Oh sure they do. FD is a for-profit company, after all. There's no subscription fee for this game, which means that they need to bring in new blood. And word is already spreading, *fast*, that ED is Space Truck Simulator with a tiny, TINY bit of multiplayer. Multiplayer that is dwindling by the day as more and more pansies rush off to solo mode.
At the end of the day, FD really isn't going to have a choice. Add features to drive new purchases, or bleed money to support an ultra-niche game. And I'm 100% positive that as more players come in, opposition to solo mode affecting the open server will increase. People do NOT like having their hard work ruined by people that they can't possibly stop.
Personally, I still don't understand the decision by FD to make this like an "MMO" yet allow people to have both "solo" and "open" game modes. I mean people avoid all the consequences of Solo mode and join into Open Play. But that is for another thread.
I've played EvE since 2006/2007, have multiple accounts/characters. EvE has one of the best sandboxes and player freedom that I have ever experienced. While there are a lot of short-comings to EvE, it is made up in great strides by the tools given to the player base to create "player content" it is THE FACTOR of what has kept EvE alive for the past 11+ years, it's what keeps people coming back. That player content of conquering space, creating outposts, supplying certain trade hubs in low security zones/0.0, living in wormholes where you have to constantly bring in supplies for yourself to keep going, the drama, espionage, giant wars between alliances/corporations. The list goes on. People have ate all the content CCP have provided long ago, missions, mining, trade, it gets boring after the first month, but the player content is endless.
All anyone is asking when they compare the two games, at least I do, is to bring the best of EvE into Elite, you know, the tools to provide content, as in organizations/corporations/alliances, whatever. The ability for players to set up their own bases and supply them etc.
Elite will never have the fights on the scale of EvE, let alone giant wars over conquering space. But at least give the players the tools to make organizations that can oppose each other, fight each other, provide us in-game tools to group each other into squadrons and so on.
I mean this is a Sandbox "Online" game, that has the vastness of an ocean and a depth of an inch. We are asking for that depth and EvE offers a lot of good examples, despite its short comings.
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