Yep, I went solo for trading rare goods

Why are you trading rares in a T6, it must take hours to fill it up? You might find it quicker and earn money faster in a cobra with 32 cargo capacity and those lovely class 2 hard points!

I fill the hold with expensive, high profit, standard cargo while going from port to port collecting rares. I have a loop I travel that allows me to buy and sell standard goods at every port. Once my hold is about 3/4 full of rares I take the last long leg and sell.
 
I think the designers need to take note here -- how the game progresses here post-launch could play a big role in defining the game moving forward.

Options aren't a bad thing, but that choice affects the play dynamics in a fundamental way for some players/careers, and in my opinion, in a negative way.

Have a large bounty on your head? Drop to Solo. Need to mitigate risk in big trades? Drop to Solo. The problem is that the higher risk of being online isn't met with higher potential rewards.

Principal among the options for solving this, is some creative thinking around incentivizing Online play mode. Rather than add constraints like career solo/open play, adding incentives and/or rewards for online can often keep players plugged in. Everything like online-only rares, crafting, skins, ranks, etc. should be on the table here IMO.

At present, there isn't much incentive to be online at all once the risks get high, and sadly that saps the game of some of its potential energy.
 
First of all, enough with the doomsday "games are all too easy" crap. That's not what we're here for.

The issue here is Elite is entirely based on grinding to earn money. Losing several hours of such progress is frustrating to say the least. This isn't about people wanting an "i win" button, it's about people not wanting a "oh god now I have to do all that again" scenario.
Well, some people are spreadsheet warriors and some are not. Still, ability to switch from solo to open like that was a bad design decision. Props to open play traders...
Would wonder what would you say if us pirates would safely grind out anacondas in solo and then go assault poor dudes in sidewinders and haulers.
 
Well, some people are spreadsheet warriors and some are not. Still, ability to switch from solo to open like that was a bad design decision. Props to open play traders...
Would wonder what would you say if us pirates would safely grind out anacondas in solo and then go assault poor dudes in sidewinders and haulers.
I would say I could just as easily do that by going to an out-of-the-way star system that nobody ever visits.
 
I would say I could just as easily do that by going to an out-of-the-way star system that nobody ever visits.
So what? You are still in open and you might run into an exploring pirate or something like that. This is not an argument.
 
So what? You are still in open and you might run into an exploring pirate or something like that. This is not an argument.
I could run into an NPC in solo.

And let's face it. There are 400 billion stars. It's not too likely. People are already complaining about not seeing anyone for days and that's inside populated space.
 
I could run into an NPC in solo.

And let's face it. There are 400 billion stars. It's not too likely. People are already complaining about not seeing anyone for days and that's inside populated space.
The point you are missing here is that everyone shares the same playing field. Cheesing out bigass ships in safety of solo with army of brain dead NPCs and then jumping back to open is a bad thing and bad game design and is certainly not fair to people who play open only. Sure, they can do the same, but why would they? Maybe they are not dumb carebears chasing big numbers and then going back to open just to flash the bigass ships and stockpile of safely grinded out money?
 
OK, so here's the rube --- I quite out once I made it to port and went to solo mode to sell my goods. It was a no brainer.

Hundreds of posts and several threads on this, but it doesn't take a genius to figure out an obvious solution: higher payouts for trade in open play. 15-25% higher payouts. Risk vs. reward. Play it safe and make less money. Go risky and make more. Call it a 'security tax' or something. Simple.
 
The point you are missing here is that everyone shares the same playing field. Cheesing out bigass ships in safety of solo with army of brain dead NPCs and then jumping back to open is a bad thing and bad game design and is certainly not fair to people who play open only. Sure, they can do the same, but why would they? Maybe they are not dumb carebears chasing big numbers and than going back to open just to flash the bigass ships and stockpile of safely grinded out money?
It's not easier to make money in solo. Like I said before, you can easily go off on your own in Open and do whatever the hell you want. It's highly unlikely anyone will find you. Pirate's don't explore, they stick to well travelled routes, which is exactly what you're avoiding in this scenario.
 
It's not easier to make money in solo. Like I said before, you can easily go off on your own in Open and do whatever the hell you want. It's highly unlikely anyone will find you. Pirate's don't explore, they stick to well travelled routes, which is exactly what you're avoiding in this scenario.
So why the OP is not doing this then if it's the same according to you?

Just one I believe a well known information. Every single human pirate in open is easily avoidable. How hard is to check your radar for a hollow triangle time to time? If you see one tailing you - drop out of SC and then simply jump anywher you want. By the time he enters your low fsd wake you are already gone. Is even this simple tactic too hard for traders to perform correctly? I believe not...
 
I think it demonstrates that modern gamers only care about the reward, not how or if they earn it.

If there was a way of making the money just go straight in the bank without doing anything I think most of us would have opted for that option.

He is right and not in a condescending way. Stop taking offense at everything. The Human race evolved because we always searched for an easier way to do something faster. It's our nature, a lot of us play video games for the excitement and fun and not everyone has the same definition for those words or our definition can change like it did for op and no one can blame him.

I also preach that solo and open should never ever be put together but i can not and i will not think less of those who play solo in ED because they have that option and from a basic level it's the most logical choice right now. I had a similar experience with my type6 when it was new, i had almost everything i own in it and i could just pay the insurance, i still play in open however and only because it is my choice and nothing else, i dont embiggen myself on it.

If we could buy ships with cash, you know half the population would do it, i play another game where you can either buy Battlemech with cash or ingame currency, 95% of all my mech were bought with cash because it makes things a lot faster without having to wait or plan anything, it's the easy brainless thing to do and i do it. That said im happy we dont have that option in Ed, make me pay for nice camo or xpac or other vanity item not ship please.
 
So why the OP is not doing this then if it's the same according to you?

Just one I believe a well known information. Every single human pirate in open is easily avoidable. How hard is to check your radar for a hollow triangle time to time? If you see one tailing you - drop out of SC and then simply jump anywher you want. By the time he enters your low fsd wake you are already gone. Is even this simple tactic too hard for traders to perform correctly? I believe not...
Because he doesn't want to?
 
Because he doesn't want to?
I couldn't care less for him. What i really don't like is that he will have a major advantage over fair play traders who risk their lifes in open. If he stayed in solo that wouldn't really matter. I think every honest open play trader should frown upon this behaviour.
 
I couldn't care less for him. What i really don't like is that he will have a major advantage over fair play traders who risk their lifes in open. If he stayed in solo that wouldn't really matter. I think every honest open play trader should frown upon this behaviour.
Major advantage? Yeah no. Not at all.

I've said it before and I'll say it again. You can just as easily avoid players in open. Nobody is going to find you trading silver between LP-41794 and HP-98734.
 
While I think most of the plus and negative points have been made around Solo versus Open, one ting I haven't seen mentioned is that it is very, very easy to grind up to a medium equipped pirate ship that will be able to kill anything set up as a trader. The time investment to buy and have money to run/trade a T6 is waaay more than most pirates have put into the game. I will always run Solo when trading, I know I can break any NPC interdiction, and for those rare occasions it seems to bug out I can easily outrun them. Why should I reward your 'easi mode' with a fat payday, and give you the satisfaction of knowing I rely on your good nature (haha, pirate) to 'live'.
I think it is magnificent that FD have made it impossible for griefers to grief unless I, want to run that risk, there are so many games out there that could learn from this. The last thing FD should do is remove or cripple Solo, I will happily partake in Open events, but on my terms and in a ship which I have prepped for the job.
When I am upgrading ships I will often find I don't have enough to cover insurance for the first few runs, I am not going to put that all at risk for a pirate's pleasure. If I die through my own stupidity (hasn't happened yet, but some close shaves), fair enough, that I can live with, but no not so you can have fun at my expense.
I don't call the panic of trying to escape a player, who has a firepower/maneuverability advantage fun, and for you isn't it just like shooting fish in a barrel, its hardly what I would call a fair or challenging fight, but then maybe thats what you want.
Either way, play your own way, and have fun, its a game.
Fly safe.
 
Last edited:
Back
Top Bottom