Reviews are coming in

Or reviewing local trade data compared with the information stored in my ship, while the autopilot takes care of the laughably simple task of pointing the nose at the circle and keeping the throttle "in the blue". That's what I'd like to be doing. Let the computer do the boring, accurate stuff and the human make the judgement calls.

I agree with autopilot at all levels, it would even give more (easier) targets for pirates (not to mention people would use a slot they could have used more "competively"), but I´m afraid that is it´s weakness..

New pilot would aim first for docking computer and autopilot, never learn to land/fly, and then cry here about it when interdicted and killed.
 

Frankfort

F
i totaly agree

Utter rubbish.

I agree .

1 year of Alpha Premium Beta and Beta testing by real players to get the kinks and bugs out is not rushing .
Espacialy when stated that the foundation of the game has to be sollid before the new content is released.
 
New pilot would aim first for docking computer and autopilot, never learn to land/fly, and then cry here about it when interdicted and killed.
Implying there's anything to learn. Sure, efficiency takes some practice, but really, even people who play the game for the first time have no problems landing, taking off and disengaging.
As for interdictions, if you play solo (as there are 0 reasons to play in open), you can safely submit to any and all interdictions from NPCs and then just boost away and jump in less time that it would take to fill the blue bar.
 
As I said before, reviews will concentrate on staff that's in the game, not unimplemented features. I wanted more too, but frankly....after all this testing I understand that it has been monumental task since beginning, and release has been justified.

"Haters" must understand that doesn't invalidate their feelings about their game, but that not everyone agrees with them on everything. If you read all reviews, all are quite realistic about futher development of the game - that it needs more to keep people playing it for long term - but it also doesn't shy away from achievements like sound, graphics, scope, well designed mechanics.

Said that, can't wait for wings and other missing things and also fixes :) So see you FD after NYE ;)
 
Implying there's anything to learn. Sure, efficiency takes some practice, but really, even people who play the game for the first time have no problems landing, taking off and disengaging.
As for interdictions, if you play solo (as there are 0 reasons to play in open), you can safely submit to any and all interdictions from NPCs and then just boost away and jump in less time that it would take to fill the blue bar.

Well, agreed, crashed only couple times at practicing landing. And well, npc interdictions are neither a problem yet if in a fast ship like my Cobra to escape (and they dont have missiles, and you dont have counter measures for missiles). No idea how Hauler-pilots (new players) experience interdictions, how ever.
 
Additionally...

FD, reviews indicate people understand what you are aiming for and there's chance for huge success and game that's played for years come. So keep it coming - features, fixes, evolving of in-game story :)

Don't even dare to stop now.
 
I don't agree with you and more to the point I don't know why you would seem disappointed that it got good reviews. I'll have to read through these reviews and see what they make of ED. Hopefully they won't be total whitewashes and go into some detail on the things they didn't like or aren't in yet.

Memnock; I have read (all) the reviews 'quoted' they are mostly balanced (maybe one a bit fanboyish). Taken as a whole they leave me happy. Even the worst of them calls it 7/10; most call it better than that.:)
 
Those scores are better than the game deserves. Well, review scores and metacritic should burn in hell anyway. The release was obviously rushed and deserves a lot more flak for it.

The nay-sayers have been telling us reviewers would trash the game because it's not ready. So far, they've been proved incorrect. Scores and reviews have reflected that the game has a way to go but that it follows the method of being released and then being developed continuously.

I'm sure some reviews will tank the score because it's not a complete product, or because it lacks depth (for some players). But, generally speaking, most reviewers will recognise the game for what it is; a bold undertaking that has been delivered to a high degree of quality, with the potential to be great in future.
 
The nay-sayers have been telling us reviewers would trash the game because it's not ready. So far, they've been proved incorrect. Scores and reviews have reflected that the game has a way to go but that it follows the method of being released and then being developed continuously.

I'm sure some reviews will tank the score because it's not a complete product, or because it lacks depth (for some players). But, generally speaking, most reviewers will recognise the game for what it is; a bold undertaking that has been delivered to a high degree of quality, with the potential to be great in future.


Its coming close to time for kickstarter na-sayers to start eating their words.

according to their logic we should all be playing ubisoft games instead :)
 
It doesn't really deserve a 3/10 anyhow but something like 5/10 because all we have is the sandbox - and there's no sand in it. The sooner "you people" can see that the better the chances that devs won't just get complacent about the state of the universe.

More features! More content!

What "us people" who are enjoying the game and making it our own ? "Us people" who understand what the game is about ? "Us people" who dont need to be told what to do in game ?

Jeez "You people " need to understand the game more.
 
Pretty much all negative is focused on how hard getting started in ED is.

Reviewers should add disclaimer that "This game starts to be fun when you can afford Cobra, its modules for that purpose of yours, and know what you wanna do first".
 
What "us people" who are enjoying the game and making it our own ? "Us people" who understand what the game is about ? "Us people" who dont need to be told what to do in game ?

Jeez "You people " need to understand the game more.

to be fair there are a few things that could be more clear.

In fact.. I would give a -1 for unclarity but then a +2 on game design innovation so it kind of nulls itself.

Some reviewers focus to much on the little things and not focus on the larger picture
 
What "us people" who are enjoying the game and making it our own ? "Us people" who understand what the game is about ? "Us people" who dont need to be told what to do in game ?

Jeez "You people " need to understand the game more.

Yes, Elite it's not a game for 'casuals'.
It's a tank that threads all over you till you are dust if you screw up
That's why 'we' love it and backed it

Doesn't mean casuals can't enjoy it but it's not targeted to them and development doesn't focus on them either
 
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Being aware that you sound like a fanboy

How about, those who like the game, regardless of whether they played the originals, have reasons for liking it that are perfectly valid in forming individual opinions that does not make them fanboys.

And those who dislike the game, regardless of whether they played the originals, have reasons for disliking it that are equally valid that does not make them trolls or wet blankets per se.

I don't care what side of the argument you come down on, really, I've had great things to say about the game and also many critical things to say throughout the entire development process dating all the way back through the DDF. On balance, I really love the game even if it did not turn out exactly as I had hoped in some areas.

But hurling names at those who support the game is not only immature, it is hardly constructive, and is counterproductive. If you have some legitimate criticism of the game that actually involves gameplay, and not how you view others who may disagree with you (i.e. "You're a fanboy if you don't agree with me!"), I'm sure Frontier is all ears. But if you take on a negative tone, your comments will automatically be disregarded and ignored no matter how legitimate a point you were attempting to make. And Frontier has told us this countless times. In fact, lead designers have told us to keep it civil or we'll see less of them and more of moderators.

Therefore, if you persist in namecalling despite multiple warnings, and yet you believe yours and everyone else's feedback is critical to the game's continued positive development -- as I do -- knowing it means Frontier will read less of said feedback because it was so goshdarn important to call people names, you are knowingly harming the game's continued positive development.
 
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Yes, Elite it's not a game for 'casuals'.
It's a tank that threads all over you till you are dust if you screw up
That's why 'we' love it and backed it

Doesn't mean casuals can't enjoy it but it's not targeted to them and development doesn't focus on them either

I think people forget not all casuals enjoy hand holding in their games. Sometimes they want something interesting and different. Can ED make some casual players to rethink their stance against difficult game? It might. With months it definitely will (as it gets better and better).
 
I think people forget not all casuals enjoy hand holding in their games. Sometimes they want something interesting and different. Can ED make some casual players to rethink their stance against difficult game? It might. With months it definitely will (as it gets better and better).

Hence my quotes around casuals. I am a casual player, I bought the beta and a massive HOTASX and the first time I tried it I started crying and thinking that's it, I threw away 120€ for pink glassed nostalgy

Then I tried again, going through the tutorials and a couple of days later I was doing rally style landings

Not all casuals need hand holding but I feel it's correct warning people on how exactly brutal Elite can be
 
They can not breaking a game which has enormous potential in front of it. It would be a scandal and a lack of lucidity of the specialized press. They will always be in time to reconsider their positions, if the game does not evolve
 
Not all casuals need hand holding but I feel it's correct warning people on how exactly brutal Elite can be

If it's combined with encouragement to try more as payoff is huge....definitely. It seems that reviews are doing just that. So I guess it matters what kind of game they review....it seems there's very little ignorance regarding ED (open development and countless info bits during development most likely helped a lot for doing reviews).

Overall very positive experience regarding media reaction so far. I even would be more cautious with scores (there are some bonus scoring going on but as long as FD keep pushing as for last month it's justified), but as far as written word goes, there's little to be disappointed about.
 
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