be demed "wanted".

I get you frustration because you didnt know this but now you do :)
 
who said anything about realism??? i'm simply talking about fairness.



yes, i was very angry. i'm better now though.
i don't see how slowing down and submitting is obvious? i honestly didn't even know you could do that. i knew you could speed up and make it more difficult, but i figured that since you can't exit Hyperdrive without pressing 'J' (and going under 1Mm/s), then slowing down wouldn't have done anything... but even after i had been stopped, i tried to run after realizing that my weapons weren't doing anything, and didn't get anywhere. he one-shotted my thrusters, then proceeded to kill me with just one more shot.



it was another player. there are forum rules about naming and shaming, so i won't do that (especially after some things i got in trouble for in my OP - sorry mods, won't happen again)... it really doesn't matter that much who did it. i don't see how that is an important variable.

so, you want to allow people to prevent/prolong you from reaching your destination as much as they want, as long as they don't fire at you, huh??? that just makes it too easy for pirates... would you mind getting stopped and searched by every cop you see in real life? that sounds obnoxious and like an invasion of your rights. harassment is illegal, and if FD wants a decent simulator of social/political/economical dynamics then it's probably best to model it after real circumstances (yes Muthax, now i'm bringing up realism)... if he shot first, i would have died near instantly. if he was wanted, i still would have lost terribly in the same way... there is not a single scenario where i would have been a "happy camper"... yep, shame on me for panicking about the guy in the ship that's 100 times more powerful than mine that just caused me to crash out of hyperspeed... i'm not going to wait around to scan the guy in the million credit ship just to have him one shot me. even if i hadn't shot at him and had tried to run immediately instead, he would have one-shotted my thrusters (like he did anyway), and then proceeded to kill me...
i'm clearly not the only one who interprets it as a hostile act, and it seems like the only people who want it to remain legal are pirates themselves...

oh, those poor pitiful pirates... maybe the pirates can do some real missions instead of picking on the new players and gaining hefty fines/bounties??? oh, but that would mean actually playing the game... my bad, you're right.

Don't forget if he has interdicted you a few times without then taking any further action against you if he is a player, then you can run, go to a station, then place him on your ignore list and its a pretty good chance that Elite will place you on different instances so he will lose track of you. The other choice is to go solo or private groups for a couple of hops and he will lose track of you.
 
With regard to interdiction by feds / navy npcs these do happen but the frequency was lowered and they now are only likely to do it if you have bad rep / are wanted or are (possibly) carrying illegal stuff. Before this was adjusted people were being pulled out of SC all the time.
 
Ive been playing elite in various guises since the 80's and without some sort of potential interaction when trading Elite will become very boring. I feel that the present solution is not ideal, but given the extrme distances the ships need to travel in a very short space of time, the game needs something. Its also a bit poor that when approaching the station etc, we have this strange idea that we come out of framedrive right by the station! So my suggestion would be to ome out further away say 30 km. The station would have a no fire zone in proportion with its status ie high tech rich wide zone (can get to it quickly) and poor lawless areas smaller (takes lnger to get to). Thus pirates etc could utilise this space for attacking etc. We thus get rid of the interdiction (or just keep it for navy, police etc) and make the whole idea of priracy more risky and skillful?
 
Ive been playing elite in various guises since the 80's and without some sort of potential interaction when trading Elite will become very boring. I feel that the present solution is not ideal, but given the extrme distances the ships need to travel in a very short space of time, the game needs something. Its also a bit poor that when approaching the station etc, we have this strange idea that we come out of framedrive right by the station! So my suggestion would be to ome out further away say 30 km. The station would have a no fire zone in proportion with its status ie high tech rich wide zone (can get to it quickly) and poor lawless areas smaller (takes lnger to get to). Thus pirates etc could utilise this space for attacking etc. We thus get rid of the interdiction (or just keep it for navy, police etc) and make the whole idea of priracy more risky and skillful?

This solution obviously didn't work for FD, as we used to drop out at 20K and many were the complaints about the amount of time taken in getting to stations, I think the interdiction sequence is fine how it is and going back to a long boring run into the stations is unnecessary once a player has learned how to control the situation around themselves within the present form of game play.

In fact I was pretty much against the constant interdictions we used to have but I came round to welcoming an interdiction now and again as it adds a sense of uncertainty especially when even a so called ally can interdict and attack, just when you were getting a little complacent.
 
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why do you guys let people in multi-million credit ships interdict you when you're in a sidewinder, and then when you attack them for interdicting, suddenly I'M the one who get's "wanted"??? i thought it was illegal to interdict... that's really consistent... thank you so much... shame on me for attempting to transport my ship 80 LY. now i have to restart

Interdiction is not an aggressive act. You need to scan them to make sure they are criminals before opening fire. Unless they shoot first.

After a interdiction their ship is out of control for a few seconds put full power to engines and boost away and keep going till the FSD is ready and charged. Then slip into SC and then hyperspace to a new system.
 
Interdiction is not an aggressive act. You need to scan them to make sure they are criminals before opening fire. Unless they shoot first.

After a interdiction their ship is out of control for a few seconds put full power to engines and boost away and keep going till the FSD is ready and charged. Then slip into SC and then hyperspace to a new system.

I think the term you're looking for is "illegal". Interdiction is not an illegal act, though many feel it should be since it IS a very aggressive one. Imagine IRL, you're just driving along the highway when suddenly a car (an unmarked vehicle like any regular car, no indication that it's from a valid authority) overtakes you and quickly maneuvers to block you, giving you no choice but to stop. Wouldn't you consider that an act of aggression and put you on the defensive?

It is for this reason that professional truckers -- the real-life analogue to our in-game characters -- often go out in the world armed. Anybody in an unmarked car pulling in front of a trucker like that without very quickly stating some valid reason as to why (Hey, trucker! Your cargo of high explosives are falling out of your container!) is going to eat buckshot for lunch, because nobody will willingly try to stop a cargo truck in such an aggressive manner unless they want something from the driver or what he's hauling.

I therefore agree that interdiction should therefore be treated as an illegal act if done on a "Clean" target, with the target perfectly justified in retaliating by opening fire (I say retaliating because the use of an FSD Interdictor should be considered the first shot). Interdicting a wanted target, on the other hand, shouldn't impose a penalty.
 
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Oh, and I forgot to mention: When you interdict an NPC, that NPC automatically considers you hostile and free to retaliate. The same should apply to players.
 
Ive been playing elite in various guises since the 80's and without some sort of potential interaction when trading Elite will become very boring. I feel that the present solution is not ideal, but given the extrme distances the ships need to travel in a very short space of time, the game needs something. Its also a bit poor that when approaching the station etc, we have this strange idea that we come out of framedrive right by the station! So my suggestion would be to ome out further away say 30 km. The station would have a no fire zone in proportion with its status ie high tech rich wide zone (can get to it quickly) and poor lawless areas smaller (takes lnger to get to). Thus pirates etc could utilise this space for attacking etc. We thus get rid of the interdiction (or just keep it for navy, police etc) and make the whole idea of priracy more risky and skillful?

Do stations have different weapons and weapon classes?
 
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