Blitzwing I am also in the testing for Star Citizen and the hangar module requires Windows 64 bit, and 8 gig of ram. So saying hardware requirements have stalled is wrong. In fact Skyrim will run on Windows XP and Star Citizen can't.
Also the hangar module will not run unless you have a DirectX11 video card, DirectX10 or below and it won't run, while Skyrim will. You just happen to have a Directx11 video card, 64 bit OS, and 8 or more gig of ram. Today that is not asking to much, but windows XP and a 32 bit OS is on the way out, support is done for XP by Microsoft so if people haven't upgraded to at least Windows Vista, Windows 7 or Windows 8, your support is at an end and time to move on. I just read Microsoft will support XP for corporate customers at the cost of $200 per license. So time to move on for home users.
So the notion of a stall is wrong, and Star Citizen is pushing the envelope and with over 239,000 people signed up and paying already to play the game shows the requirements are not turning a lot of people away.
Long story short even consoles are moving to a 64 bit OS, and upping the amount of memory they have. Time change and games need to lead the way as they always have. The pace for gaming is going up and quickly soon, lets hope Elite is one of the top if not top game in 2014 and not only has great game play but graphics that make people's draw drop.
Calebe