How pirating should look

I've somewhat mellowed to be honest, I was once of the opinion that I would go balls out and SD rather than hand it over but now, since having several million and an Asp I think I might have a chat and negotiate something out. I dont think I would simply agree to demands but I wouldn't be adverse to a little charity. If Mr Pirate was greedy and wanted more or we couldn't agree a deal then it would be hard points time and no one really wants that.

That said who pirates an armed asp?
 
I'd rather die than give you a single credit. Its a matter of principle. You did nothing to earn it and you prey on someone trying to progress. I'd rather take the hit and jump into solo mode and continue than let your efforts have merit. If I'm fast enough I get to enjoy a good laugh as I slam my T-6 into your viper and giggle. Otherwise I'll self destruct before you can destroy my cargo hold and know you just cost yourself credits for ammo and got nothing in return.

Small continuous victories are more important to ones mental health than large victories.

If you don't understand the idea behind that, then perhaps you should go play a FPS where being a jerk is acceptable.


I myself am not a pirate and do not look forward to running in to any but I gotta say your attitude needs some serious adjustment, piracy is part of the game, there are many existent items in the game specifically for it and a player trader is more likely to have a lot of goodies than an npc trader, fair play to you on the small victories and principles but to call people jerks for doing something completely in tune with the game is just childish and closed minded, join a pve private group if you wish to play with other players risk free or go completely solo if other players isn't something you're after, though the risk still exists npcs are a lot easier to counter. You're the jerk for calling people jerks just for playing the game as it is intended.
 
I'd rather die than give you a single credit. Its a matter of principle. You did nothing to earn it and you prey on someone trying to progress. I'd rather take the hit and jump into solo mode and continue than let your efforts have merit. If I'm fast enough I get to enjoy a good laugh as I slam my T-6 into your viper and giggle. Otherwise I'll self destruct before you can destroy my cargo hold and know you just cost yourself credits for ammo and got nothing in return.

Small continuous victories are more important to ones mental health than large victories.

If you don't understand the idea behind that, then perhaps you should go play a FPS where being a jerk is acceptable.

What you mean with nothing? He did interdict you, he eventually beat you fair and square in combat. The pirate deserves his reward just the same as a bounty hunter deserves his. Just dying because of 'principles' which are not only unreasonable, but even include the intention of griefing other players is downright unsmart.
 
Rather than solo mode, I'd like to see people in high-risk piracy areas actually try and get escorted convoys organised. A few fighters attached to a small trade convoy would certainly add something to the game. Of course this would mean player pirates would have to get more organised to beat the convoys, or head away from the busy areas to find easier pickings.
John
 
Yep I enjoy PvP, this game doesn't get it I'll be out, so will about 50 of my mates. Not looking to cause a stir, or "grief" looking to hunt pirates, most specifically. But in order to do that, pirates need to be able to function, to be worth hunting in the first place. Also need the ability for you wronged traders, to use your wealth to set player redeemable bounties on these pirates, or they get away scotch free. I don't think any of the PvP centric players are asking to do anything to Traders without consequence.

But that's the thing yeah? Your choices need to have meaning, consequence...you want to pirate, you pirate the wrong one, he might kill you, or have you hunted, that's the risk of your job. You want to trade? Pirates may come knocking, want to Bounty hunt? Needs to be a consequence for that too. It's all about choices making a impact on your experience, and giving the players the ability to shape the game, through interactions, good, bad, and neutral. Not about right or wrong, it's about depth and fun. You hate pirates? Fine, Bounty hunt them, don't wanna do that, if one wrongs you, place as bounty on him, cackle when he gets ganked by the bigger fish. Everyone wins when things are done right.
 
What you mean with nothing? He did interdict you, he eventually beat you fair and square in combat. The pirate deserves his reward just the same as a bounty hunter deserves his. Just dying because of 'principles' which are not only unreasonable, but even include the intention of griefing other players is downright unsmart.


Fair and square = a fully loaded combat vessel attacking a trading vessel? Oh yes, I can see where that is fair and square. If the pirate wants a reward for preying on players then he has to work for it. Not just interdict someone and expect a huge pay out. It takes no effort to do that, and if he targets my cargo hold I'll self destruct without a second though. He can go pirate npcs all day long, I don't care if pirating is allowed in game I won't be part of it. Simple as that. I am not playing this game so pirates can get everything they want while I foot the bill. If anyone who commented on my previous post doesn't like my attitude towards .. I don't care. I play the game how I want to play it and will not sit idly by while you get to rob me of this choice. Instead I'll blow myself up and that'll be the end of it.
 
I myself am not a pirate and do not look forward to running in to any but I gotta say your attitude needs some serious adjustment, piracy is part of the game, there are many existent items in the game specifically for it and a player trader is more likely to have a lot of goodies than an npc trader, fair play to you on the small victories and principles but to call people jerks for doing something completely in tune with the game is just childish and closed minded, join a pve private group if you wish to play with other players risk free or go completely solo if other players isn't something you're after, though the risk still exists npcs are a lot easier to counter. You're the jerk for calling people jerks just for playing the game as it is intended.

Doesn't matter if its part of the game, I'm not here to foot the bill and play how they want me to play. I play how I want and if they inconvenience me I'll do what I must to ensure I don't support them in any way possible. If that means I have to blow myself up then so be it. There are loads of npcs they can rob from. Look at a few of the first posts. Pirates admitting to blowing people up who don't drop cargo. That isn't pirating, that's murder. Yet people here respond and expect me to conform to their play style and hand over my goods so they can continue to rob others. It will not happen. Just because something is coded into a game does not mean it is now completely acceptable to do or that it won't negatively effect others. I simply will not be apart of it and have no qualms with calling them "jerks" when they act like it. As I said I'm not here to conform to their play style and pay their bills.
 
I was once interdicted by a capital ship, who scanned me for illegal cargo, and then sent me off.

the last 2 times pirates have interdicted me, I had no shields because I use an extra cargo bay instead. I outrun both of the last 2 interdictions, and even evaded a missile.

pirates don't always win.
 
That's largely because of the way interdiction mechanics work. Cobras and vipers are effectively invincible, even to other cobras/vipers - by the time any pirate or bounty hunter or do gooder or w/e can recover from the spinout and align on the target, the cobra or viper has boosted beyond effective range of any weapon or scan. Effectively no risk.
 
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Doesn't matter if its part of the game, I'm not here to foot the bill and play how they want me to play. I play how I want and if they inconvenience me I'll do what I must to ensure I don't support them in any way possible. If that means I have to blow myself up then so be it. There are loads of npcs they can rob from. Look at a few of the first posts. Pirates admitting to blowing people up who don't drop cargo. That isn't pirating, that's murder. Yet people here respond and expect me to conform to their play style and hand over my goods so they can continue to rob others. It will not happen. Just because something is coded into a game does not mean it is now completely acceptable to do or that it won't negatively effect others. I simply will not be apart of it and have no qualms with calling them "jerks" when they act like it. As I said I'm not here to conform to their play style and pay their bills.

I love that you responded with a 'QUOTE' yet completely overlooked things I said, for example defending your response to pirates when I already said 'fair play to you on the small victories and principles' I'm with you, the only person verbally attacking people for their choice of gameplay style here is you. I won't go as far as you and would rather just escape which I have no issue doing as a semi-skilled player but, as a fellow trader, good for you, again.

also saying 'There are loads of npcs they can rob from.' when as I already pointed out 'a player trader is more likely to have a lot of goodies than an npc trader' this is not to mention it adds a more thrilling and unpredictable element of human response and endless possibilities for interactions, a huge number of things could happen for either side.

Nobody is telling you how to play, you're getting backlash for being toxic to people for how THEY play, if you don't like it go solo, you are displaying some serious butthurt symptoms here and nobody here is waiting to handout magic butthurt cream for your sore little tuchus.

Heck even murderers can go about killing if they want, you're right, they are jerks for it but you didn't specify murderers, you just called pirates in general jerks, but jerks or not if that's how they wanna play they will, there's a line where it becomes griefing but a single kill even if just for lolz does not cross that line.

As for 'Doesn't matter if its part of the game' yes, it does matter, using whats given to you to obtain credits in any way you see fit inside of the rules is the ENTIRE POINT of elite so it pretty much matters, keep doing as you're doing and blowing yourself up or running off to solo mode but don't go attacking people on forums just for choosing to play differently.

Do not expect me to waste another keystroke responding to you, the fact of the matter is play how you wanna play but don't go around insulting entire demographics just because you don't like how someone else plays, if they break a rule or go to an excess just to impact your gameplay as negatively as they can then by all means go nuts but, speaking of nuts, don't sit there with your sore little tuchus dishing out insults to squirrels just trying to get a nut in a way they enjoy, if you really have a problem with it go solo, pve private group, or off to some other game with no combat or pvp element at all.
 
I'd rather die than give you a single credit.
Duh, that is exactly the problem, thank you for pointing it out so obviously.
How much sense does that make? You rather DIE then giving "a single credit".

I have no words.

If you don't understand the idea behind that, then perhaps you should go play a FPS where being a jerk is acceptable.
A jerk? Are you for real? Did you even read what I wrote, how I conduct piracy? Obviously not, but calling ME a jerk is simply ridiculous.

If you don't understand the fact that piracy is a career path in this game, you may go play Euro Truck Simulator instead, have fun!
I rarely play as a pirate, and even if... complaining about this is so... oh God I rather bite my tongue then to waste any further effort on close-minded extremists like you.

Happy new year.
 
Rather than solo mode, I'd like to see people in high-risk piracy areas actually try and get escorted convoys organised. A few fighters attached to a small trade convoy would certainly add something to the game. Of course this would mean player pirates would have to get more organised to beat the convoys, or head away from the busy areas to find easier pickings.
John

I would love to fly a trade with a convoy protecting me, would have to be some super high risk high price/profit commodity and a way to split the cash between those defending but it it'd be awesome, heck imagine the relationships that could be developed, you interdict someone and instead of handing over cargo they pay you to protect them, or even better protection racketeering, forcing people to pay for your protection....from yourself AND others lol, before you know it groups could have their own mafias =o I look forward to being interdicted by a pirate and bartering my way out of it but so far I just end up escaping interdiction.

a + to your rep :D
 
Doesn't matter if its part of the game, I'm not here to foot the bill and play how they want me to play. I play how I want and if they inconvenience me I'll do what I must to ensure I don't support them in any way possible. If that means I have to blow myself up then so be it. There are loads of npcs they can rob from. Look at a few of the first posts. Pirates admitting to blowing people up who don't drop cargo. That isn't pirating, that's murder. Yet people here respond and expect me to conform to their play style and hand over my goods so they can continue to rob others. It will not happen. Just because something is coded into a game does not mean it is now completely acceptable to do or that it won't negatively effect others. I simply will not be apart of it and have no qualms with calling them "jerks" when they act like it. As I said I'm not here to conform to their play style and pay their bills.

So if a pirate gets the best of you on a trade route, you would self destruct to keep him from getting any cargo. When you rebuy, if it happens again, you will self destruct again? Would you self destruct, fully knowing that dying will send you from an upgraded type 7, all the way back to a sidewinder with no credits to your name, rather than dropping 2 cargo? Would you lose a 20 million credit ship, all your cargo, and countless hard played hours, rather than hand over 15 thousand credits worth of cargo to a pirate once?
 
Wow. Just, wow.

Seems like you're the one having trouble understanding the roles. With an attitude like that it might just be a waste of time trying to explain this to you but I'd just try. In Elite, piracy is a valid role and has always been part of the lore. Players trying hard to fulfil that role are having a though enough time without people like you. We're talking about players making an effort at pirating here, not psycho murderers. They're trying to contribute to the Elite ecosystem, trying to make it a dynamic player driven one.

That being said, hope you're having a nice time in solo because if we ever catch you out in Open we'll kill you first because it's obvious it'd be pointless trying to roleplay the piracy mechanics with you. Happy new year.

And there in is the problem, we know some people are interested in playing a Pirate with a measure of honour, but you don't know that is going to be the case when interdicted by a player. Since its been stated already that 1 in 10 play and that leaves majority PVPing, in what is a non consensual aspect. I play in open, but I also run, because a) I don't get to play often b) its taking me long enough to get what I've got I'm not giving it up unless I have to. c) having said that, a genuine pirate who talked it over with me, is someone who - I can begrudgingly give what they've asked for like the OP said. However I hate that this game allows pirates and such behaviour to flourish. Why? Because as has already been proved its so open to abuse and so few people do it in a way as intended. True they gain a bounty and pay the price, but that leaves a bad taste in their mouth also.

But as you've just demonstrated if you shoot first and ask questions later, let me ask you who wins in the end? The OP actually taught the trader a lesson in pirating by persisting in a passive aggressive actions, he threatened by was measured and continued to communicate so that he - through patience brought something to the game that both he and the trader he interdicted went away with something from the encounter. Saying you clearly don't understand and then saying if I catch you I'll kill you does nothing to enrich the game world and only makes it more likely for people to retreat to PVE or Solo.

Ab
 
But that isn't how it works. From my experience 1/10 players actually try to pirate correctly. The rest are just here for the pvp and want you to drop the cargo first so they can kill you and use the cargo to pay their fine + profit. It is the unfortunate truth that to many players here play for the pvp aspect of the game when that won't let anyone advance overall.
Stop lying here please. How many times did a human cmdr jump you? Once, twice? I bet not a single time. It's just you care bears making stuff up. There is noy way someone would be that unlucky and got jumped by like 10 unique pvpers who would obliterate him. PVP interactions are few and far between due to the size of the galaxy, instancing etc. Always the same thing. Go play solo if you are that scared that AT SOME POINT you might get interdicted by a human.
 
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Ive never been in a situation where a pirates chasing me. I suppose it pays to be on the edge of populated space.
 
Ive never been in a situation where a pirates chasing me. I suppose it pays to be on the edge of populated space.


Half of the people ( probably far more than half ) who complain about it won't have experienced it either, they just jump on the bandwagon and bleat until somebody pays them some attention.
 
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