When I worked in London (software industry), things were gradually tightening up when it came to accrued leave.
In the early 1990s, we were all working incredibly hard, and holidays just built up and built up. Management allowed that to continue for a good while.
But towards the end of the 1990s, a change began. We were told that we either took our yearly leave entitlements each year... or we lost them!
I remember the people in the admin/accounting department complaining that massive accrued leave was a nightmare for them, as they had to account for it in the books - and at a certain point, it became a serious millstone/liability.
Not really my area, and I haven't worked in Europe for a good while now.
I'm very impressed that the FD developers got a clean, stable game together for release date. I bet they were all completely exhausted, though. Christmas/New Year time off? Perfect. I bet there were a good few pints raised up in celebration. Well earned.
In the early 1990s, we were all working incredibly hard, and holidays just built up and built up. Management allowed that to continue for a good while.
But towards the end of the 1990s, a change began. We were told that we either took our yearly leave entitlements each year... or we lost them!
I remember the people in the admin/accounting department complaining that massive accrued leave was a nightmare for them, as they had to account for it in the books - and at a certain point, it became a serious millstone/liability.
Not really my area, and I haven't worked in Europe for a good while now.
I'm very impressed that the FD developers got a clean, stable game together for release date. I bet they were all completely exhausted, though. Christmas/New Year time off? Perfect. I bet there were a good few pints raised up in celebration. Well earned.