ED is not EVE. They are different type of games, dot

>i dont see the point of adding new space sim content such as ships , stations, walking on stations and everything else that adds content and more fun, i just dont get it, i dont want the game to advance in any way from this point on!!1

Can't understand if you are ironic or so...

anyway my point is (regard to your post): no station walking, no first person things. Yes ships, station, planet landings, wings managment, pvp arena, maybe cooperative insance, and such... with all this, still the way to change economics and politics by reputation system. it's not eve, but i want the game to improve. also on social side, but not as eve would be.

I would something like you have not to depend from the corp/alliance, for example:

i can push a system to the war by cooperating with my wings man in combat missions (better wings mangment), or by doing missions like now or in squad (logistics insatance for example, combat instance), trading... when the system reach a certain instability the real war starts and my alliance (ex. empire) would give me/us ships for combat (i mean the system should provide assets for combat, obviously in a balanced way... let's see... 1 ship per day or another thousands way of balancing). The point is that you have too cooperate, also massivley, but you don't strongly depend from the obligation/task of other peoples. i mean that if the entire corp, CEO's, or the producers, or the miners doesn't do theyir job you have to play something you don't want to do, also if you can effort lot of playing time you always depend from other people.
 
I guess the main problem is balancing a core aspect around the option to be able to make progress solo or in a group, if its reasonable to make progress doing something solo, then the same thing is extremely trivial as a group. likewise what is very hard for a group is nearly impossible for a solo player. getting that balance right, gah.
 

Remiel

Banned
yes, but you have also to consider how you achive all that.
You have to massivly cooperate to run through resource collection/logistics/prototyping/producing.
Maybe ED is not intended To be this. Because they are different type of games.
So eve elite comparison is illogical

The two games are comparable in many ways, and incomparable in others. Comparisons notwithstanding, referencing EVE as a very successful game that has been around for 11 years now and started off with little more content than Elite has now is an example, not a comparison, of games that develop over time and are never ever ever finished. It is a required testament to the potential strength and longevity of a sandbox game that starts small and grows, rather than a game that throws it all at you at once and you're done with it a week later.

More than that, though, Elite has the same potential for success and growth that EVE has seen in the past decade by virtue of its potential for player-driven content. I certainly look forward to hearing about, or perhaps participating in, Elite's equivalent of the Battle of Asakai some day in the future. Time will tell, in the end, but EVE is certainly worth referencing in many conversations about Elite, especially the one where EVE took most of its inspiration from Elite to begin with.
 
I guess the main problem is balancing a core aspect around the option to be able to make progress solo or in a group, if its reasonable to make progress doing something solo, then the same thing is extremely trivial as a group. likewise what is very hard for a group is nearly impossible for a solo player.

This was true ten years ago. Many games now have scalable encounters. It's not difficult in this day and age to have, for example, a USS that automatically scales, in difficulty and reward, to the number and composition of pilots in a wing.
 
If ED doesn't want to provide an in-game way of tracking commodities, that is Frontier's issue, not mine. I'm not going to bust out a pencil and paper.
sweet golly talk about overkill, what the hell is that, the market always floats, where r u even selling it, A: ur salvaging it in which case u always make a profit or, B: ur mining it in which case uve got absolutely nothing better to do and ur just making easy money
AND UR SKILLz NEED A SUPERCHARGED TURBO-BOOSTED MAGNITUDE OF IMPROVEMENT!!!!
 
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A heard a story about a guy who buy a toyota car after he payed EVE several years.

And "he is not alone with such power" (c) official EVE trailer.
 
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Remiel

Banned

Hmm, nup, people who call EVE 'spreadsheets in space' never stuck around longer to experience enough of it. For example:

[video=youtube_share;AdfFnTt2UT0]http://youtu.be/AdfFnTt2UT0[/video]

Also, solo PVP, something everyone INSISTS doesn't happen, but somehow I still find it all the time, and in high sec to boot:

[video=youtube_share;HLsPB43vd8c]http://youtu.be/HLsPB43vd8c[/video]

And just for shiggles, some player-created musical content:

[video=youtube_share;2CdMKJpA0pg]http://youtu.be/2CdMKJpA0pg[/video]
 
sweet golly talk about overkill, what the hell is that, the market always floats, where r u even selling it, A: ur salvaging it in which case u always make a profit or, B: ur mining it in which case uve got absolutely nothing better to do and ur just making easy money

Err, not sure what you're talking about. If you are still referencing my screenshot, I just pulled up the commodities market at whatever station I was at during the time, then pulled up a web-based commodity tracker and punched in some random stuff just for the screenshot. The point is that the original posted screenshots were comparing combat to game economics, and my screenshots are comparing both game's economics.

- - - - - Additional Content Posted / Auto Merge - - - - -

Hmm, nup, people who call EVE 'spreadsheets in space' never stuck around longer to experience enough of it. For example:

[video=youtube_share;AdfFnTt2UT0]http://youtu.be/AdfFnTt2UT0[/video]

Also, solo PVP, something everyone INSISTS doesn't happen, but somehow I still find it all the time, and in high sec to boot:

[video=youtube_share;HLsPB43vd8c]http://youtu.be/HLsPB43vd8c[/video]

And just for shiggles, some player-created musical content:

[video=youtube_share;2CdMKJpA0pg]http://youtu.be/2CdMKJpA0pg[/video]

All three of these are great. EVE does have a lot of maths, and a lot of tables, and a lot of information screens... but goddamn does it have it's moments of glory.
 
Now I know you're definitely trolling. Either that or your English isn't up to par and you're not getting what we are saying.

I missed a quote. no problem anyway, my point is that. on EVE you have to massivly cooperate to run through resource collection/logistics/prototyping/producing/pvpienig/conquer the unverse. and mechanics implemented on EVE to achive that are really good. but i think ED doesn't need to clone mechanics, especially the social side, to grow and became great
 

Remiel

Banned
All three of these are great. EVE does have a lot of maths, and a lot of tables, and a lot of information screens... but goddamn does it have it's moments of glory.

The ONLY thing I use that might be considered 'spreadsheeting' is EFT for theorycrafting PVP fits. The rest of the time, I'm using those fits, either killing or being killed. Either way, I'm enjoying the game. People who use spreadsheets and maths and stuff like that do so at their own prerogative. The same applies with Elite, and I suspect that in its own time, Elite will have its own moments of glory as well. I love both games, and I suspect I will love them both for a long time to come.
 
Eve is controlled by major alliances and heads of those are making real world money and if you are not part of it your are out in cold
Its too small a universe.
 
Not actual eve gameplay. This is much more common.
[video=youtube_share;NPJYSmLR-hY]http://youtu.be/NPJYSmLR-hY?t=3m22s[/video]

That's a min-max multiboxer vid. Multiboxing is not common. Multiboxing is frowned upon. The description even warns that the video is boring. This is your second attempt to paint EVE in an unfair light... biased much?
 

Remiel

Banned
Not actual eve gameplay (despite of this makers done good work). This is much more common.
[video=youtube_share;NPJYSmLR-hY]http://youtu.be/NPJYSmLR-hY?t=3m22s[/video]

No, it's really not. Multiboxers do so on their own behest. I have played for almost three years now and have played that whole time with a single account. As a PVP'er, most of the time solo, including fighting against multiboxers, and in some cases outnumbered and outgunned, I've still pulled through more than enough times to know that multiboxing is not a requirement to play and do well at EVE. If you think it is, you're only deluding yourself and giving yourself more work than you need to do, in which case EVE becomes a second job instead of a game.

And yes, the first video is actual EVE gameplay - the voice recordings were taken from actual coms recordings of things that actually took place. The whole of the gameplay in the second video is actual EVE gameplay - it's me, taking on a battlecruiser in an assault frigate. The third video is also actual EVE gameplay - it's players creating their own content.

Every video I posted is an actual, real example of what you can do in EVE. And don't kid yourself, the first vid I linked, the latest trailer from CCP - don't even pretend it's not a more honest representation of EVE than FD's launch trailer is for Elite. I love Elite, but that trailer was just outright trashy.

As a side note, multiplex broadcasting is now banned in EVE - that kind of gameplay you linked will become a lot rarer than it has been. And that anom he multiboxed battleships in, the Drone Hive in 0.1, I can and do solo in an assault frigate. Usually an Ishkur fit for PVP in case someone picks a fight with me.
 
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That's a min-max multiboxer vid. Multiboxing is not common. Multiboxing is frowned upon. The description even warns that the video is boring. This is your second attempt to paint EVE in an unfair light... biased much?

Multiboxing is actually encouraged in EvE. They run a regular promotion where you can get a discount on a second (or more) account. The adverts for it are on the game launcher. Just sayin' :)
 
except we're basically comparing apples to apples we ate a few years ago that tasted better, oranges in this case are a completely different genre like comparing elite to bf4.

no oranges just apples being compared to other apples, like pink ladies vs granny smiths.

And here we go with "I am comparing Apples to Apples, see that Orange thing it's really an apple, really it is" arguement. Total fail
 
once a few years back... Playing EvE (Minmatar Character) during Faction warfare, i drove my Auto-cannon Hurricane, into the Heart of the Amarian empire. dodging system police along the way, All the way to the system of Ammar, there while still dodging the system cops, i proceeded to destroy 4 Amarian faction warriors who thought they were safely away from the fight. after that i flew my ship all the way back into friendly Minmatar space.

My adrenaline level that day didnt subside for several hours. IF Elite can build that kind of excitement , they will have succeeded beyond their wildest imaginations.
 
Multiboxing is actually encouraged in EvE. They run a regular promotion where you can get a discount on a second (or more) account. The adverts for it are on the game launcher. Just sayin' :)

I suppose I should rephrase that to combat multiboxing, hah. I had a few accounts in EVE; a combat character, a mining character and a fella that specialized in corporate management. Never really played them at the same time.
 
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