I spend a lot of time bounty hunting around resource extraction zones, and many times I end up having to jump out to pay off 250c/300c bounties that have been placed on me due to cops zipping through my line of fire. This isn't even the entire problem. Any time you get one of these accidental tiny bounties, every cop in the instance instantly breaks off of what they were doing and opens fire on you and only you. Even if there's ships right on top of us with massive bounties on them, they ignore them and gun for me and my 300c.
What makes it even worse is the stations and station police also open fire on you when you're trying to dock to pay it off. It's a huge hassle to have a nice base of operations next to an extraction point and then have to fly off and find a platform/outpost to dock at to pay off the puny bounty. If it was just a fine (reckless weapons fire, maybe?) it wouldn't be an issue, since I could just pay it off when I cash in my vouchers, but having it be an instant kill-on-sight bounty is a huge hassle.
The real slap in the face is that NPCs and police don't seem to be held to the same standard. If I'm shooting at a ship and catch pulse lasers from cops also shooting at it, nothing happens. If I get hit by flak coming from a bounty hunting Anaconda, they don't get a bounty. If I see a Sidewinder sitting still firing mining lasers, and I park in front of them and get hit they don't get a bounty. Why is there a double standard with this?
Right now if they just changed the instant bounty into an instant fine it would be okay, but really there should be some way to tell an accidental glancing shot from the beginning of a full on attack.
What makes it even worse is the stations and station police also open fire on you when you're trying to dock to pay it off. It's a huge hassle to have a nice base of operations next to an extraction point and then have to fly off and find a platform/outpost to dock at to pay off the puny bounty. If it was just a fine (reckless weapons fire, maybe?) it wouldn't be an issue, since I could just pay it off when I cash in my vouchers, but having it be an instant kill-on-sight bounty is a huge hassle.
The real slap in the face is that NPCs and police don't seem to be held to the same standard. If I'm shooting at a ship and catch pulse lasers from cops also shooting at it, nothing happens. If I get hit by flak coming from a bounty hunting Anaconda, they don't get a bounty. If I see a Sidewinder sitting still firing mining lasers, and I park in front of them and get hit they don't get a bounty. Why is there a double standard with this?
Right now if they just changed the instant bounty into an instant fine it would be okay, but really there should be some way to tell an accidental glancing shot from the beginning of a full on attack.