Gotta feel for the OP! To often now devs or rather the guys upstairs are happy to launch a broken product with no appreciation for the time that players put into getting to certain levels. Maybe if we all started working out our hourly worth and then billing for lost time they would be less likely to release a broken product. Though obviously they cover there golden goose posteriors with a EULA. Most large games, MMO in particular are broken at release and often remain so for many months.
I doff my headset to you the pioneer that heads out and finds these bugs but nowadays it really doesn't pay to try and push the limits.
I live in hope that one day someone will come along with the money and legal ability to challenge a EULA and start the ball rolling for us gamers to take back our precious time. Until then I guess I, like most of you will have to put up with a hard drive full of games we might get back to when they are fixed. Fact is though your in bed with corporations that don't give a sh*t about your time, you've already bought the game and for them to admit that millions of systems are broken means many others might not.
I doff my headset to you the pioneer that heads out and finds these bugs but nowadays it really doesn't pay to try and push the limits.
I live in hope that one day someone will come along with the money and legal ability to challenge a EULA and start the ball rolling for us gamers to take back our precious time. Until then I guess I, like most of you will have to put up with a hard drive full of games we might get back to when they are fixed. Fact is though your in bed with corporations that don't give a sh*t about your time, you've already bought the game and for them to admit that millions of systems are broken means many others might not.