I Made 25 Million Credits Today

I am going to repeat myself because obviously you did not read my post you simply fired back with the same argument, alpha and beta as well as gamma stood for "test the game and report issues" not "play the game" you cannot say "We had to start over so many times out saves crashed" you simply cannot because that was your job, to record issues such as this and report them back to inform the developers. That is what I did during the beta, I didn't play the game, I was trying to break it.
So essentially everything you just said in those first 3 paragraphs don't matter. You should be thankful that they allowed you to shape and form this game in one way or another.

This isn't about the head start, this is about what happened at the end of it with rares, which mind you wasn't abused or a glitch or anything like that, it was a poorly thought out mechanic, it was a perfect reason to wipe for launch.

You wouldn't have stopped playing, you would have taken some time off, a week or two, maybe a month, you would have been back, and if not, well they already have your money, doesn't matter to them.

Early access meant what the DEVs deemed it to be, not what you wanted it to be. Gamma always was intended to be a head-start for those of us that paid for the priveledge. All you are doing now is whining like a child who's sibling got a different gift.

As for the issue with rare trading, if people used it when it was buffed, cool. I've played mmos that had game-breaking glitches within raids... allowing cheesing, glitch-kills etc. People would come back with raid gear for little to no work, not to mention heaps of game currency... the devs don't wipe these people, as a reward for finding and reporting the issues. The people who get wiped are the ones whom do it consistently without reporting the issue. The same is true here.

Feel free to continue whining, but realise quickly you're just making yourself more angry, and irritating the forums, by doing so.
 

Pheyes

Banned
I had to clear save after full release and i have already got my self into a lakon type 7 mostly from combat, now doing trading with 200t cargo capacity, its all just stepping stones anyone can do it if they put the time in.
 
I am going to repeat myself because obviously you did not read my post you simply fired back with the same argument, alpha and beta as well as gamma stood for "test the game and report issues" not "play the game" you cannot say "We had to start over so many times out saves crashed" you simply cannot because that was your job, to record issues such as this and report them back to inform the developers. That is what I did during the beta, I didn't play the game, I was trying to break it.
So essentially everything you just said in those first 3 paragraphs don't matter. You should be thankful that they allowed you to shape and form this game in one way or another.

This isn't about the head start, this is about what happened at the end of it with rares, which mind you wasn't abused or a glitch or anything like that, it was a poorly thought out mechanic, it was a perfect reason to wipe for launch.

You wouldn't have stopped playing, you would have taken some time off, a week or two, maybe a month, you would have been back, and if not, well they already have your money, doesn't matter to them.

Like everyone bothered with rares. It just isn't a game where it matters that much. The game is what you make of it and most of the testers I know didn't bother with rares for the simple reason that they had already played the game months before with big ships and it just wasn't that interesting. In premium beta most of the ships cost a fraction of what they do now. I don't remember the exact number but it wasn't more than 2 million for an anaconda and one of the lakons was about 600k. So if you wanted one you had plenty of opportunities to play one. I started release with less than an alpha player started if they chose the explorer start. Probably about 3-4 days honest playtime.

I don't see the point in getting upset about something that barely effects you since it's not a competitive game. Right now it is essentially a single player game for most people.
 
That argument doesn't hold water, they weren't supposed to play the game during alpha, beta and gamma, they were supposed to test the game, hence alpha, beta and gamma.

People who didn't trade rares at the start or couldn't play during that period will never be on the same ground as the guys that did, it's one thing to say that there will always be new players who won't catch up which is true, but it's another completely when you start the game off like that. No MMO would allow this, in which case you'll probably say it is not an MMO, to which I'll reply that in fact that is how they are marketing the game. Then you'll say that people who have massive wealth in this game don't effect you, and you'll be right but only half right, because eventually massive credit sinks will be introduced, but most of us will still be grinding for that ship we want or that upgrade and even now if I find a trade route and it works fine, that's cool, but god forbid someone with t9 comes over or 2 or 3 people and sink that trade route down within 2 hours, and believe me it does happen.

You can argue all you want, but what Frintier did was absolutely disgusting, they didn't even inform people that Gamma stood for head start up until the very end.

Now I'll still be playing this game for years, but personally this wasn't handled properly, it wasn't handled at all.

Get your facts right .... your so far off the mark it's embarrassing.

None of your arguments hold water and are, well, quite simply wrong. You should check the facts before you mount an argument of this nature.

FD always said they would wipe at Gamma but NOT for release (if they could)

Rare's still make a MASSIVE amount of money ... ie 10-15k per tonne.

What massive credit sinks are you referring to? Do you have anything to back up this wild statement?

oh and Merry Christmas all :D :D
 
Early access meant what the DEVs deemed it to be, not what you wanted it to be. Gamma always was intended to be a head-start for those of us that paid for the priveledge. All you are doing now is whining like a child who's sibling got a different gift.

Have same rep Sir!
 
And I just found an even better trade route, so I stand to make even more tomorrow.

Trading was lucrative before, but now with high demands, I say we're officially in a golden age of trading!

WOW grats, very impressive, i am still in a Cobra and struggling at the moment just to meet the running costs. :eek:
 
Sure, I ain't greedy. My current route is between Meskenga and Drahuek. Tobacco one way for 1000 credits per ton, and Marine Equipment the other way for also 1000 credits per ton. There's also a trade route from Meskenga to Oleleuts with gold for up to 1400 credits per ton (1200 now that I fished the hell out of it), but the best return route is ore for about 500 credits per ton, so it isn't quite as good.[/QUOTEper ton.

1400 cr gold seems to cheap, I can mine it for 10.000cr you must mean profit, as you are buying and selling it??

Yes, profit. As other posters have said, you can apparently find some good routes that can even do 1400 credits per ton both ways, though I have yet to find any I can run with my Type 9. That's fair, though. Smaller ships should have a niche, and really should be making more money per ton than a type 9. The type 9 just has a -lot- more tonnage to work with.
 
The only way it would affect you is if you are in the race for the 10,000 bucks i guess. Its about who reaches the rank of Elite first, and im guessing its a bit easier if you already have a good big ship and stockpile of cash to boot?
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Personally i dont care however. Im doing my own journey and adventure and i wouldnt get to Elite before others anyway since there will always be people putting more hours into the game then me.

To be eligible they had to start with a fresh save.

- - - - - Additional Content Posted / Auto Merge - - - - -

WOW grats, very impressive, i am still in a Cobra and struggling at the moment just to meet the running costs. :eek:

A fuel scoop will fix many running costs for the Cobra. That and decreasing your fuel tank to 8 tons and increasing your cargo to 32 or more tons.
 
I dont understand why everyone gets their panties up in a bunch about rich players. Who cares? Really... It has no effect whatsoever on your experience.
 
if trading is that lucrative then the ship and equipment prices must be raised.
not too mention wear and tear which is way too low!
 
if trading is that lucrative then the ship and equipment prices must be raised.
not too mention wear and tear which is way too low!


yea, no. Dont say that
the prices are fine as they are and wear and tear prices are really high in larger ships
 
Ive managed to amass 500k since release on 12/12/14. It may be time for a Cobra. The SW is worth 100k. Is it time?
 
I've been away from the computer for a week, tomorrow I have the afternoon free and a brand new type 6 waiting in a hangar, I'll try to grind as much as I can! I want that Asp!
 
25 mill is possible if you play non-stop for 12 hours in a pimped Space Cow.

I was making 2 million an hour on a pretty meh run (850 one way, 600 back) so kudos to you for hardcore trading like a boss...
 
The only way you're in a Type 9 already though is from early Rare Trading. Unless you play this game like 24/7 :p
It still es me off they allowed hundreds(thousands?) of people to make massive amounts of cash, then nerfed it for release. Those people are now able to continue to make massive amounts of profit because they have big ships from the start.

Meanwhile, the rest of us are slowly making our way up. I might have a Type 9 in a couple weeks if I play 6+ hours a day, trading non-stop.

Heh, and some people (like me) don't give a darn how much some people earn or don't earn - doesn't affect my play at all. (And yea, I'm from early beta times, but started Release with fresh sidey and the meager few pennies (1000 cr?) in pocket)
 
And I just found an even better trade route, so I stand to make even more tomorrow.

Trading was lucrative before, but now with high demands, I say we're officially in a golden age of trading!

Well, to be honest 1000/ton each way is not that unusual, I have been doing it for the last 3 days. If you made 25mil in one day I would have to say you were jumping between stations for a solid 24 hours, no breaks. The best you can do is 250,000 in about 10 mins, so 25 mil is a very long day.
 
I guess the whole point of the competition is to push the players towards ELITE-status to see what aspect of the game needs to be re-balanced.
In this sense: Well done OP, you've just laid the foundation to further nerving of trading in the future! :D

It's not so much nerfing as a restructuting that is needed.

The BB-missions need to scale with Elite rank and friendly relations so that there is work for players with 50, 100, 200 and 400 ton cargo holds. Steady grinding of routes is terrible gameplay. The game needs to encourage dynamic seeking of profits, while interacting with and effecting factions you choose to support (or which pay so well you just do the mission anyway).
 
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